| id | 43616 |
|---|---|
| artist | Daniel Ljunggren |
| artistIds | 0fbd4798-76eb-46d5-a5d4-1e3a25870e34 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 11239 |
| edhrecSaltiness | 0.31 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{W} |
| manaValue | 4 |
| name | Consulate Surveillance |
| number | 10 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | When Consulate Surveillance enters the battlefield, you get {EEEE} (four energy counters). Pay {EE}: Prevent all damage that would be dealt to you this turn by a source of your choice. |
| otherFaceIds | |
| power | |
| printings | KLD |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | KLD |
| side | |
| signature | |
| sourceProducts | {'foil': ['5949493e-9647-58dd-a370-8edd9c35439b', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['cf0f8060-bd6a-5d26-994c-202112e5177c', 'e0c2f26b-4cd9-5fbc-b529-e9187e98db7e']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | When this enchantment enters, you get {E}{E}{E}{E} (four energy counters). Pay {E}{E}: Prevent all damage that would be dealt to you this turn by a source of your choice. |
| toughness | |
| type | Enchantment |
| types | Enchantment |
| uuid | a8225a76-2a58-5325-9616-2868821b8840 |
| variations | |
| watermark | |
| setName | Kaladesh |
| id | 43616 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 209194 |
| cardKingdomId | 208837 |
| cardsphereFoilId | 22815 |
| cardsphereId | 22816 |
| deckboxId | 33530 |
| mcmId | 292623 |
| mcmMetaId | 223714 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | f9baa159-74de-5480-8afa-e79399ec9ac9 |
| mtgoFoilId | 61596 |
| mtgoId | 61595 |
| multiverseId | 417583 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 72c92238-7765-48ee-a799-9e8b68ec118d |
| scryfallIllustrationId | 75934fa4-b6e4-4d6f-b7f5-4d565b63a750 |
| scryfallOracleId | 06d62e22-df9c-488e-8d2d-793eaf4cd75c |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 122776 |
| uuid | a8225a76-2a58-5325-9616-2868821b8840 |
| id | 43616 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | a8225a76-2a58-5325-9616-2868821b8840 |
| vintage | Legal |
| id | 43616 |
|---|---|
| cardKingdom | https://mtgjson.com/links/4273184c85f184d9 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/cb07dac7bb1bf6af |
| cardmarket | https://mtgjson.com/links/05db1692b287dffd |
| tcgplayer | https://mtgjson.com/links/d58d08244e663a58 |
| tcgplayerEtched | |
| uuid | a8225a76-2a58-5325-9616-2868821b8840 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 执政监视网 | 结界 | 当执政监视网进战场时,你得到{E}{E}{E}{E}(四个能量指示物)。 支付{E}{E}:选择一个来源。于本回合中,防止该来源将对你造成的所有伤害。 | 417847 | ||
| Chinese Traditional | 執政監視網 | 結界 | 當執政監視網進戰場時,你得到{E}{E}{E}{E}(四個能量指示物)。 支付{E}{E}:選擇一個來源。於本回合中,防止該來源將對你造成的所有傷害。 | 418111 | ||
| French | Surveillance du consulat | Enchantement | Quand la Surveillance du consulat arrive sur le champ de bataille, vous gagnez {E}{E}{E}{E} (quatre marqueurs « énergie »). Payez {E}{E} : Prévenez toutes les blessures qui devraient vous être infligées ce tour-ci par une source de votre choix. | 418639 | ||
| German | Konsulats-Überwachung | Verzauberung | Wenn die Konsulats-Überwachung ins Spiel kommt, erhältst du {E}{E}{E}{E} (vier Energiemarken). Bezahle {E}{E}: Verhindere allen Schaden, der dir in diesem Zug von einer Quelle, die du bestimmst, zugefügt würde. | 418375 | ||
| Italian | Sorveglianza del Consolato | Incantesimo | Quando la Sorveglianza del Consolato entra nel campo di battaglia, ottieni {E}{E}{E}{E} (quattro segnalini energia). Paga {E}{E}: Previeni tutto il danno che ti verrebbe inflitto in questo turno da una fonte a tua scelta. | 418903 | ||
| Japanese | 領事府の看視 | エンチャント | 領事府の看視が戦場に出たとき、あなたは{E}{E}{E}{E}(エネルギー・カウンター4個)を得る。 {E}{E}を支払う:このターン、あなたが選んだ発生源1つからあなたに与えられるすべてのダメージを軽減する。 | 419167 | ||
| Korean | 영사관 감시체계 | 부여마법 | 영사관 감시체계가 전장에 들어올 때, 당신은 {E}{E}{E}{E}(에너지 카운터 네 개)를 얻는다. {E}{E}를 지불한다: 당신이 선택한 원천이 이 턴에 당신에게 입히려는 모든 피해를 방지한다. | 419431 | ||
| Portuguese (Brazil) | Vigilância do Consulado | Encantamento | Quando Vigilância do Consulado entra no campo de batalha, você recebe {E}{E}{E}{E} (quatro marcadores de energia). Pague {E}{E}: Previna todo o dano que seria causado a você neste turno por uma fonte a sua escolha. | 419695 | ||
| Russian | Консульская Слежка | Чары | Когда Консульская Слежка выходит на поле битвы, вы получаете {E}{E}{E}{E} (четыре жетона энергии). Заплатите {E}{E}: предотвратите все повреждения, которые должны быть нанесены вам в этом ходу источником по вашему выбору. | 419959 | ||
| Spanish | Vigilancia del Consulado | Encantamiento | Cuando la Vigilancia del Consulado entre al campo de batalla, obtienes {E}{E}{E}{E} (cuatro contadores de energía). Pagar {E}{E}: Prevén todo el daño que la fuente de tu elección fuera a hacerte este turno. | 420223 |
| date | text |
|---|---|
| 2016-09-20 | Consulate Surveillance's second ability doesn't target anything. You choose a source of damage as it resolves. |
| 2016-09-20 | If multiple prevention and/or replacement effects are trying to apply to the same damage, the player who would be dealt damage chooses the order in which to apply them. |
| 2016-09-20 | If the chosen source would deal damage to you and one or more other players or permanents, only the damage that would be dealt to you is prevented. |
| 2024-06-07 | Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents. |
| 2024-06-07 | Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters. |
| 2024-06-07 | If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to. |
| 2024-06-07 | If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters. |
| 2024-06-07 | Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.) |
| 2024-06-07 | Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}. |
| 2024-06-07 | Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves. |
| 2024-06-07 | Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions. |
| 2024-06-07 | {E} is the energy symbol. It represents one energy counter. |
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