| id | 43617 |
|---|---|
| artist | David Gaillet |
| artistIds | 3496c5b4-57bf-4e5e-8bac-a1e05a911a2d |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 22452 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{W} |
| manaValue | 4 |
| name | Consul's Shieldguard |
| number | 11 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | When Consul's Shieldguard enters the battlefield, you get {EE} (two energy counters). Whenever Consul's Shieldguard attacks, you may pay {E}. If you do, another target attacking creature gains indestructible until end of turn. |
| otherFaceIds | |
| power | 3 |
| printings | KLD |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | KLD |
| side | |
| signature | |
| sourceProducts | {'foil': ['5949493e-9647-58dd-a370-8edd9c35439b', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['cf0f8060-bd6a-5d26-994c-202112e5177c', 'e0c2f26b-4cd9-5fbc-b529-e9187e98db7e']} |
| subsets | |
| subtypes | Dwarf, Soldier |
| supertypes | |
| text | When this creature enters, you get {E}{E} (two energy counters). Whenever this creature attacks, you may pay {E}. If you do, another target attacking creature gains indestructible until end of turn. |
| toughness | 4 |
| type | Creature — Dwarf Soldier |
| types | Creature |
| uuid | bfaa801a-00c1-585e-8437-e81396b6a7ab |
| variations | |
| watermark | |
| setName | Kaladesh |
| id | 43617 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 209247 |
| cardKingdomId | 208934 |
| cardsphereFoilId | 22811 |
| cardsphereId | 22812 |
| deckboxId | 33538 |
| mcmId | 292791 |
| mcmMetaId | 223793 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 291aab6b-dc0d-5f18-ac20-302b583b63fe |
| mtgoFoilId | 61866 |
| mtgoId | 61865 |
| multiverseId | 417584 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 52b66d65-1981-4abf-b27f-e9a1b2800110 |
| scryfallIllustrationId | df824c74-9fe6-4a56-a9b0-23f381035f82 |
| scryfallOracleId | c1a3eeef-7ea5-4d58-9e6f-91bbf1c2cc8c |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 123104 |
| uuid | bfaa801a-00c1-585e-8437-e81396b6a7ab |
| id | 43617 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | bfaa801a-00c1-585e-8437-e81396b6a7ab |
| vintage | Legal |
| id | 43617 |
|---|---|
| cardKingdom | https://mtgjson.com/links/c29d3eaa8499fbb3 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/9549557dde100b2c |
| cardmarket | https://mtgjson.com/links/7713746b19363b65 |
| tcgplayer | https://mtgjson.com/links/cfbcf8c31a47bd08 |
| tcgplayerEtched | |
| uuid | bfaa801a-00c1-585e-8437-e81396b6a7ab |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 执政官盾卫 | 生物~矮人/士兵 | 当执政官盾卫进战场时,你得到{E}{E}(两个能量指示物)。 每当执政官盾卫攻击时,你可以支付{E}。若你如此作,则另一个目标进行攻击的生物获得不灭异能直到回合结束。 | 417848 | ||
| Chinese Traditional | 執政官盾衛 | 生物~矮人/士兵 | 當執政官盾衛進戰場時,你得到{E}{E}(兩個能量指示物)。 每當執政官盾衛攻擊時,你可以支付{E}。若你如此作,則另一個目標進行攻擊的生物獲得不滅異能直到回合結束。 | 418112 | ||
| French | Gardebouclier du consul | Créature : nain et soldat | Quand le Gardebouclier du consul arrive sur le champ de bataille, vous gagnez {E}{E} (deux marqueurs « énergie »). À chaque fois que le Gardebouclier du consul attaque, vous pouvez payer {E}. Si vous faites ainsi, une autre créature attaquante ciblée acquiert l'indestructible jusqu'à la fin du tour. | 418640 | ||
| German | Schildwache des Konsuls | Kreatur — Zwerg, Soldat | Wenn die Schildwache des Konsuls ins Spiel kommt, erhältst du {E}{E} (zwei Energiemarken). Immer wenn die Schildwache des Konsuls angreift, kannst du {E} bezahlen. Falls du dies tust, erhält eine andere angreifende Kreatur deiner Wahl Unzerstörbarkeit bis zum Ende des Zuges. | 418376 | ||
| Italian | Guardiascudo del Console | Creatura — Soldato Nano | Quando il Guardiascudo del Console entra nel campo di battaglia, ottieni {E}{E} (due segnalini energia). Ogniqualvolta il Guardiascudo del Console attacca, puoi pagare {E}. Se lo fai, un'altra creatura attaccante bersaglio ha indistruttibile fino alla fine del turno. | 418904 | ||
| Japanese | 領事の盾護員 | クリーチャー — ドワーフ・兵士 | 領事の盾護員が戦場に出たとき、あなたは{E}{E}(エネルギー・カウンター2個)を得る。 領事の盾護員が攻撃するたび、他の攻撃クリーチャー1体を対象とする。あなたは{E}を支払ってもよい。そうしたなら、ターン終了時まで、それは破壊不能を得る。 | 419168 | ||
| Korean | 영사의 방패경비대 | 생물 — 드워프 병사 | 영사의 방패경비대가 전장에 들어올 때, 당신은 {E}{E}(에너지 카운터 두 개)를 얻는다. 영사의 방패경비대가 공격할 때마다, 당신은 {E}를 지불할 수 있다. 그렇게 한다면, 다른 공격생물을 목표로 정한다. 그 생물은 턴종료까지 무적을 얻는다. | 419432 | ||
| Portuguese (Brazil) | Guarda Escudo do Cônsul | Criatura — Anão Soldado | Quando Guarda Escudo do Cônsul entra no campo de batalha, você recebe {E}{E} (dois marcadores de energia). Toda vez que Guarda Escudo do Cônsul ataca, você pode pagar {E}. Se fizer isso, outra criatura atacante alvo ganha indestrutível até o final do turno. | 419696 | ||
| Russian | Щитоносец Консула | Существо — Гном Солдат | Когда Щитоносец Консула выходит на поле битвы, вы получаете {E}{E} (два жетона энергии). Каждый раз, когда Щитоносец Консула атакует, вы можете заплатить {E}. Если вы это делаете, другое целевое атакующее существо получает Неразрушимость до конца хода. | 419960 | ||
| Spanish | Cortescudo del cónsul | Criatura — Enano soldado | Cuando el Cortescudo del cónsul entre al campo de batalla, obtienes {E}{E} (dos contadores de energía). Siempre que el Cortescudo del cónsul ataque, puedes pagar {E}. Si lo haces, otra criatura atacante objetivo gana la habilidad de indestructible hasta el final del turno. | 420224 |
| date | text |
|---|---|
| 2024-06-07 | Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents. |
| 2024-06-07 | Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters. |
| 2024-06-07 | If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to. |
| 2024-06-07 | If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters. |
| 2024-06-07 | Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.) |
| 2024-06-07 | Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}. |
| 2024-06-07 | Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves. |
| 2024-06-07 | Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions. |
| 2024-06-07 | {E} is the energy symbol. It represents one energy counter. |
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