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Blessed Hippogriff // Tyr's Blessing CLB

Other printings of "Blessed Hippogriff // Tyr's Blessing": CLB #11 CLB #11 HBG #85 HBG #85

Card

id18051
artistLeanna Crossan
artistIds976cfe82-042e-4c2a-b762-2bc3e86cb6d0
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank11370
edhrecSaltiness0.11
faceConvertedManaCost1
faceFlavorName
faceManaValue1
faceNameTyr's Blessing
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{W}
manaValue4
nameBlessed Hippogriff // Tyr's Blessing
number11
originalPrintings
originalReleaseDate
originalTextTarget creature gains indestructible until end of turn. (Then exile this card. You may cast the creature later from exile.) // Flying
Whenever Blessed Hippogriff attacks, target attacking creature without flying gains flying until end of turn.
otherFaceIds0bb794fb-e218-5535-8887-fa2c74e5b3bd
power
printingsCLB, HBG
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCLB
sideb
signature
sourceProducts
subsets
subtypesAdventure
supertypes
textTarget creature gains indestructible until end of turn. (Then exile this card. You may cast the creature later from exile.)
toughness
typeInstant — Adventure
typesInstant
uuidc33a4c6b-58e1-5784-ad20-1145c0f7e911
variations
watermark
setNameCommander Legends: Battle for Baldur's Gate

Identifiers

id18051
cardKingdomEtchedId
cardKingdomFoilId261628
cardKingdomId261235
cardsphereFoilId
cardsphereId89132
deckboxId65166
mcmId660840
mcmMetaId408667
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ida8cdc597-1444-5ca2-8ed1-11c7145714da
mtgoFoilId
mtgoId100010
multiverseId562894
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb4590e53-ca8d-4896-a8cf-6af1e4bc456f
scryfallIllustrationId73b86612-1505-486c-9968-497109b0f5c8
scryfallOracleId3372b994-47de-4e89-9bfc-76e1cb3f1cfa
tcgplayerEtchedProductId
tcgplayerProductId273305
uuidc33a4c6b-58e1-5784-ad20-1145c0f7e911

Legalities

id18051
alchemy
brawl
commanderLegal
duelLegal
future
gladiatorLegal
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuidc33a4c6b-58e1-5784-ad20-1145c0f7e911
vintageLegal

Purchase URLs

id18051
cardKingdomhttps://mtgjson.com/links/1aa26be77bf4c247
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/1dd436e798ea4b0d
cardmarkethttps://mtgjson.com/links/33314448371de300
tcgplayerhttps://mtgjson.com/links/929a6baced954c7a
tcgplayerEtched
uuidc33a4c6b-58e1-5784-ad20-1145c0f7e911

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese SimplifiedBlessed Hippogriff // 提尔的祝福提尔的祝福瞬间~历险目标生物获得不灭异能直到回合结束。(然后放逐此牌。之后你还可以从放逐区施放该生物。)566134
FrenchBlessed Hippogriff // Bénédiction de TyrBénédiction de TyrÉphémère : aventureUne créature ciblée acquiert l'indestructible jusqu'à la fin du tour. (Puis exilez cette carte. Vous pouvez lancer la créature plus tard depuis l'exil.)563974
GermanBlessed Hippogriff // Tyrs SegenTyrs SegenSpontanzauber — AbenteuerEine Kreatur deiner Wahl erhält Unzerstörbarkeit bis zum Ende des Zuges. (Schicke diese Karte dann ins Exil. Du kannst sie später als Kreatur aus dem Exil wirken.)563254
ItalianBlessed Hippogriff // Benedizione di TyrBenedizione di TyrIstantaneo — AvventuraUna creatura bersaglio ha indistruttibile fino alla fine del turno. (Poi esilia questa carta. Puoi lanciare la creatura in seguito dall'esilio.)564334
JapaneseBlessed Hippogriff // ティアの祝(しゅく)福(ふく)ティアの祝(しゅく)福(ふく)インスタント ― 出来事クリーチャー1体を対象とする。ターン終了時まで、それは破壊不能を得る。(その後、これを追放する。後で追放領域からこのクリーチャーを唱えてもよい。)564694
Portuguese (Brazil)Blessed Hippogriff // Bênção de TyrBênção de TyrMágica instantânea — AventuraA criatura alvo ganha indestrutível até o final do turno. (Depois, exile este card. Você pode conjurar a criatura posteriormente do exílio.)565414
SpanishBlessed Hippogriff // Bendición de TyrBendición de TyrInstantáneo — AventuraLa criatura objetivo gana la habilidad de indestructible hasta el final del turno. (Luego, exilia esta carta. Puedes lanzar la criatura más adelante desde el exilio.)563614

Rulings

datetext
2022-06-10An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Altar of Bhaal is an artifact card whose mana value is 2.
2022-06-10An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
2022-06-10Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2022-06-10If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
2022-06-10If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
2022-06-10If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy from exile.
2022-06-10If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2022-06-10If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
2022-06-10If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell.
2022-06-10When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2022-06-10You must still follow any relevant timing rules for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.

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