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Conundrum Sphinx CMD

Other printings of "Conundrum Sphinx": CMD #42 M11 #51 C18 #84

Card

id20243
artistMichael Komarck
artistIds96a53b95-fe5f-4fbb-9411-ccf4ee150aca
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank15371
edhrecSaltiness0.43
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{U}{U}
manaValue4
nameConundrum Sphinx
number42
originalPrintings
originalReleaseDate
originalTextFlying
Whenever Conundrum Sphinx attacks, each player names a card. Then each player reveals the top card of his or her library. If the card a player revealed is the card he or she named, that player puts it into his or her hand. If it's not, that player puts it on the bottom of his or her library.
otherFaceIds
power4
printingsC18, CMD, M11
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeCMD
side
signature
sourceProducts{'nonfoil': ['778214f1-3da3-5550-9504-acadae1203da']}
subsets
subtypesSphinx
supertypes
textFlying
Whenever this creature attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn't, that player puts it on the bottom of their library.
toughness4
typeCreature — Sphinx
typesCreature
uuid78b252c9-cffe-5279-bc2d-bc35967ebd1d
variations
watermark
setNameCommander 2011

Identifiers

id20243
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId184756
cardsphereFoilId
cardsphereId9253
deckboxId18503
mcmId247192
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idfc443708-d0da-5d40-af29-6febd40f7d9f
mtgoFoilId40925
mtgoId40605
multiverseId247319
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf0f76c1d-c173-4286-aaab-fb070440433c
scryfallIllustrationId1844c271-ea31-4278-9665-18c6edeaa8de
scryfallOracleIdfb1bd39c-c870-4f63-9e4f-32c94ac46555
tcgplayerEtchedProductId
tcgplayerProductId47348
uuid78b252c9-cffe-5279-bc2d-bc35967ebd1d

Legalities

id20243
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid78b252c9-cffe-5279-bc2d-bc35967ebd1d
vintageLegal

Purchase URLs

id20243
cardKingdomhttps://mtgjson.com/links/13766ee16f6c3a4d
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/6dd8ec2f3139aa75
tcgplayerEtched
uuid78b252c9-cffe-5279-bc2d-bc35967ebd1d

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchSphinx du mystèreCréature : sphinxVol
À chaque fois que le Sphinx du mystère attaque, chaque joueur nomme une carte. Puis chaque joueur révèle ensuite la carte du dessus de sa bibliothèque. Si la carte qu'un joueur a révélée est la carte qu'il a nommée, ce joueur la met dans sa main. Dans le cas contraire, ce joueur la met au-dessous de sa bibliothèque.
261365
GermanScherzfragen-SphinxKreatur — SphinxFliegend
Immer wenn die Scherzfragen-Sphinx angreift, benennt jeder Spieler eine Karte. Dann zeigt jeder Spieler die oberste Karte seiner Bibliothek offen vor. Falls die vorgezeigte Karte diejenige ist, die er genannt hat, nimmt dieser Spieler sie auf seine Hand. Falls nicht, legt dieser Spieler sie unter seine Bibliothek.
260380
ItalianSfinge degli IndovinelliCreatura — SfingeVolare
Ogniqualvolta la Sfinge degli Indovinelli attacca, ogni giocatore nomina una carta. Poi ogni giocatore rivela la prima carta del proprio grimorio. Se la carta rivelata da un giocatore è la carta che ha nominato, quel giocatore la aggiunge alla sua mano. Se non lo è, quel giocatore mette quella carta in fondo al suo grimorio.
262002
Japanese難題のスフィンクスクリーチャー — スフィンクス飛行
難題のスフィンクスが攻撃するたび、各プレイヤーはカード名を1つ指定する。その後、各プレイヤーは自分のライブラリーの一番上のカードを公開する。 あるプレイヤーが公開したカードが自分が指定したものである場合、そのプレイヤーはそれを自分の手札に加える。 そうでない場合、そのプレイヤーはそれを自分のライブラリーの一番下に置く。
261684
SpanishEsfinge del acertijoCriatura — EsfingeVuela.
Siempre que la Esfinge del acertijo ataque, cada jugador nombra una carta. Luego cada jugador muestra la primera carta de su biblioteca. Si la carta que muestra un jugador es la carta que nombró, ese jugador la pone en su mano. Si no lo es, ese jugador la pone en la parte inferior de su biblioteca.
260698

Rulings

datetext
2010-08-15First the player whose turn it is names a card, then each other player in turn order does the same. Then each player reveals the top card of their library at the same time.
2010-08-15If a card a player reveals this way is the card that particular player named, they must put it into their hand. Otherwise, they must put it on the bottom of their library, even if it’s the card a different player named. In no cases can a player leave the revealed card on top of their library.

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