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Deep Forest Hermit MH1

Other printings of "Deep Forest Hermit": H1R #20 MH1 #161 BLC #213 PRM #91305

Card

id53066
artistChris Seaman
artistIdsb9c49463-6f55-4039-9d32-c02a658af100
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank3482
edhrecSaltiness0.06
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsVanishing
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{G}{G}
manaValue5
nameDeep Forest Hermit
number161
originalPrintings
originalReleaseDate
originalTextVanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrels you control get +1/+1.
otherFaceIds
power1
printingsBLC, H1R, MH1, PRM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMH1
side
signature
sourceProducts{'foil': ['12cb8f8e-4dad-5773-81c1-6309fb2fa154'], 'nonfoil': ['12cb8f8e-4dad-5773-81c1-6309fb2fa154']}
subsets
subtypesElf, Druid
supertypes
textVanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When this creature enters, create four 1/1 green Squirrel creature tokens.
Squirrels you control get +1/+1.
toughness1
typeCreature — Elf Druid
typesCreature
uuid7d2a984a-beb2-53c6-b687-a55811cf9c41
variations
watermark
setNameModern Horizons

Identifiers

id53066
cardKingdomEtchedId
cardKingdomFoilId225180
cardKingdomId224875
cardsphereFoilId59870
cardsphereId59871
deckboxId44741
mcmId374421
mcmMetaId270837
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idefba3ce4-4006-5fb4-b38b-bdab1c96f672
mtgoFoilId
mtgoId72694
multiverseId464110
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId3287775f-7bec-4e8f-bb8d-daf5ce92e4a8
scryfallIllustrationId1bd17a5e-b1a5-41ab-a22c-e39b513efff9
scryfallOracleId80e9a42e-f4f4-4bfc-91a2-ad124737dca2
tcgplayerEtchedProductId
tcgplayerProductId190648
uuid7d2a984a-beb2-53c6-b687-a55811cf9c41

Legalities

id53066
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid7d2a984a-beb2-53c6-b687-a55811cf9c41
vintageLegal

Purchase URLs

id53066
cardKingdomhttps://mtgjson.com/links/84568efa1c3196c4
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/faa1f18425fee4f3
cardmarkethttps://mtgjson.com/links/358da6c9aa20eda5
tcgplayerhttps://mtgjson.com/links/77341d4c7f824be2
tcgplayerEtched
uuid7d2a984a-beb2-53c6-b687-a55811cf9c41

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified深林隐者生物 ~妖精/德鲁伊消逝3(此生物进战场时上面有三个计时指示物。在你的维持开始时,从其上移去一个计时指示物。当移去最后一个时,将它牺牲。)
当深林隐者进战场时,派出四个1/1绿色松鼠衍生生物。
由你操控的松鼠得+1/+1。
466396
Chinese Traditional深林隱者生物 ~妖精/德魯伊消逝3(此生物進戰場時上面有三個計時指示物。在你的維持開始時,從其上移去一個計時指示物。當移去最後一個時,將它犧牲。)
當深林隱者進戰場時,派出四個1/1綠色松鼠衍生生物。
由你操控的松鼠得+1/+1。
466650
FrenchErmite du fond des boisCréature : elfe et druideDisparition 3 (Cette créature arrive sur le champ de bataille avec, sur elle, trois marqueurs « temps ». Au début de votre entretien, retirez-lui un marqueur « temps ». Quand le dernier marqueur est retiré, sacrifiez-la.)
Quand l'Ermite du fond des bois arrive sur le champ de bataille, créez quatre jetons de créature 1/1 verte Écureuil.
Les écureuils que vous contrôlez gagnent +1/+1.
464872
GermanFinsterwald-EinsiedlerinKreatur — Elf, DruideVerschwinden 3 (Diese Kreatur kommt mit drei Zeitmarken ins Spiel. Entferne zu Beginn deines Versorgungssegments eine Zeitmarke von ihr. Wenn die letzte Zeitmarke entfernt wird, opfere sie.)
Wenn die Finsterwald-Einsiedlerin ins Spiel kommt, erzeuge vier 1/1 grüne Eichhörnchen-Kreaturenspielsteine.
Eichhörnchen, die du kontrollierst, erhalten +1/+1.
464364
ItalianEremita del Folto della ForestaCreatura — Druido ElfoEvanescenza 3 (Questa creatura entra nel campo di battaglia con tre segnalini tempo. All'inizio del tuo mantenimento, rimuovi un segnalino tempo da essa. Quando l'ultimo viene rimosso, sacrificala.)
Quando l'Eremita del Folto della Foresta entra nel campo di battaglia, crea quattro pedine creatura Scoiattolo 1/1 verdi.
Gli Scoiattoli che controlli prendono +1/+1.
465126
Japanese深き森の隠遁者クリーチャー — エルフ・ドルイド消失3(このクリーチャーは、時間カウンターが3個置かれた状態で戦場に出る。あなたのアップキープの開始時に、これの上から時間カウンター1個を取り除く。最後の1個を取り除いたとき、これを生け贄に捧げる。)
深き森の隠遁者が戦場に出たとき、緑の1/1のリス・クリーチャー・トークンを4体生成する。
あなたがコントロールしているリスは+1/+1の修整を受ける。
465380
Korean깊은 숲의 은자생물 — 엘프 드루이드소실 3 (이 생물은 시간 카운터 세 개를 가지고 전장에 들어온다. 당신의 유지단 시작에, 이 생물에서 시간 카운터 한 개를 제거한다. 마지막 카운터가 제거될 때, 이 생물을 희생한다.)
깊은 숲의 은자가 전장에 들어올 때, 1/1 녹색 다람쥐 생물 토큰 네 개를 만든다.
당신이 조종하는 다람쥐들은 +1/+1을 받는다.
465634
Portuguese (Brazil)Eremita da Floresta ProfundaCriatura — Elfo DruidaDesaparecer 3 (Esta criatura entra no campo de batalha com três marcadores temporais. No início da sua manutenção, remova um marcador temporal dela. Quando o último for removido, sacrifique-a.)
Quando Eremita da Floresta Profunda entrar no campo de batalha, crie quatro fichas de criatura verde 1/1 do tipo Esquilo.
Os Esquilos que você controla recebem +1/+1.
465888
RussianОтшельница из Глубокой ЧащиСущество — Эльф ДруидИсчезновение 3 (Это существо выходит на поле битвы с тремя временными жетонами на нем. В начале вашего шага поддержки удалите с него один временной жетон. Когда удален последний временной жетон, пожертвуйте это существо.)
Когда Отшельница из Глубокой Чащи выходит на поле битвы, создайте четыре фишки существа 1/1 зеленая Белка.
Белки под вашим контролем получают +1/+1.
466142
SpanishErmitaña del bosque profundoCriatura — Druida elfoDesmaterializarse 3. (Esta criatura entra al campo de batalla con tres contadores de tiempo sobre ella. Al comienzo de tu mantenimiento, remueve un contador de tiempo de ella. Cuando sea removido el último, sacrifícala.)
Cuando la Ermitaña del bosque profundo entre al campo de batalla, crea cuatro fichas de criatura Ardilla verdes 1/1.
Las Ardillas que controlas obtienen +1/+1.
464618

Rulings

No rulings available.

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