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Court of Ambition CMR

Other printings of "Court of Ambition": CMR #114 CMR #645 PRM #85978

Card

id21703
artistRavenna Tran
artistIdse24bc1d0-446b-45e0-b215-89f581837aa4
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank2053
edhrecSaltiness0.63
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextWatch your step.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{B}{B}
manaValue4
nameCourt of Ambition
number114
originalPrintings
originalReleaseDate
originalTextWhen Court of Ambition enters the battlefield, you become the monarch.
At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.
otherFaceIds
power
printingsCMR, PRM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeCMR
side
signature
sourceProducts{'foil': ['001651e5-5141-5c9e-8f7c-b3bf3b23c148', 'e9d6937e-7f1e-501a-afa8-0decee438eea'], 'nonfoil': ['e9d6937e-7f1e-501a-afa8-0decee438eea']}
subsets
subtypes
supertypes
textWhen this enchantment enters, you become the monarch.
At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.
toughness
typeEnchantment
typesEnchantment
uuid071b8b42-3008-5819-983b-f1a7015f86c1
variations38904869-346f-5457-b269-0e7736472852
watermark
setNameCommander Legends

Identifiers

id21703
cardKingdomEtchedId
cardKingdomFoilId239450
cardKingdomId238893
cardsphereFoilId72244
cardsphereId72368
deckboxId53792
mcmId510520
mcmMetaId322235
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id84aba8c0-4b99-5bf4-ba84-f047370cce15
mtgoFoilId
mtgoId85010
multiverseId497634
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId5deb0185-62b3-474b-83a1-25473fdae4fa
scryfallIllustrationIdb7d2fea0-e6ab-422f-80f7-b31cab23f7a1
scryfallOracleId652e71a9-e46f-41b3-8695-76b3606b1955
tcgplayerEtchedProductId
tcgplayerProductId226662
uuid071b8b42-3008-5819-983b-f1a7015f86c1

Legalities

id21703
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid071b8b42-3008-5819-983b-f1a7015f86c1
vintageLegal

Purchase URLs

id21703
cardKingdomhttps://mtgjson.com/links/59e17229b782b00e
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/23c6b9d4c5ef4c77
cardmarkethttps://mtgjson.com/links/9836de1c053f4c6c
tcgplayerhttps://mtgjson.com/links/7ba1735144dc8100
tcgplayerEtched
uuid071b8b42-3008-5819-983b-f1a7015f86c1

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified野心宫廷当心脚下。结界当野心宫廷进战场时,你成为君主。
在你的维持开始时,对每位对手而言,除非他弃一张牌,否则失去3点生命。若你是君主,则改为对每位对手而言,除非他弃两张牌,否则失去6点生命。
500161
Chinese Traditional野心宮廷當心腳下。結界當野心宮廷進戰場時,你成為君主。
在你的維持開始時,對每位對手而言,除非他棄一張牌,否則失去3點生命。若你是君主,則改為對每位對手而言,除非他棄兩張牌,否則失去6點生命。
500522
FrenchCour de l'AmbitionAttention où vous mettez les pieds.EnchantementQuand la Cour de l'Ambition arrive sur le champ de bataille, vous devenez le monarque.
Au début de votre entretien, chaque adversaire perd 3 points de vie à moins qu'il ne se défausse d'une carte. Si vous êtes le monarque, à la place chaque adversaire perd 6 points de vie à moins qu'il ne se défausse de deux cartes.
498717
GermanHof des EhrgeizesPass auf, wo du hintrittst.VerzauberungWenn der Hof des Ehrgeizes ins Spiel kommt, wirst du zum Monarchen.
Zu Beginn deines Versorgungssegments verliert jeder Gegner 3 Lebenspunkte, es sei denn, er wirft eine Karte ab. Falls du der Monarch bist, verliert stattdessen jeder Gegner 6 Lebenspunkte, es sei denn, er wirft zwei Karten ab.
497995
ItalianCorte dell'AmbizioneAttento a dove cammini.IncantesimoQuando la Corte dell'Ambizione entra nel campo di battaglia, diventi il monarca.
All'inizio del tuo mantenimento, ogni avversario perde 3 punti vita a meno che quell'avversario non scarti una carta. Se sei il monarca, ogni avversario perde invece 6 punti vita a meno che quell'avversario non scarti due carte.
499078
Japanese野望の宮廷足元に注意。エンチャント野望の宮廷が戦場に出たとき、あなたが統治者になる。
あなたのアップキープの開始時に、各対戦相手はそれぞれ、カード1枚を捨てないかぎり3点のライフを失う。あなたが統治者であるなら、代わりに、各対戦相手はそれぞれ、カード2枚を捨てないかぎり6点のライフを失う。
499439
Portuguese (Brazil)Corte da AmbiçãoOlhe onde pisa.EncantamentoQuando Corte da Ambição entra no campo de batalha, você se torna o monarca.
No início de sua manutenção, cada oponente perde 3 pontos de vida, a menos que descarte um card. Se você for o monarca, em vez disso, cada oponente perde 6 pontos de vida, a menos que descarte dois cards.
499800
SpanishCorte de la ambiciónCuidado con dónde pisas.EncantamientoCuando la Corte de la ambición entre al campo de batalla, te conviertes en el monarca.
Al comienzo de tu mantenimiento, cada oponente pierde 3 vidas a menos que descarte una carta. Si eres el monarca, en vez de eso, cada oponente pierde 6 vidas a menos que descarte dos cartas.
498356

Rulings

datetext
2020-11-10As Court of Ambition's second ability resolves, first the next opponent in turn order chooses whether they are discarding or not. If they are, they choose a card without revealing it (or two cards without revealing them, if you're the monarch), then each other opponent in turn order does the same. Then each chosen card is discarded simultaneously, and finally each player who couldn't or didn't discard loses the appropriate amount of life.
2020-11-10If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.
2020-11-10If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.
2020-11-10If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
2020-11-10The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. As a player becomes the monarch, the current monarch (if any) ceases being the monarch.
2020-11-10There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."

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