Other printings of "Blink": WHO #116 WHO #721
| id | 102178 |
|---|---|
| artist | Colin Boyer |
| artistIds | 9c201dbe-db56-429a-87e6-189ea70c2632 |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | B, U |
| colorIndicator | |
| colors | B, U |
| defense | |
| duelDeck | |
| edhrecRank | 10740 |
| edhrecSaltiness | 0.28 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Investigate, Vigilance |
| language | English |
| layout | saga |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{U}{B} |
| manaValue | 4 |
| name | Blink |
| number | 116 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, III — Choose target creature. Its owner shuffles it into their library, then investigates. (They create a Clue token.) II, IV — Create a 2/2 black Alien Angel artifact creature token with first strike, vigilance, and "Whenever an opponent casts a creature spell, this permanent isn't a creature until end of turn." |
| otherFaceIds | |
| power | |
| printings | WHO |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | triangle |
| setCode | WHO |
| side | |
| signature | |
| sourceProducts | {'foil': ['c3727661-aaa8-5fc8-985e-93b619c3ef05'], 'nonfoil': ['56277bb8-a36f-5d54-98ee-909d8626fe41']} |
| subsets | |
| subtypes | Saga |
| supertypes | |
| text | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, III — Choose target creature. Its owner shuffles it into their library, then investigates. (They create a Clue token.) II, IV — Create a 2/2 black Alien Angel artifact creature token with first strike, vigilance, and "Whenever an opponent casts a creature spell, this token isn't a creature until end of turn." |
| toughness | |
| type | Enchantment — Saga |
| types | Enchantment |
| uuid | 3979b72e-2f7c-5bc7-8389-e59fe478eb1f |
| variations | 24fd08ea-f07a-5fa4-bea9-8bd5c56582b6 |
| watermark | |
| setName | Doctor Who |
| id | 102178 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 284905 |
| cardKingdomId | 283763 |
| cardsphereFoilId | |
| cardsphereId | 109192 |
| deckboxId | 83163 |
| mcmId | 738701 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 83121172-13bf-552c-ab2f-71c2670e9b7d |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 634811 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 032adfbd-3898-410c-acf0-79b88f924520 |
| scryfallIllustrationId | 040bee50-7f88-4812-a42e-257c68aac9ab |
| scryfallOracleId | f5fba11b-7669-40a0-97c7-6cb7c13acedd |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 518800 |
| uuid | 3979b72e-2f7c-5bc7-8389-e59fe478eb1f |
| id | 102178 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 3979b72e-2f7c-5bc7-8389-e59fe478eb1f |
| vintage | Legal |
| id | 102178 |
|---|---|
| cardKingdom | https://mtgjson.com/links/206f7fa3a718e659 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/250ba5fb2dcfa873 |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/2975100ad3f74a1b |
| tcgplayerEtched | |
| uuid | 3979b72e-2f7c-5bc7-8389-e59fe478eb1f |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| French | Fugacité | Enchantement : saga | (Au moment où cette saga arrive sur le champ de bataille et après votre étape de pioche, ajoutez un marqueur « sapience ». Sacrifiez après IV.) I, III — Choisissez une créature ciblée. Son propriétaire la mélange dans sa bibliothèque, puis enquête. (Il crée un jeton Indice.) II, IV — Créez un jeton de créature-artefact 2/2 noire Extraterrestre et Ange avec l'initiative, la vigilance et « À chaque fois qu'un adversaire lance un sort de créature, ce permanent n'est pas une créature jusqu'à la fin du tour. » | 635175 | ||
| German | Nicht blinzeln | Verzauberung — Sage | (Je eine Sagenmarke beim Ins-Spiel-Kommen und nach deinem Ziehsegment. Opfern nach IV.) I, III — Bestimme eine Kreatur deiner Wahl. Ihr Besitzer mischt sie in seine Bibliothek und stellt dann Nachforschungen an. (Er erzeugt einen Hinweis-Spielstein.) II, IV — Erzeuge einen 2/2 schwarzen Alien-Engel-Artefaktkreaturenspielstein mit Erstschlag, Wachsamkeit und „Immer wenn ein Gegner einen Kreaturenzauber wirkt, ist diese bleibende Karte bis zum Ende des Zuges keine Kreatur." | 634993 | ||
| Japanese | まばたき | エンチャント — 英雄譚 | (この英雄譚が出た際とあなたのドロー・ステップの後に、伝承カウンター1個を加える。IVの後に、生け贄に捧げる。) I, III — クリーチャー1体を対象とする。オーナーはそれを自分のライブラリーに加えて切り直す。その後、調査を行う。(そのプレイヤーは手掛かり・トークン1つを生成する。) II, IV — 先制攻撃と警戒と「対戦相手1人がクリーチャー・呪文1つを唱えるたび、ターン終了時まで、このパーマネントはクリーチャーでない。」を持つ黒の2/2のエイリアン・天使・アーティファクト・クリーチャー・トークン1体を生成する。 | 635357 |
| date | text |
|---|---|
| 2023-10-13 | As the triggered ability of the Alien Angel token resolves, it continues to be an artifact but will stop being both an Alien and an Angel until it becomes a creature again. |
| 2023-10-13 | If an opponent casts a creature spell with flash while the token is attacking or blocking, the token is removed from combat because it stops being a creature. However, any creatures that it was blocking are still considered blocked. |
| 2023-10-13 | People often assume that Sagas are a strict progression from top to bottom, but actually, from a non-linear, non-subjective viewpoint, it's more like a big ball of wibbly wobbly, timey-wimey . . . stuff. That is, the rules support chapter abilities that appear to be out of order, like those on Blink. The first ability triggers when the first and third lore counters are added. The last ability triggers when the second and fourth lore counters are placed on it. |
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