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Destiny Spinner CMM

Other printings of "Destiny Spinner": PLST #THB-168 WOC #123 THB #168 CMM #890

Card

id21412
artistLivia Prima
artistIds0f41e561-bc26-4d85-aab6-66c384e01b74
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank727
edhrecSaltiness0.43
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffectsenchantment
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{G}
manaValue2
nameDestiny Spinner
number890
originalPrintings
originalReleaseDate
originalTextCreature and enchantment spells you control can't be countered.
{3}{G}: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.
otherFaceIds
power2
printingsCMM, PLST, THB, WOC
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCMM
side
signature
sourceProducts{'nonfoil': ['d379fa71-0664-5039-bbe0-e16869de18f5']}
subsets
subtypesHuman
supertypes
textCreature and enchantment spells you control can't be countered.
{3}{G}: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.
toughness3
typeEnchantment Creature — Human
typesEnchantment, Creature
uuid5d53e26e-2029-5e49-ad86-84e6bed88142
variations
watermark
setNameCommander Masters

Identifiers

id21412
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId280253
cardsphereFoilId
cardsphereId105826
deckboxId81166
mcmId723092
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8907598f-2a16-58b3-949d-eb9dd44dd49d
mtgoFoilId
mtgoId114121
multiverseId625295
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId2cc3804b-3304-4add-81b4-0482bfed8074
scryfallIllustrationId0f782fdf-1637-4583-8456-d3f316a91121
scryfallOracleId7dd189f8-a23f-4b43-b0ef-fb174a9664ba
tcgplayerEtchedProductId
tcgplayerProductId506010
uuid5d53e26e-2029-5e49-ad86-84e6bed88142

Legalities

id21412
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid5d53e26e-2029-5e49-ad86-84e6bed88142
vintageLegal

Purchase URLs

id21412
cardKingdomhttps://mtgjson.com/links/7f557381080a747e
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/cf550e435f8e2325
tcgplayerEtched
uuid5d53e26e-2029-5e49-ad86-84e6bed88142

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchFileuse de la destinéeCréature-enchantement — humainLes sorts de créature et d'enchantement que vous contrôlez ne peuvent pas être contrecarrés.
{3}{G} : Un terrain ciblé que vous contrôlez devient une créature X/X Élémental avec le piétinement et la célérité jusqu'à la fin du tour, X étant le nombre d'enchantements que vous contrôlez. C'est toujours un terrain.
625809
GermanSchicksalsspinnerinVerzauberungskreatur — MenschKreaturen- und Verzauberungszauber, die du kontrollierst, können nicht neutralisiert werden.
{3}{G}: Ein Land deiner Wahl, das du kontrollierst, wird bis zum Ende des Zuges zu einer X/X Elementarwesen-Kreatur mit Eile, die Trampelschaden verursacht, wobei X gleich der Anzahl an Verzauberungen ist, die du kontrollierst. Es ist immer noch ein Land.
625552
Japanese運命を紡ぐ者クリーチャー・エンチャント — 人間あなたがコントロールしていてクリーチャーやエンチャントである呪文は打ち消されない。
{3}{G}:あなたがコントロールしている土地1つを対象とする。ターン終了時まで、それはトランプルと速攻を持つX/Xのエレメンタル・クリーチャーになる。Xはあなたがコントロールしているエンチャントの数に等しい。それは土地でもある。
626066

Rulings

datetext
2020-01-24A spell or ability that counters spells can still target spells that can't be countered. When that spell or ability resolves, the uncounterable spell won't be countered, but any additional effects of the countering spell or ability will still happen.
2020-01-24Destiny Spinner's activated ability doesn't untap the land that becomes a creature.
2020-01-24Destiny Spinner's first ability applies only while it's on the battlefield. While it's a spell, it can be countered.
2020-01-24If you activate Destiny Spinner's ability more than once in a turn, the value of X may be different each time. If you choose the same land as the target more than once, the most recent effect (and most recent value of X) applies.
2020-01-24If you control no enchantments at the time Destiny Spinner's activated ability resolves, the land becomes a 0/0 creature and is put into its owner's graveyard unless another effect is raising its toughness.
2020-01-24The value of X is determined only as Destiny Spinner's activated ability resolves. Once that happens, the creature's base power and toughness won't change later in the turn even if the number of enchantments you control changes.

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