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Custodi Squire PLST

Other printings of "Custodi Squire": PLST #CNS-18 CNS #18 CMM #19 VOC #83 PZ2 #65781

Card

id70186
artistAlex Horley-Orlandelli
artistIds1631a2ad-bf03-4ab9-b86c-60da982d58a1
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank10804
edhrecSaltiness0.12
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying, Will of the council
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{W}
manaValue5
nameCustodi Squire
numberCNS-18
originalPrintings
originalReleaseDate2024-08-02
originalText
otherFaceIds
power3
printingsCMM, CNS, PLST, PZ2, VOC
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodePLST
side
signature
sourceProducts{'nonfoil': ['1db93605-0a4e-5e5b-80a2-18a6e177f51d']}
subsets
subtypesSpirit, Cleric
supertypes
textFlying
Will of the council — When this creature enters, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.
toughness3
typeCreature — Spirit Cleric
typesCreature
uuid50d91fef-27e3-5702-89af-601e0042b2c0
variations
watermark
setNameThe List

Identifiers

id70186
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId303111
cardsphereFoilId
cardsphereId127827
deckboxId95587
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide5b310b2-70db-51b8-a9aa-a82ed21c73da
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId3a1fc969-23e9-43f1-9e44-b62e3b832024
scryfallIllustrationId198e12fa-1acf-47e6-b5f9-e1e2f00d0f29
scryfallOracleId07c7193e-f591-4aee-a3cc-3a2c52a38f9b
tcgplayerEtchedProductId
tcgplayerProductId582356
uuid50d91fef-27e3-5702-89af-601e0042b2c0

Legalities

id70186
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid50d91fef-27e3-5702-89af-601e0042b2c0
vintageLegal

Purchase URLs

id70186
cardKingdomhttps://mtgjson.com/links/dbc1f234f2d33411
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/463e71c0ed3f7a5a
tcgplayerEtched
uuid50d91fef-27e3-5702-89af-601e0042b2c0

Foreign Data (per language)

No foreign data.

Rulings

datetext
2014-05-29Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
2014-05-29If Custodi Squire is not on the battlefield when its ability resolves, the vote will still take place and the card(s) that had the most votes will still be returned to your hand.
2014-05-29No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
2014-05-29Players can't do anything after they finish voting but before the spell or ability that included the vote finishes resolving.
2014-05-29The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
2014-05-29You must vote for one of the available options. You can't abstain.
2017-06-13If a choice has no votes, it can't have the most votes. If all choices have zero votes, the voting ability has no effect.

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