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Conqueror's Flail SLD

Other printings of "Conqueror's Flail": C16 #53 2X2 #302 FIC #340 2X2 #557 SLD #1571 PZ2 #65791

Card

id89725
artistMiklós Ligeti & AndWorld Design
artistIds397e374b-b428-4bab-b198-372f7f4c2f40, e51d3da0-16eb-42a0-9136-b0c48b66081f
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorborderless
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank1776
edhrecSaltiness0.58
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEquip
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}
manaValue2
nameConqueror's Flail
number1571
originalPrintings
originalReleaseDate2024-07-24
originalText
otherFaceIds
power
printings2X2, C16, FIC, PZ2, SLD
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeSLD
side
signature
sourceProducts{'foil': ['42261ba4-15e9-558b-965c-6e17bb508821'], 'nonfoil': ['2cca54d6-f8af-5611-bf1d-a8dcd10cba72']}
subsetsSecret Lair Bonus cards
subtypesEquipment
supertypes
textEquipped creature gets +1/+1 for each color among permanents you control.
As long as this Equipment is attached to a creature, your opponents can't cast spells during your turn.
Equip {2}
toughness
typeArtifact — Equipment
typesArtifact
uuida4cca700-47e4-5627-b164-67426d348df0
variations
watermark
setNameSecret Lair Drop

Identifiers

id89725
cardKingdomEtchedId
cardKingdomFoilId298790
cardKingdomId298789
cardsphereFoilId125182
cardsphereId125181
deckboxId92402
mcmId776205
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id646e1993-284e-5a51-8c9b-0c86d98c90b0
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdba7c2428-a3a9-4498-a743-2cb35fd99403
scryfallIllustrationId84c0d175-e5f5-449b-bb42-ab2335d71b7e
scryfallOracleId9aace0d3-89e6-4254-b96f-ee3a878f2f91
tcgplayerEtchedProductId
tcgplayerProductId555804
uuida4cca700-47e4-5627-b164-67426d348df0

Legalities

id89725
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuida4cca700-47e4-5627-b164-67426d348df0
vintageLegal

Purchase URLs

id89725
cardKingdomhttps://mtgjson.com/links/ab5120ae274eb559
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/4116629006ff1a3b
cardmarket
tcgplayerhttps://mtgjson.com/links/8a5e7a6203fc0e01
tcgplayerEtched
uuida4cca700-47e4-5627-b164-67426d348df0

Foreign Data (per language)

No foreign data.

Rulings

datetext
2016-11-08If you move Conqueror's Flail from one creature to another, there's no time in between that it's not attached to a creature. Assuming it's your turn, your opponents won't be able to cast spells.
2016-11-08The first ability of Conqueror's Flail constantly updates as the number of colors among permanents you control changes. If the number of colors decreases and the damage that was marked on the equipped creature earlier in the turn is now lethal damage, that creature is destroyed. Similarly, if its toughness becomes 0, that creature is put into its owner's graveyard.
2016-11-08The five colors are white, blue, black, red, and green. Conqueror's Flail can't give a creature more than +5/+5. (Gold, artifact, and colorless aren't colors.)

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