Other printings of "The Locust God": PLST #C20-219 MP2 #51 HOU #139 PHOU #139s C20 #219 AKR #243 MOC #335 SLD #903
| id | 89055 |
|---|---|
| artist | See Machine |
| artistIds | 6c1b396e-5091-4a9d-ab42-4b98480e9fca |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | |
| borderColor | borderless |
| colorIdentity | R, U |
| colorIndicator | |
| colors | R, U |
| defense | |
| duelDeck | |
| edhrecRank | 1500 |
| edhrecSaltiness | 0.77 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | foil |
| flavorName | |
| flavorText | |
| frameEffects | legendary |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 0 |
| isAlternative | |
| isFullArt | 1 |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | 1 |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Flying |
| language | English |
| layout | normal |
| leadershipSkills | {'brawl': False, 'commander': True, 'oathbreaker': False} |
| life | |
| loyalty | |
| manaCost | {4}{U}{R} |
| manaValue | 6 |
| name | The Locust God |
| number | 903 |
| originalPrintings | |
| originalReleaseDate | 2023-12-06 |
| originalText | |
| otherFaceIds | |
| power | 4 |
| printings | AKR, C20, HOU, MOC, MP2, PHOU, PLST, SLD |
| promoTypes | |
| rarity | mythic |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | SLD |
| side | |
| signature | |
| sourceProducts | |
| subsets | Secret Lair Promos |
| subtypes | God |
| supertypes | Legendary |
| text | Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. {2}{U}{R}: Draw a card, then discard a card. When The Locust God dies, return it to its owner's hand at the beginning of the next end step. |
| toughness | 4 |
| type | Legendary Creature — God |
| types | Creature |
| uuid | ad89ae78-b8b9-57e0-b58e-04a4d3dc03a6 |
| variations | |
| watermark | |
| setName | Secret Lair Drop |
| id | 89055 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 293833 |
| cardKingdomId | |
| cardsphereFoilId | 113893 |
| cardsphereId | |
| deckboxId | 86231 |
| mcmId | 755824 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 9e29a344-0982-5f47-802c-3e27278ff374 |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 6bdf04a4-ba1e-4e0d-8c50-d7cea15fd0a2 |
| scryfallIllustrationId | b7ed708f-76c8-4f35-8bfb-f69d7a92109d |
| scryfallOracleId | e025a714-02da-4b0c-8021-cf3e8dc9b19e |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 528212 |
| uuid | ad89ae78-b8b9-57e0-b58e-04a4d3dc03a6 |
| id | 89055 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | ad89ae78-b8b9-57e0-b58e-04a4d3dc03a6 |
| vintage | Legal |
| id | 89055 |
|---|---|
| cardKingdom | |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/9083935fc871a4f7 |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/6dd92d49a32b33e0 |
| tcgplayerEtched | |
| uuid | ad89ae78-b8b9-57e0-b58e-04a4d3dc03a6 |
No foreign data.
| date | text |
|---|---|
| 2017-07-14 | If a spell or ability causes you to put cards into your hand without specifically using the word “draw,” The Locust God's first triggered ability won't trigger. |
| 2017-07-14 | If this creature dies but leaves your graveyard before the next end step, it will remain in its new zone. |
| 2017-07-14 | The “next end step” refers to the next end step that occurs, not the end step of the next turn. If this creature dies before a turn's end step (for example, during combat), it will be returned to its owner's hand at the beginning of that turn's end step. |
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