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Cauldron Haze EVE

Card

id31739
artistBrandon Kitkouski
artistIds0330b5e8-2cf0-4ecb-8fd7-e20a18bdeb20
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB, W
colorIndicator
colorsB, W
defense
duelDeck
edhrecRank10551
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W/B}
manaValue2
nameCauldron Haze
number84
originalPrintings
originalReleaseDate
originalTextChoose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
otherFaceIds
power
printingsEVE
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeEVE
side
signature
sourceProducts{'foil': ['958923aa-aeb8-5fae-850d-944f32e00879', 'bc72c7eb-30ae-584e-9ca3-42f446fdb5a6'], 'nonfoil': ['958923aa-aeb8-5fae-850d-944f32e00879', 'eeaa6c2d-986b-5522-a450-72d606470de8']}
subsets
subtypes
supertypes
textChoose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
toughness
typeInstant
typesInstant
uuid53b0d15c-92cb-5678-8c94-0c5e12b98206
variations
watermark
setNameEventide

Identifiers

id31739
cardKingdomEtchedId
cardKingdomFoilId125390
cardKingdomId125184
cardsphereFoilId16842
cardsphereId16843
deckboxId3858
mcmId19546
mcmMetaId9934
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3f339b1a-8dbb-55e6-a74b-572e0061b78d
mtgoFoilId29959
mtgoId29958
multiverseId151060
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIda8d0def7-42dd-46f4-8499-d79876783a39
scryfallIllustrationId6c41588b-b460-4715-ab84-35b2de0accb9
scryfallOracleId56309bbe-86aa-4003-a531-0ef1e318ba15
tcgplayerEtchedProductId
tcgplayerProductId27081
uuid53b0d15c-92cb-5678-8c94-0c5e12b98206

Legalities

id31739
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid53b0d15c-92cb-5678-8c94-0c5e12b98206
vintageLegal

Purchase URLs

id31739
cardKingdomhttps://mtgjson.com/links/4bd5df003a6e8979
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/28ba4ed9845b2c4f
cardmarkethttps://mtgjson.com/links/54cae2a5de8f7b61
tcgplayerhttps://mtgjson.com/links/a6b4486360745607
tcgplayerEtched
uuid53b0d15c-92cb-5678-8c94-0c5e12b98206

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified鼎镬迷雾瞬间选择任意数量的目标生物。 这些生物获得留存异能直到回合结束。 (当它从场上置入坟墓场时,若其上没有-1/-1指示物,则将它在其拥有者的操控下返回场上,且其上有一个-1/-1指示物。)180892
FrenchBrume du chaudronÉphémèreChoisissez n'importe quel nombre de créatures ciblées. Chacune de ces créatures acquiert la persistance jusqu'à la fin du tour. (Quand elle est mise dans un cimetière depuis le jeu, si elle n'avait pas de marqueurs -1/-1 sur elle, renvoyez-la en jeu sous le contrôle de son propriétaire avec un marqueur -1/-1 sur elle.)181792
GermanDämpfe aus dem KesselSpontanzauberBestimme eine beliebige Anzahl an Kreaturen deiner Wahl. Jede dieser Kreaturen erhält Beharrlichkeit bis zum Ende des Zuges. (Wenn sie aus dem Spiel auf einen Friedhof gelegt wird und keine -1/-1-Marke auf ihr lag, bringe sie mit einer -1/-1-Marke unter der Kontrolle ihres Besitzers ins Spiel zurück.)181612
ItalianFoschia del CalderoneIstantaneoScegli un qualsiasi numero di creature bersaglio. Ognuna di quelle creature ha persistere fino alla fine del turno. (Quando questa creatura viene messa in un cimitero dal gioco, se non aveva segnalini -1/-1, rimettila in gioco sotto il controllo del suo proprietario con un segnalino -1/-1.)181432
Japanese大鍋のもやインスタント望む数のクリーチャーを対象とする。 それらの各クリーチャーはターン終了時まで頑強を得る。 (それが場からいずれかの墓地に置かれたとき、それの上に-1/-1カウンターが置かれていない場合、それを-1/-1カウンターが1個置かれた状態でオーナーのコントロール下で場に戻す。)181072
Portuguese (Brazil)Nevoeiro do CaldeirãoMágica InstantâneaEscolha um número qualquer de criaturas alvo. Cada uma dessas criaturas ganha persistir até o final do turno. (Quando for colocada num cemitério vinda do jogo, se ela não tiver nenhum marcador -1/-1, devolva-a para o jogo sob o controle de seu dono com um marcador -1/-1.)181972
RussianПелена над КотломМгновенное заклинаниеВыберите любое количество целевых существ. Каждое из тех существ получает Упорство до конца хода. (Когда оно попадает из игры на кладбище, если на нем не было жетонов -1/-1, верните его в игру под контролем его владельца с одним жетоном -1/-1 на нем.)181252
SpanishBruma del calderoInstantáneoElige cualquier cantidad de criaturas objetivo. Cada una de esas criaturas gana la habilidad de persistir hasta el final del turno. (Cuando vaya a un cementerio desde el juego, si no tiene contadores -1/-1 sobre ella, regrésala al juego bajo el control de su propietario con un contador -1/-1.)180712

Rulings

datetext
2008-08-01If a creature has multiple instances of persist, the result is largely the same as having just one instance of persist. When the creature is put into a graveyard, each persist ability will trigger. The first one to resolve will return the creature to the battlefield with a -1/-1 counter on it. The rest will do nothing.
2008-08-01If a nontoken creature that gains persist this way is put into a graveyard, that card will be returned to the battlefield with a -1/-1 counter on it. However, because it’s a new object with no relation to its previous existence, that permanent will not have persist.
2013-06-07If a creature with persist stops being a creature, persist will still work.
2013-06-07If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner’s graveyard for having 0 or less toughness, persist won’t trigger and the card won’t return to the battlefield. That’s because persist checks the creature’s existence just before it leaves the battlefield, and it still has all those counters on it at that point.
2013-06-07If a permanent has multiple instances of persist, they’ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.
2013-06-07If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can’t return to the battlefield.
2013-06-07If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player’s persist creatures will return to the battlefield first, then the active player’s persist creatures do the same. The creatures return to the battlefield one at a time.
2013-06-07The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.
2013-06-07When a permanent with persist returns to the battlefield, it’s a new object with no memory of or connection to its previous existence.

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