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Staggershock DCI

Other printings of "Staggershock": PLST #IMA-147 DCI #48 2X2 #125 IMA #147 ROE #166 PRM #36851

Card

id23801
artistRaymond Swanland
artistIdse956bacc-077d-4c12-b6bc-ba798b718af9
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank18649
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsRebound
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue3
nameStaggershock
number48
originalPrintings
originalReleaseDate2010-05-31
originalText
otherFaceIds
power
printings2X2, DCI, IMA, PLST, PRM, ROE
promoTypesgameday
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeDCI
side
signature
sourceProducts
subsets
subtypes
supertypes
textStaggershock deals 2 damage to any target.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
toughness
typeInstant
typesInstant
uuidc699541b-51cf-5fff-9f0d-b414fe66ac74
variations
watermark
setNameDCI Promos

Identifiers

id23801
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId131557
cardsphereFoilId
cardsphereId18952
deckboxId
mcmId240417
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id30517700-8b9d-57be-ae3c-7ce7330040ad
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId7c7eeca0-a4cf-455f-888c-57571cf3555d
scryfallIllustrationIdced8874c-6e39-420d-91eb-755a59db63e1
scryfallOracleId056c3b7d-b603-40b8-8404-18c2eb7e7129
tcgplayerEtchedProductId
tcgplayerProductId38439
uuidc699541b-51cf-5fff-9f0d-b414fe66ac74

Legalities

id23801
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuidc699541b-51cf-5fff-9f0d-b414fe66ac74
vintageLegal

Purchase URLs

id23801
cardKingdomhttps://mtgjson.com/links/abaf9ebebaf45301
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/7f025280422f735c
tcgplayerEtched
uuidc699541b-51cf-5fff-9f0d-b414fe66ac74

Foreign Data (per language)

No foreign data.

Rulings

datetext
2010-06-15At the beginning of your upkeep, all delayed triggered abilities created by rebound effects trigger. You may handle them in any order. If you want to cast a card this way, you do so as part of the resolution of its delayed triggered ability. Timing restrictions based on the card's type (if it's a sorcery) are ignored. Other restrictions are not (such as the one from Rule of Law).
2010-06-15If a replacement effect would cause a spell with rebound that you cast from your hand to be put somewhere else instead of your graveyard (such as Leyline of the Void might), you choose whether to apply the rebound effect or the other effect as the spell resolves.
2010-06-15If a spell with rebound that you cast from your hand doesn't resolve for any reason (due being countered by a spell like Cancel, or because all of its targets are illegal), rebound has no effect. The spell is simply put into your graveyard. You won't get to cast it again next turn.
2010-06-15If you are unable to cast a card from exile this way, or you choose not to, nothing happens when the delayed triggered ability resolves. The card remains exiled for the rest of the game, and you won't get another chance to cast the card. The same is true if the ability is countered (due to Stifle, perhaps).
2010-06-15If you cast a card from exile this way, it will go to your graveyard when it resolves, fails to resolve, or is countered. It won't go back to exile.
2010-06-15If you cast a spell with rebound from anywhere other than your hand (such as from your graveyard due to Sins of the Past, from your library due to cascade, or from your opponent's hand due to Sen Triplets), rebound won't have any effect. If you do cast it from your hand, rebound will work regardless of whether you paid its mana cost (for example, if you cast it from your hand due to Maelstrom Archangel).
2010-06-15If you cast a spell with rebound from your hand and it resolves, it isn't put into your graveyard. Rather, it's exiled directly from the stack. Effects that care about cards being put into your graveyard won't do anything.
2010-06-15Rebound will have no effect on copies of spells because you don't cast them from your hand.

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