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Curse of Inertia C13

Other printings of "Curse of Inertia": CMA #35 C13 #36

Card

id13968
artistJasper Sandner
artistIds0eb4c7d4-92b9-4d3f-983c-983ef46729e5
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank13652
edhrecSaltiness0.2
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText"As long as I pull the strings, you will dance."
—Tezzeret
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{U}
manaValue3
nameCurse of Inertia
number36
originalPrintings
originalReleaseDate
originalTextEnchant playerWhenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of his or her choice.
otherFaceIds
power
printingsC13, CMA
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeC13
side
signature
sourceProducts{'nonfoil': ['16ba9bf4-c275-5df9-b08f-806223a2647b', '408c4a2f-11d9-5c51-be2d-c8f2adfe2513', 'b9f45cc2-3b91-5478-b7e4-9a404a2c45c5']}
subsets
subtypesAura, Curse
supertypes
textEnchant player
Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.
toughness
typeEnchantment — Aura Curse
typesEnchantment
uuid9cea722d-c866-5989-8ef0-2914556129ed
variations
watermark
setNameCommander 2013

Identifiers

id13968
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId191773
cardsphereFoilId
cardsphereId9569
deckboxId22326
mcmId264728
mcmMetaId208878
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idc31623e3-b3df-5cf3-b00e-4187caba9bb3
mtgoFoilId51391
mtgoId51390
multiverseId376292
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId5f6073c3-43aa-441f-98fe-0135f96ffa04
scryfallIllustrationId11f90167-933c-4feb-8e23-c0c3e47c2ad1
scryfallOracleId0bbeb0ee-647b-43d3-91b3-6869d5ccb8b8
tcgplayerEtchedProductId
tcgplayerProductId71848
uuid9cea722d-c866-5989-8ef0-2914556129ed

Legalities

id13968
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid9cea722d-c866-5989-8ef0-2914556129ed
vintageLegal

Purchase URLs

id13968
cardKingdomhttps://mtgjson.com/links/0d47435027af428a
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/8cbe5f1556257423
tcgplayerhttps://mtgjson.com/links/ca084bb823bd123a
tcgplayerEtched
uuid9cea722d-c866-5989-8ef0-2914556129ed

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchMalédiction d'inertie« Tant que je tirerai les ficelles, vous danserez. »—TezzeretEnchantement : aura et malédictionEnchanter : joueurÀ chaque fois qu'un joueur attaque le joueur enchanté avec au moins une créature, ce joueur attaquant peut engager ou dégager le permanent ciblé de son choix.377004
GermanFluch der Trägheit„Solange ich an deinen Strippen ziehe, wirst du tanzen."—TezzeretVerzauberung — Aura, FluchVerzaubert einen SpielerImmer wenn ein Spieler den verzauberten Spieler mit einer oder mehreren Kreaturen angreift, kann der angreifende Spieler eine bleibende Karte seiner Wahl tappen oder enttappen.376648
ItalianMaledizione dell'Inerzia"Finché io tirerò i fili, tu ballerai."—TezzeretIncantesimo — Aura AnatemaIncanta giocatoreOgniqualvolta un giocatore attacca il giocatore incantato con una o più creature, quel giocatore attaccante può TAPpare o STAPpare un permanente bersaglio a sua scelta.377360
Japanese惰性の呪い「私が糸を引く限り、お前は踊り続けるだろう。」――テゼレットエンチャント — オーラ・呪いエンチャント(プレイヤー)プレイヤー1人がエンチャントされているプレイヤーを1体以上のクリーチャーで攻撃するたび、その攻撃側プレイヤーが選んだパーマネント1つを対象とする。その攻撃側プレイヤーはそれをタップまたはアンタップしてもよい。377716
SpanishMaldición de la inercia"Mientras yo maneje los hilos, tú bailarás".—TezzeretEncantamiento — Aura maldiciónEncantar jugador.Siempre que un jugador ataque al jugador encantado con una o más criaturas, el jugador atacante puede girar o enderezar el permanente objetivo de su elección.378072

Rulings

datetext
2013-10-17A Curse spell targets the player it will enchant like any other Aura spell, and a Curse stays on the battlefield like any other Aura. If the enchanted player gains protection from the Curse’s color (or any other characteristic the Curse has), the Curse will be put into its owner’s graveyard.
2013-10-17Curse is an enchantment type, not a creature type (or any other kind of subtype).
2013-10-17Curse of Inertia’s ability will trigger only once per attacking player per combat phase, no matter how many creatures that player attacks with.
2013-10-17Each of the Curses can be attached to any player, including the player who cast the Curse.
2013-10-17Even though the attacking player chooses the target of the ability, the ability is still controlled by the player who controls Curse of Inertia. Notably, a creature with hexproof controlled by the player who controls Curse of Inertia could be chosen, even though another player may be choosing the target.
2013-10-17The Curse subtype has no inherent rules meaning, but two cards in the Innistrad set (Bitterheart Witch and Witchbane Orb) refer to Curses.
2013-10-17The ability won’t trigger when a creature attacks a planeswalker controlled by the enchanted player.

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