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Cling to Dust THB

Other printings of "Cling to Dust": PLST #THB-87 THB #87

Card

id94317
artistCaio Monteiro
artistIdsd5053eb6-af72-47a0-b6e8-023cc3b9aefb
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank7459
edhrecSaltiness0.2
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextIn bleak Tizerus, all hope crumbles in your grasp.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEscape
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{B}
manaValue1
nameCling to Dust
number87
originalPrintings
originalReleaseDate
originalTextExile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card.
Escape—{3}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
otherFaceIds
power
printingsPLST, THB
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeTHB
side
signature
sourceProducts{'foil': ['089080a6-6828-50c3-9101-7dde35781608', 'ef9b5f95-e25a-5a7f-ade5-a78df463ebe6', 'fa9fd548-d5b0-5d79-adbe-8682cb96384d'], 'nonfoil': ['089080a6-6828-50c3-9101-7dde35781608', '3eba8e51-b935-5fe7-b011-168257987f8b', '468bc4c6-9ccc-526d-8dab-8f0d5ab7cdd7', '4ab6ae94-f60e-54f2-a482-cf2c70105f6b', '4fd8b670-f047-5984-87db-5adc931a38f3', 'a680a179-aa91-5c01-9f83-6265131cfdfe']}
subsets
subtypes
supertypes
textExile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card.
Escape—{3}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
toughness
typeInstant
typesInstant
uuid32c98e4b-1776-51a8-bdbd-364a1c6e2cd3
variations
watermark
setNameTheros Beyond Death

Identifiers

id94317
cardKingdomEtchedId
cardKingdomFoilId231078
cardKingdomId230752
cardsphereFoilId65045
cardsphereId65044
deckboxId48902
mcmId430199
mcmMetaId290874
mtgArenaId70598
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idcff603b8-d267-5052-a804-9fa61a9fa3c1
mtgoFoilId
mtgoId79298
multiverseId476338
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId52c2de5f-e486-4cfe-9fb6-be0078ce5f93
scryfallIllustrationId5a9997ad-8eb2-44cd-b6a6-aaf5f4204142
scryfallOracleId9c44e556-4c7a-48bf-a108-c584f69c2cfa
tcgplayerEtchedProductId
tcgplayerProductId206655
uuid32c98e4b-1776-51a8-bdbd-364a1c6e2cd3

Legalities

id94317
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid32c98e4b-1776-51a8-bdbd-364a1c6e2cd3
vintageLegal

Purchase URLs

id94317
cardKingdomhttps://mtgjson.com/links/1b6ed833c1f4e22d
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/811fb23f87545875
cardmarkethttps://mtgjson.com/links/6b404a83e69b82e8
tcgplayerhttps://mtgjson.com/links/bee305699ab6db40
tcgplayerEtched
uuid32c98e4b-1776-51a8-bdbd-364a1c6e2cd3

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified执持化尘在阴黯的提泽拉司境内,所有希望都会在你掌心化作尘埃。瞬间将目标牌从坟墓场放逐。如果该牌是生物牌,则你获得3点生命。若否,你抓一张牌。
逸脱~{3}{B},从你的坟墓场放逐五张其他牌。(你可以从你的坟墓场施放此牌,并支付其逸脱费用。)
478624
Chinese Traditional執持化塵在陰闇的提澤拉司境內,所有希望都會在你掌心化作塵埃。瞬間將目標牌從墳墓場放逐。如果該牌是生物牌,則你獲得3點生命。若否,你抽一張牌。
逸脫~{3}{B},從你的墳墓場放逐五張其他牌。(你可以從你的墳墓場施放此牌,並支付其逸脫費用。)
478878
FrenchS'agripper à la poussièreDans la désolation du Tizère, tout espoir s'effrite dans le creux de votre main.ÉphémèreExilez une carte ciblée depuis un cimetière. Si c'était une carte de créature, vous gagnez 3 points de vie. Sinon, vous piochez une carte.
Échappée — {3}{B}, exilez cinq autres cartes de votre cimetière. (Vous pouvez lancer cette carte depuis votre cimetière pour son coût d'échappée.)
477100
GermanAn Staub klammernIm trostlosen Tizerus zerbröckelt alle Hoffnung in deinen Händen.SpontanzauberSchicke eine Karte deiner Wahl aus einem Friedhof ins Exil. Falls es eine Kreaturenkarte war, erhältst du 3 Lebenspunkte dazu. Anderenfalls ziehst du eine Karte.
Befreiung — {3}{B}, schicke fünf andere Karten aus deinem Friedhof ins Exil. (Du kannst diese Karte aus deinem Friedhof für ihre Befreiungskosten wirken.)
476592
ItalianAggrapparsi alla PolvereNella desolazione di Tizerus, ogni speranza si sgretola tra le dita.IstantaneoEsilia una carta bersaglio da un cimitero. Se era una carta creatura, guadagni 3 punti vita. Altrimenti, pesca una carta.
Fuga—{3}{B}, Esilia altre cinque carte dal tuo cimitero. (Puoi lanciare questa carta dal tuo cimitero pagando il suo costo di fuga.)
477354
Japanese塵へのしがみつき荒涼としたティゼルスでは、すべての希望は手にする前に崩れてしまう。インスタント墓地からカード1枚を対象とし、それを追放する。それがクリーチャー・カードであるなら、あなたは3点のライフを得る。そうでないなら、あなたはカードを1枚引く。
脱出―{3}{B}, あなたの墓地から他のカード5枚を追放する。(あなたはあなたの墓地から、このカードをこれの脱出コストで唱えてもよい。)
477608
Korean먼지를 붙잡다황량한 티제루스에서는, 모든 희망이 손아귀 안에서 부스러져내린다.순간마법무덤에 있는 카드를 목표로 정한다. 그 카드를 추방한다. 그 카드가 생물 카드였다면, 당신은 생명 3점을 얻는다. 그렇지 않으면, 당신은 카드 한 장을 뽑는다.
탈출—{3}{B}, 당신의 무덤에서 다른 카드 다섯 장을 추방한다. (당신은 이 카드의 탈출 비용을 지불해 이 카드를 당신의 무덤에서 발동할 수 있다.)
477862
Portuguese (Brazil)Agarrar-se ao PóNa desolação do Tízero, toda esperança se esfacela por entre os dedos.Mágica InstantâneaExile o card alvo de um cemitério. Se for um card de criatura, você ganha 3 pontos de vida. Caso contrário, você compra um card.
Escapatória — {3}{B}, exile cinco outros cards de seu cemitério. (Você pode conjurar este card de seu cemitério pagando seu custo de escapatória.)
478116
RussianЦепляться за ПрахВ безрадостном Тизерии все надежды рассыпаются при одном прикосновении.Мгновенное заклинаниеИзгоните целевую карту из кладбища. Если это была карта существа, вы получаете 3 жизни. В противном случае вы берете карту.
Побег — {3}{B}, изгоните пять других карт из вашего кладбища. (Вы можете разыграть эту карту из вашего кладбища за ее стоимость Побега.)
478370
SpanishAferrarse al polvoEn el lúgubre Tizerus, todas las esperanzas a las que te aferrabas se desvanecen.InstantáneoExilia la carta objetivo de un cementerio. Si era una carta de criatura, ganas 3 vidas. De lo contrario, robas una carta.
Escapatoria—{3}{B}, exiliar otras cinco cartas de tu cementerio. (Puedes lanzar esta carta desde tu cementerio pagando su coste de escapatoria.)
476846

Rulings

datetext
2020-01-24After an escaped spell resolves, it returns to its owner’s graveyard if it’s not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner’s graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.
2020-01-24Cling to Dust can target one of the five cards you’ll exile to pay its escape cost. In this case, the spell won’t resolve.
2020-01-24Escape’s permission doesn’t change when you may cast the spell from your graveyard.
2020-01-24If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.
2020-01-24If a card with escape is put into your graveyard during your turn, you’ll be able to cast it right away if it’s legal to do so, before an opponent can take any actions.
2020-01-24If the exiled card is a creature card that’s also another card type (such as an enchantment creature), you gain 3 life. You don’t also draw a card.
2020-01-24If the target card is an illegal target by the time Cling to Dust tries to resolve, the spell won’t resolve. You won’t gain 3 life or draw a card.
2020-01-24If you cast a spell with its escape permission, you can’t choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.
2020-01-24Once you begin casting a spell with escape, it immediately moves to the stack. Players can’t take any other actions until you’re done casting the spell.
2020-01-24To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.

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