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Dungeon Geists DKA

Other printings of "Dungeon Geists": DKA #36 CMA #39 C13 #42 M20 #57 PM20 #57p PM20 #57s

Card

id26339
artistNils Hamm
artistIdsc540d1fc-1500-457f-93cf-d6069ee66546
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank15595
edhrecSaltiness0.23
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{U}{U}
manaValue4
nameDungeon Geists
number36
originalPrintings
originalReleaseDate
originalTextFlying
When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.
otherFaceIds
power3
printingsC13, CMA, DKA, M20, PM20
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeDKA
side
signature
sourceProducts{'foil': ['7993b0cc-c656-5b06-ab94-204f222576ab', 'e52ef13e-32e0-5b18-853d-4c36283f4743'], 'nonfoil': ['7d0298e3-db45-5fc5-a903-1d7418c03102', '9ca579a3-658a-56d7-af4f-8ea90dd06a1b', 'c04fed7d-f18c-539c-8b36-de31a35d564f', 'e52ef13e-32e0-5b18-853d-4c36283f4743']}
subsets
subtypesSpirit
supertypes
textFlying
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control this creature.
toughness3
typeCreature — Spirit
typesCreature
uuid84b03fd3-829c-5b35-a55c-5350669762c8
variations
watermark
setNameDark Ascension

Identifiers

id26339
cardKingdomEtchedId
cardKingdomFoilId186535
cardKingdomId186362
cardsphereFoilId12244
cardsphereId12245
deckboxId19340
mcmId252560
mcmMetaId204824
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb8484b88-f5d0-5d90-9b2b-f4478bf4a671
mtgoFoilId43286
mtgoId43285
multiverseId249875
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb715da2e-c816-4c14-8522-811c97c66fed
scryfallIllustrationId4d303c20-d05e-4821-9bd5-50d43751b8e6
scryfallOracleIdab5ebae2-cd77-4a7d-a93b-8042cd486429
tcgplayerEtchedProductId
tcgplayerProductId57861
uuid84b03fd3-829c-5b35-a55c-5350669762c8

Legalities

id26339
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid84b03fd3-829c-5b35-a55c-5350669762c8
vintageLegal

Purchase URLs

id26339
cardKingdomhttps://mtgjson.com/links/3dd8d2cf99783ee7
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/22bc3272afbb3576
cardmarkethttps://mtgjson.com/links/f3f3ca52b6ff4305
tcgplayerhttps://mtgjson.com/links/b93761aaaec41394
tcgplayerEtched
uuid84b03fd3-829c-5b35-a55c-5350669762c8

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified地城游魂生物~精怪当地城游魂进战场时,横置目标由对手操控的生物。只要你操控地城游魂,该生物于其操控者的重置步骤中便不能重置。335969
Chinese Traditional地城遊魂生物~精靈當地城遊魂進戰場時,橫置目標由對手操控的生物。只要你操控地城遊魂,該生物於其操控者的重置步驟中便不能重置。336311
FrenchGeists de donjonCréature : espritVol
Quand les Geists de donjon arrivent sur le champ de bataille, engagez une créature ciblée qu'un adversaire contrôle. Cette créature ne se dégage pas pendant l'étape de dégagement de son contrôleur tant que vous contrôlez les Geists de donjon.
336653
GermanVerliesgeistKreatur — GeistWenn der Verliesgeist ins Spiel kommt, tappe eine Kreatur deiner Wahl, die ein Gegner kontrolliert. Diese Kreatur enttappt nicht während des Enttappsegments ihres Beherrschers, solange du den Verliesgeist kontrollierst.336995
ItalianGeist delle SegreteCreatura — SpiritoVolare
Quando i Geist delle Segrete entrano nel campo di battaglia, TAPpa una creatura bersaglio controllata da un avversario. Quella creatura non STAPpa durante lo STAP del suo controllore fintanto che controlli i Geist delle Segrete.
337337
Japanese地下牢の霊クリーチャー — スピリット飛行
地下牢の霊が戦場に出たとき、いずれかの対戦相手がコントロールするクリーチャー1体を対象とし、それをタップする。そのクリーチャーは、あなたが地下牢の霊をコントロールし続けているかぎり、それのコントローラーのアンタップ・ステップにアンタップしない。
337508
Korean지하감옥 심령들생물 — 신령지하감옥 심령들이 전장에 들어올 때, 상대가 조종하는 생물 한 개를 목표로 정한다. 그 생물은 탭되며, 당신이 지하감옥 심령들을 조종하는 한 조종자의 언탭단에 언탭되지 않는다.336140
Portuguese (Brazil)Geists da MasmorraCriatura — EspíritoVoar
Quando Geists da Masmorra entrar no campo de batalha, vire uma criatura alvo que um oponente controla. Aquela criatura não será desvirada durante a etapa de desvirar de seu controlador enquanto você controlar Geists da Masmorra.
336482
RussianПривидения из ТемницСущество — ДухПолет
Когда Привидения из Темниц выходят на поле битвы, поверните целевое существо под контролем оппонента. То существо не разворачивается во время шага разворота контролирующего его игрока все время, пока вы контролируете Привидений из Темниц.
336824
SpanishGeists del calabozoCriatura — EspírituVuela.
Cuando los Geists del calabozo entren al campo de batalla, gira la criatura objetivo que controla un oponente. Esa criatura no se endereza durante el paso de enderezar de su controlador mientras controles a los Geists del calabozo.
337166

Rulings

datetext
2013-04-15The ability can target a tapped creature. If the targeted creature is already tapped when it resolves, that creature just remains tapped and doesn’t untap during its controller’s next untap step.
2019-07-12Dungeon Geists’s triggered ability can target a tapped creature. If the targeted creature is already tapped when it resolves, that creature just remains tapped and won’t untap during its controller’s untap step.
2019-07-12If Dungeon Geists leaves the battlefield before its triggered ability has resolved, the target creature will be tapped, but it will be able to untap as normal.
2019-07-12If another player gains control of Dungeon Geists, its effect expires. It won’t keep the creature from untapping anymore, even if you later regain control of Dungeon Geists.

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