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Etrata, Deadly Fugitive PMKM

Other printings of "Etrata, Deadly Fugitive": MKM #200 PMKM #200p PMKM #200s MKM #359 MKM #386

Card

id75938
artistLivia Prima
artistIds0f41e561-bc26-4d85-aab6-66c384e01b74
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityB, U
colorIndicator
colorsB, U
defense
duelDeck
edhrecRank7022
edhrecSaltiness0.29
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsCloak, Deathtouch
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{1}{U}{B}
manaValue3
nameEtrata, Deadly Fugitive
number200p
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power1
printingsMKM, PMKM
promoTypespromopack, stamped, planeswalkerstamped
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodePMKM
side
signature
sourceProducts
subsets
subtypesVampire, Assassin
supertypesLegendary
textDeathtouch
Face-down creatures you control have "{2}{U}{B}: Turn this creature face up. If you can't, exile it, then you may cast the exiled card without paying its mana cost."
Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player's library.
toughness4
typeLegendary Creature — Vampire Assassin
typesCreature
uuidc97bba2b-1769-5ac4-9934-bb0821eb82cb
variationsfeda438b-ec4d-5050-9c6b-f393506bfb3c
watermark
setNameMurders at Karlov Manor Promos

Identifiers

id75938
cardKingdomEtchedId
cardKingdomFoilId293562
cardKingdomId293561
cardsphereFoilId
cardsphereId116827
deckboxId88582
mcmId754273
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idfed70924-8f32-50d7-a71c-f95781cf9bc6
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId858b11a2-fd89-4ed5-bd7c-6026fe32d854
scryfallIllustrationId004f9dfe-efc1-4af3-90e9-77213f168716
scryfallOracleId87957d09-7e22-40fe-8770-ff66d1934a38
tcgplayerEtchedProductId
tcgplayerProductId536707
uuidc97bba2b-1769-5ac4-9934-bb0821eb82cb

Legalities

id75938
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuidc97bba2b-1769-5ac4-9934-bb0821eb82cb
vintageLegal

Purchase URLs

id75938
cardKingdomhttps://mtgjson.com/links/e55d56a49953846b
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/2035a0c8881fdeb7
cardmarket
tcgplayerhttps://mtgjson.com/links/7a8a637eda4eb973
tcgplayerEtched
uuidc97bba2b-1769-5ac4-9934-bb0821eb82cb

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-02-02A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments.
2024-02-02Any time you have priority, you can turn a cloaked permanent you control face-up by revealing that it's a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn't use the stack and can't be responded to.
2024-02-02At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so.
2024-02-02Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature.
2024-02-02Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
2024-02-02If a cloaked creature would have disguise (or morph) if it were face up, you may also turn it face up by paying its disguise (or morph) cost.
2024-02-02If a double-faced card is cloaked, it will be put onto the battlefield face down. While face down, it can't transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up.
2024-02-02If a face-down creature loses its abilities, it can't be turned face up with a disguise ability because it will no longer have a disguise ability (or a disguise cost) once face up.
2024-02-02If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.
2024-02-02If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it's an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won't trigger, because even though you revealed the card, it never turned face up.
2024-02-02If the spell you cast has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
2024-02-02If you cast a spell "without paying its mana cost", you can't choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, such as that of Demand Answers, those must be paid to cast the spell.
2024-02-02In a multiplayer game, if an opponent leaves the game, all of the cards they own that you cloaked leave as well. If you leave the game, the creatures you cloaked with Etrata, Deadly Fugitive's triggered ability are exiled.
2024-02-02To cloak a card, put it onto the battlefield face down. It becomes a 2/2 face-down creature card with ward {2} and no name, mana cost, or creature types. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant it any characteristics it doesn't have or change the characteristics it does have.
2024-02-02Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
2024-02-02Unlike a face-down creature that was cast using a disguise or morph ability, a cloaked creature may still be turned face up after it loses its abilities if it's a creature card.
2024-02-02You might be unable to turn a face-down creature face up because it's an instant or sorcery. Alternatively, abilities such as that of Karlov Watchdog might prevent you from turning face-down creatures face up altogether. In those cases, you'll exile that creature, and then you'll choose whether or not to cast that card without paying its mana cost.
2024-02-02You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down. (This includes disguise, cloak, and in games involving older cards, morph and manifest, as well as a few other effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.
2024-02-02Your opponents can't look at cards they own that you cloaked.

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