| id | 11575 |
|---|---|
| artist | Greg Opalinski |
| artistIds | b864fecb-d491-4f8d-b915-f6c93d0885fa |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G, R |
| colorIndicator | |
| colors | G, R |
| defense | |
| duelDeck | |
| edhrecRank | 19917 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | "The land will not wait for the enemy to arrive." —Nissa Revane |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Landfall, Trample |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{R}{G} |
| manaValue | 4 |
| name | Grove Rumbler |
| number | 211 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | TrampleLandfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn. |
| otherFaceIds | |
| power | 3 |
| printings | BFZ |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | BFZ |
| side | |
| signature | |
| sourceProducts | {'foil': ['37e28375-f5ba-51e8-8e11-b6830a33b669', '508def12-08d0-5800-bc48-3615e04bed1e'], 'nonfoil': ['37e28375-f5ba-51e8-8e11-b6830a33b669', '92de7cd9-e3d7-5399-a511-a930d38a1c53', 'df4abe32-43a3-5e35-8809-3b9be9a54825']} |
| subsets | |
| subtypes | Elemental |
| supertypes | |
| text | Trample Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn. |
| toughness | 3 |
| type | Creature — Elemental |
| types | Creature |
| uuid | 4a22edf4-4436-59c1-9862-a8750c982bda |
| variations | |
| watermark | |
| setName | Battle for Zendikar |
| id | 11575 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 202896 |
| cardKingdomId | 202508 |
| cardsphereFoilId | 6563 |
| cardsphereId | 6564 |
| deckboxId | 30015 |
| mcmId | 284451 |
| mcmMetaId | 220656 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 5bb9edbd-68bd-5f46-b338-c0f28a57cc6d |
| mtgoFoilId | 58502 |
| mtgoId | 58501 |
| multiverseId | 401903 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 012b8eff-cdf3-423e-ae17-72a909e7ebd3 |
| scryfallIllustrationId | f5dfed8b-ce96-4012-8d3e-1252eb554ed2 |
| scryfallOracleId | 5dcbed75-bafc-492a-85a1-44f3ff06fa78 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 104869 |
| uuid | 4a22edf4-4436-59c1-9862-a8750c982bda |
| id | 11575 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 4a22edf4-4436-59c1-9862-a8750c982bda |
| vintage | Legal |
| id | 11575 |
|---|---|
| cardKingdom | https://mtgjson.com/links/cd1bc89ee7ef4c61 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/4d91719f7c3d21da |
| cardmarket | https://mtgjson.com/links/85261e5d16b55ede |
| tcgplayer | https://mtgjson.com/links/cfc9173e1b28b06c |
| tcgplayerEtched | |
| uuid | 4a22edf4-4436-59c1-9862-a8750c982bda |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 林地隆响灵 | 「大地可不等敌人到来。」~妮莎瑞文 | 生物~元素 | 践踏地落~每当一个地在你的操控下进战场时,林地隆响灵得+2/+2直到回合结束。 | 402202 | |
| Chinese Traditional | 林地隆響靈 | 「大地可不等敵人到來。」~妮莎瑞文 | 生物~元素 | 踐踏地落~每當一個地在你的操控下進戰場時,林地隆響靈得+2/+2直到回合結束。 | 402501 | |
| French | Grondeur du bosquet | « La nature n'attendra pas que l'ennemi arrive. »—Nissa Revane | Créature : élémental | PiétinementToucheterre — À chaque fois qu'un terrain arrive sur le champ de bataille sous votre contrôle, le Grondeur du bosquet gagne +2/+2 jusqu'à la fin du tour. | 403099 | |
| German | Hainpolterer | „Das Land wird nicht warten, bis seine Feinde eintreffen."—Nissa Revane | Kreatur — Elementarwesen | Verursacht TrampelschadenLandung — Immer wenn ein Land unter deiner Kontrolle ins Spiel kommt, erhält der Hainpolterer +2/+2 bis zum Ende des Zuges. | 402800 | |
| Italian | Fracassatore Boschivo | "Questa terra non aspetterà che il nemico arrivi."—Nissa Revane | Creatura — Elementale | TravolgereTerraferma — Ogniqualvolta una terra entra nel campo di battaglia sotto il tuo controllo, il Fracassatore Boschivo prende +2/+2 fino alla fine del turno. | 403398 | |
| Japanese | 林の喧騒者 | 「土地は敵が来るのを待ちはしない。」――ニッサ・レヴェイン | クリーチャー — エレメンタル | トランプル上陸 ― 土地が1つあなたのコントロール下で戦場に出るたび、ターン終了時まで、林の喧騒者は+2/+2の修整を受ける。 | 403697 | |
| Korean | 수풀 난동꾼 | "대지는 적이 도착할 때까지 기다리지 않는다."—니사 레베인 | 생물 — 정령 | 돌진대지력 — 대지가 당신의 조종하에 전장에 들어올 때마다, 수풀 난동꾼은 턴종료까지 +2/+2를 받는다. | 403996 | |
| Portuguese (Brazil) | Troante do Bosque | "A terra não vai esperar que o inimigo chegue."— Nissa Revane | Criatura — Elemental | AtropelarAterragem — Toda vez que um terreno entra no campo de batalha sob seu controle, Troante do Bosque recebe +2/+2 até o final do turno. | 404295 | |
| Russian | Громила из Рощи | «Земля не будет ждать, пока явятся враги».— Нисса Ревейн | Существо — Элементаль | Пробивной ударЗемлепад — Каждый раз, когда земля выходит на поле битвы под вашим контролем, Громила из Рощи получает +2/+2 до конца хода. | 404594 | |
| Spanish | Merodeador de la arboleda | "La tierra no esperará a que llegue el enemigo".—Nissa Revane | Criatura — Elemental | Arrolla.Aterrizaje — Siempre que una tierra entre al campo de batalla bajo tu control, el Merodeador de la arboleda obtiene +2/+2 hasta el final del turno. | 404893 |
| date | text |
|---|---|
| 2024-11-08 | A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land. |
| 2024-11-08 | A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control. |
| 2024-11-08 | Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.). |
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