| id | 53721 |
|---|---|
| artist | Steve Ellis |
| artistIds | 39d8411c-2187-426c-8ad3-d4f688b22db1 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | U |
| colorIndicator | |
| colors | U |
| defense | |
| duelDeck | |
| edhrecRank | 24419 |
| edhrecSaltiness | 0.1 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Flash, Flying |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{U} |
| manaValue | 3 |
| name | Electrozoa |
| number | 60 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Flash Flying When Electrozoa enters the battlefield, you get {E}{E} (two energy counters). At the beginning of your precombat main phase, tap Electrozoa unless you pay {E}. |
| otherFaceIds | |
| power | 3 |
| printings | MH3 |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | MH3 |
| side | |
| signature | |
| sourceProducts | {'foil': ['1af73395-a2f4-5cd6-b941-afa07b4821a2', 'e8ab70bf-ab6c-51b0-9f3d-690c882d500f'], 'nonfoil': ['e8ab70bf-ab6c-51b0-9f3d-690c882d500f']} |
| subsets | |
| subtypes | Jellyfish |
| supertypes | |
| text | Flash Flying When this creature enters, you get {E}{E} (two energy counters). At the beginning of your first main phase, tap this creature unless you pay {E}. |
| toughness | 1 |
| type | Creature — Jellyfish |
| types | Creature |
| uuid | 0423c2bc-6f15-5459-9062-c21a50742a79 |
| variations | |
| watermark | |
| setName | Modern Horizons 3 |
| id | 53721 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 297213 |
| cardKingdomId | 296718 |
| cardsphereFoilId | |
| cardsphereId | 121676 |
| deckboxId | 91370 |
| mcmId | 772425 |
| mcmMetaId | 435534 |
| mtgArenaId | 90909 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | cda8e60d-7921-52c1-a1e4-03afc3ec3c64 |
| mtgoFoilId | |
| mtgoId | 126137 |
| multiverseId | 662212 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 0f92dce7-45d4-4d9e-abfc-e4bfce9562c9 |
| scryfallIllustrationId | 6bb65e3c-d6c2-4577-8450-abfbc6615105 |
| scryfallOracleId | 202091b2-9e08-47c1-9099-628b21d8ac12 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 553173 |
| uuid | 0423c2bc-6f15-5459-9062-c21a50742a79 |
| id | 53721 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | Legal |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 0423c2bc-6f15-5459-9062-c21a50742a79 |
| vintage | Legal |
| id | 53721 |
|---|---|
| cardKingdom | https://mtgjson.com/links/3ee7e6f53ef5e92d |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/d08fc47616407069 |
| cardmarket | https://mtgjson.com/links/7771e9ab68eefaf6 |
| tcgplayer | https://mtgjson.com/links/5e0bf916dce1ccc7 |
| tcgplayerEtched | |
| uuid | 0423c2bc-6f15-5459-9062-c21a50742a79 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 电流佐雅 | 生物 — 水母 | 闪现 飞行 当电流佐雅进战场时,你得到{E}{E}(两个能量指示物)。 在你战斗前的行动阶段开始时,除非你支付{E},否则横置电流佐雅。 | 663864 | ||
| French | Électrozoaire | Créature — méduse | Flash Vol Quand l'Électrozoaire arrive sur le champ de bataille, vous gagnez {E}{E} (deux marqueurs « énergie »). Au début de votre première phase principale, engagez l'Électrozoaire à moins que vous ne payiez {E}. | 662920 | ||
| German | Elektrozoa | Kreatur — Qualle | Aufblitzen Fliegend Wenn die Elektrozoa ins Spiel kommt, erhältst du {E}{E} (zwei Energiemarken). Zu Beginn deiner Hauptphase vor dem Kampf tappst du die Elektrozoa, es sei denn, du bezahlst {E}. | 662448 | ||
| Italian | Elettrozoa | Creatura — Medusa | Lampo Volare Quando l'Elettrozoa entra nel campo di battaglia, ottieni {E}{E} (due segnalini energia). All'inizio della tua fase principale pre-combattimento, TAPpa l'Elettrozoa a meno che non paghi {E}. | 663156 | ||
| Japanese | エレクトロゾア | クリーチャー — クラゲ | 瞬速 飛行 エレクトロゾアが戦場に出たとき、{E}{E}(エネルギー・カウンター2個)を得る。 あなたの戦闘前メイン・フェイズの開始時に、あなたが{E}を支払わないかぎり、エレクトロゾアをタップする。 | 663392 | ||
| Portuguese (Brazil) | Eletrozoa | Criatura — Água-viva | Lampejo Voar Quando Eletrozoa entra no campo de batalha, você recebe {E}{E} (dois marcadores de energia). No início de sua fase principal pré-combate, vire Eletrozoa, a menos que você pague {E}. | 663628 | ||
| Spanish | Electrozoa | Criatura — Medusa | Destello. Vuela. Cuando la Electrozoa entre al campo de batalla, obtienes {E}{E} (dos contadores de energía). Al comienzo de tu fase principal precombate, gira la Electrozoa a menos que pagues {E}. | 662684 |
| date | text |
|---|---|
| 2024-06-07 | Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents. |
| 2024-06-07 | Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters. |
| 2024-06-07 | If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to. |
| 2024-06-07 | If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters. |
| 2024-06-07 | Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.) |
| 2024-06-07 | Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}. |
| 2024-06-07 | Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves. |
| 2024-06-07 | Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions. |
| 2024-06-07 | {E} is the energy symbol. It represents one energy counter. |
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