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Dread Linnorm // Scale Deflection CLB

Other printings of "Dread Linnorm // Scale Deflection": PLST #CLB-225 PLST #CLB-225 HBG #206 HBG #206 CLB #225 CLB #225

Card

id18286
artistCaio Monteiro
artistIdsd5053eb6-af72-47a0-b6e8-023cc3b9aefb
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank7211
edhrecSaltiness0.13
faceConvertedManaCost4
faceFlavorName
faceManaValue4
faceNameScale Deflection
finishesnonfoil, foil
flavorName
flavorTextA serpent's cruelty, a dragon's appetite.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{3}{G}
manaValue7
nameDread Linnorm // Scale Deflection
number225
originalPrintings
originalReleaseDate
originalTextPut two +1/+1 counters on target creature and untap it. It gains hexproof until end of turn. (Then exile this card. You may cast the creature later from exile.) // Dread Linnorm can't be blocked by creatures with power 3 or less.
otherFaceIds86de47d2-867a-550c-8bac-02ed760141e2
power
printingsCLB, HBG, PLST
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCLB
sideb
signature
sourceProducts
subsets
subtypesAdventure
supertypes
textPut two +1/+1 counters on target creature and untap it. It gains hexproof until end of turn. (Then exile this card. You may cast the creature later from exile.)
toughness
typeInstant — Adventure
typesInstant
uuid556875d8-6386-59a2-879a-b2b34963a140
variations
watermark
setNameCommander Legends: Battle for Baldur's Gate

Identifiers

id18286
cardKingdomEtchedId
cardKingdomFoilId261425
cardKingdomId260768
cardsphereFoilId
cardsphereId88672
deckboxId65380
mcmId658478
mcmMetaId408320
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id65a381dc-b679-5f50-a2d6-25649f090b83
mtgoFoilId
mtgoId100480
multiverseId563108
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId174ee9e7-8040-4b53-8d0d-177ce924521c
scryfallIllustrationIda7239b06-d28b-4111-a52d-ef234d047d0f
scryfallOracleId1bf04a2a-7f96-412c-9d91-034bef26e1b6
tcgplayerEtchedProductId
tcgplayerProductId272595
uuid556875d8-6386-59a2-879a-b2b34963a140

Legalities

id18286
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid556875d8-6386-59a2-879a-b2b34963a140
vintageLegal

Purchase URLs

id18286
cardKingdomhttps://mtgjson.com/links/d88a0e40d07c2173
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/df66cd5240d349cb
cardmarkethttps://mtgjson.com/links/932ff38b9593ef5d
tcgplayerhttps://mtgjson.com/links/ff9fc5276b795bad
tcgplayerEtched
uuid556875d8-6386-59a2-879a-b2b34963a140

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese SimplifiedDread Linnorm // 龙鳞反射龙鳞反射瞬间~历险在目标生物上放置两个+1/+1指示物并重置它。它获得辟邪异能直到回合结束。(然后放逐此牌。之后你还可以从放逐区施放该生物。)566348
FrenchDread Linnorm // Écaille déflectriceÉcaille déflectriceÉphémère : aventureMettez deux marqueurs +1/+1 sur une créature ciblée et dégagez-la. Elle acquiert la défense talismanique jusqu'à la fin du tour. (Puis exilez cette carte. Vous pouvez lancer la créature plus tard depuis l'exil.)564188
GermanDread Linnorm // SchuppenabwehrSchuppenabwehrSpontanzauber — AbenteuerLege zwei +1/+1-Marken auf eine Kreatur deiner Wahl und enttappe sie. Sie erhält Fluchsicherheit bis zum Ende des Zuges. (Schicke diese Karte dann ins Exil. Du kannst sie später als Kreatur aus dem Exil wirken.)563468
ItalianDread Linnorm // Deviazione delle ScaglieDeviazione delle ScaglieIstantaneo — AvventuraMetti due segnalini +1/+1 su una creatura bersaglio e STAPpala. Ha anti-malocchio fino alla fine del turno. (Poi esilia questa carta. Puoi lanciare la creatura in seguito dall'esilio.)564548
JapaneseDread Linnorm // 跳(は)ね返(かえ)す鱗(うろこ)跳(は)ね返(かえ)す鱗(うろこ)インスタント ― 出来事クリーチャー1体を対象とする。それの上に+1/+1カウンター2個を置き、それをアンタップする。ターン終了時まで、それは呪禁を得る。(その後、これを追放する。後で追放領域からこのクリーチャーを唱えてもよい。)564908
Portuguese (Brazil)Dread Linnorm // Deflexão das EscamasDeflexão das EscamasMágica instantânea — AventuraColoque dois marcadores +1/+1 na criatura alvo e desvire-a. Ela ganha resistência a magia até o final do turno. (Depois, exile este card. Você pode conjurar a criatura posteriormente do exílio.)565628
SpanishDread Linnorm // Rechazo escamosoRechazo escamosoInstantáneo — AventuraPon dos contadores +1/+1 sobre la criatura objetivo y enderézala. Gana la habilidad de antimaleficio hasta el final del turno. (Luego, exilia esta carta. Puedes lanzar la criatura más adelante desde el exilio.)563828

Rulings

datetext
2022-06-10An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Altar of Bhaal is an artifact card whose mana value is 2.
2022-06-10An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
2022-06-10Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2022-06-10If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
2022-06-10If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
2022-06-10If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy from exile.
2022-06-10If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2022-06-10If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
2022-06-10If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell.
2022-06-10Reducing a creature's power to 3 or less after it has blocked Dread Linnorm won't cause it to become unblocked.
2022-06-10Scale Deflection can target an untapped creature. If the target creature is untapped as Scale Deflection resolves, you will still put two +1/+1 counters on it and it will still gain hexproof.
2022-06-10When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2022-06-10You must still follow any relevant timing rules for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.

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