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Drudge Spell HML

Card

id37292
artistNéNé Thomas
artistIdsc74ef1dd-0341-44c4-8f9f-5f243151cce3
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank25288
edhrecSaltiness0.5
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion1993
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{B}{B}
manaValue2
nameDrudge Spell
number45
originalPrintings
originalReleaseDate
originalText{B} Remove from the game two target creatures in your graveyard to put a Skeleton token into play. Treat this token as a 1/1 black creature with "{B} Regenerate". If Drudge Spell leaves play, bury all Skeleton tokens.
otherFaceIds
power
printingsHML
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeHML
side
signature
sourceProducts{'nonfoil': ['c9de01e3-8ad0-5efa-a5f4-4cfeac03e5c7']}
subsets
subtypes
supertypes
text{B}, Exile two creature cards from your graveyard: Create a 1/1 black Skeleton creature token. It has "{B}: Regenerate this token."
When this enchantment leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.
toughness
typeEnchantment
typesEnchantment
uuid66f4f554-786f-5c18-b066-5e8e34d30860
variations
watermark
setNameHomelands

Identifiers

id37292
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId19038
cardsphereFoilId
cardsphereId19874
deckboxId9718
mcmId7718
mcmMetaId1632
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idf9c18f38-3e18-596a-8661-935959b5c11e
mtgoFoilId
mtgoId
multiverseId2915
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId52b352de-e989-4ad5-963c-818092fc9f1a
scryfallIllustrationId89c1ac02-1855-4759-8fa6-8010e2ad5195
scryfallOracleIdd63f4eeb-3fa5-4e65-8414-e3fd3c03c128
tcgplayerEtchedProductId
tcgplayerProductId4481
uuid66f4f554-786f-5c18-b066-5e8e34d30860

Legalities

id37292
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuid66f4f554-786f-5c18-b066-5e8e34d30860
vintageLegal

Purchase URLs

id37292
cardKingdomhttps://mtgjson.com/links/2cd2da502c88a33d
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/821e4bcd5d08b9e5
tcgplayerhttps://mtgjson.com/links/264e39d03eb6c260
tcgplayerEtched
uuid66f4f554-786f-5c18-b066-5e8e34d30860

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchSort de servilité
GermanSchindereiVerzauberung{B}: Entferne zwei Kreaturen Deiner Wahl aus Deinem Friedhof aus dem Spiel, um einen Skelett-Spielstein ins Spiel zu bringen. Behandle diesen Spielstein wie eine schwarze 1/1 Kreatur mit "{B}: Regeneration". Wenn die Schinderei das Spiel verlässt, begrabe alle Skelett-Spielsteine.
ItalianMagia dei Maledetti
Portuguese (Brazil)Mágica de Carga
SpanishHechizo de esclavitud

Rulings

datetext
2004-10-04The creatures in the graveyard are exiled during activation as a cost.
2004-10-04The fact that Skeleton tokens are destroyed is an aspect of the enchantment and not of the tokens. Thus, only Skeleton tokens which are on the battlefield when it leaves the battlefield are destroyed. Ones which are going to appear due to use of the ability but which have not yet appeared are safe.
2004-10-04This destroys all Skeleton tokens from all sources if it leaves the battlefield. It does not just destroy ones generated by this Drudge Spell or just ones you control.

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