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The First Iroan Games THB

Other printings of "The First Iroan Games": PTHB #170p PTHB #170s THB #170

Card

id94400
artistNoah Bradley
artistIds81995d11-da98-4f8b-89bd-b88ca2ddb06b
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank4755
edhrecSaltiness0.07
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutsaga
leadershipSkills
life
loyalty
manaCost{2}{G}
manaValue3
nameThe First Iroan Games
number170
originalPrintings
originalReleaseDate
originalText(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create a 1/1 white Human Soldier creature token.
II — Put three +1/+1 counters on target creature you control.
III — If you control a creature with power 4 or greater, draw two cards.
IV — Create a Gold token.
otherFaceIds
power
printingsPTHB, THB
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeTHB
side
signature
sourceProducts{'foil': ['089080a6-6828-50c3-9101-7dde35781608', 'ef9b5f95-e25a-5a7f-ade5-a78df463ebe6', 'fa9fd548-d5b0-5d79-adbe-8682cb96384d'], 'nonfoil': ['089080a6-6828-50c3-9101-7dde35781608', '4ab6ae94-f60e-54f2-a482-cf2c70105f6b', 'adf1768c-67bf-557a-9281-400bb93e7cb4', 'ef9b5f95-e25a-5a7f-ade5-a78df463ebe6']}
subsets
subtypesSaga
supertypes
text(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create a 1/1 white Human Soldier creature token.
II — Put three +1/+1 counters on target creature you control.
III — If you control a creature with power 4 or greater, draw two cards.
IV — Create a Gold token. (It's an artifact with "Sacrifice this token: Add one mana of any color.")
toughness
typeEnchantment — Saga
typesEnchantment
uuidf48206a6-6ac2-5f8e-98b3-64d443543ab6
variations
watermark
setNameTheros Beyond Death

Identifiers

id94400
cardKingdomEtchedId
cardKingdomFoilId231148
cardKingdomId230849
cardsphereFoilId65427
cardsphereId65428
deckboxId48947
mcmId430994
mcmMetaId291339
mtgArenaId70681
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id95f21d87-c123-5274-8766-a8131ecd79fd
mtgoFoilId
mtgoId79464
multiverseId476421
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId4b05ada5-8e5f-4158-bd28-e6c24e4a2299
scryfallIllustrationId3472b667-5b59-4142-9a35-7546e5d62ad0
scryfallOracleId58934f6d-1aa2-414c-85c6-955a1e26d675
tcgplayerEtchedProductId
tcgplayerProductId206895
uuidf48206a6-6ac2-5f8e-98b3-64d443543ab6

Legalities

id94400
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidf48206a6-6ac2-5f8e-98b3-64d443543ab6
vintageLegal

Purchase URLs

id94400
cardKingdomhttps://mtgjson.com/links/15daec52f8f53fa4
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/e716fe99a02b61d7
cardmarkethttps://mtgjson.com/links/6c308fb93aff6347
tcgplayerhttps://mtgjson.com/links/1aea97738fec5aac
tcgplayerEtched
uuidf48206a6-6ac2-5f8e-98b3-64d443543ab6

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified第一届伊洛安斯竞技会结界 ~传纪(于此传纪进战场时及于你抓牌步骤后,加一个学问指示物。到IV后牺牲之。)
I — 派出一个1/1白色人类/士兵衍生生物。
II — 在目标由你操控的生物上放置三个+1/+1指示物。
III — 如果你操控力量等于或大于4的生物,则抓两张牌。
IV — 派出一个黄金衍生物。
478707
Chinese Traditional第一屆伊洛安斯競技會結界 ~傳紀(於此傳紀進戰場時及於你抽牌步驟後,加一個學問指示物。到IV後犧牲之。)
I — 派出一個1/1白色人類/士兵衍生生物。
II — 在目標由你操控的生物上放置三個+1/+1指示物。
III — 如果你操控力量等於或大於4的生物,則抽兩張牌。
IV — 派出一個黃金衍生物。
478961
FrenchLes premiers Jeux iroassiquesEnchantement : saga(Au moment où cette saga arrive sur le champ de bataille et après votre étape de pioche, ajoutez un marqueur « sapience ». Sacrifiez après IV.)
I — Créez un jeton de créature 1/1 blanche Humain et Soldat.
II — Mettez trois marqueurs +1/+1 sur une créature ciblée que vous contrôlez.
III — Si vous contrôlez une créature de force supérieure ou égale à 4, piochez deux cartes.
IV — Créez un jeton Or.
477183
GermanDie ersten Iroanischen SpieleVerzauberung — Sage(Je eine Sagenmarke beim Ins-Spiel-Kommen und nach deinem Ziehsegment. Opfern nach IV.)
I — Erzeuge einen 1/1 weißen Mensch-Soldat-Kreaturenspielstein.
II — Lege drei +1/+1-Marken auf eine Kreatur deiner Wahl, die du kontrollierst.
III — Falls du eine Kreatur mit Stärke 4 oder mehr kontrollierst, ziehe zwei Karten.
IV — Erzeuge einen Gold-Spielstein.
476675
ItalianI Primi Giochi di IroasIncantesimo — Saga(Mentre questa Saga entra e dopo la tua sottofase di acquisizione, aggiungi un segnalino sapere. Sacrifica dopo IV.)
I — Crea una pedina creatura Soldato Umano 1/1 bianca.
II — Metti tre segnalini +1/+1 su una creatura bersaglio che controlli.
III — Se controlli una creatura con forza pari o superiore a 4, pesca due carte.
IV — Crea una pedina Oro.
477437
Japanese第1回イロアス競技会エンチャント — 英雄譚(この英雄譚が出た際とあなたのドロー・ステップの後に、伝承カウンターを1個加える。IVの後に、生け贄に捧げる。)
I ― 白の1/1の人間・兵士・クリーチャー・トークンを1体生成する。
II ― あなたがコントロールしているクリーチャー1体を対象とし、それの上に+1/+1カウンターを3個置く。
III ― あなたがパワーが4以上のクリーチャーをコントロールしているなら、カードを2枚引く。
IV ― 金・トークンを1つ生成する。
477691
Korean최초의 이로아스 경기부여마법 — 서사시(이 서사시가 들어오면서 그리고 당신의 뽑기단 후에, 전승 카운터 한 개를 추가한다. IV 이후에 희생한다.)
I — 1/1 백색 인간 병사 생물 토큰 한 개를 만든다.
II — 당신이 조종하는 생물을 목표로 정한다. 그 생물에 +1/+1 카운터 세 개를 올려놓는다.
III — 당신이 공격력이 4 이상인 생물을 조종한다면, 카드 두 장을 뽑는다.
IV — 금 토큰 한 개를 만든다.
477945
Portuguese (Brazil)Os Primeiros Jogos IroanosEncantamento — Saga(Conforme esta Saga entra e após sua etapa de compra, adicione um marcador de conhecimento. Sacrifique-a após IV.)
I — Crie uma ficha de criatura branca 1/1 do tipo Humano Soldado.
II — Coloque três marcadores +1/+1 na criatura alvo que você controla.
III — Se você controlar uma criatura com poder igual ou superior a 4, compre dois cards.
IV — Crie uma ficha de Ouro.
478199
RussianПервые Иройские ИгрыЧары — Сага(При выходе этой Саги и после вашего шага взятия карты добавьте один жетон знаний. Пожертвуйте после IV.)
I — Создайте одну фишку существа 1/1 белый Человек Солдат.
II — Положите три жетона +1/+1 на целевое существо под вашим контролем.
III — Если вы контролируете существо с силой 4 или больше, возьмите две карты.
IV — Создайте одну фишку Золота.
478453
SpanishLos primeros Juegos IroanianosEncantamiento — Saga(En cuanto esta Saga entre y después de tu paso de robar, agrega un contador de sabiduría. Sacrifícala después de IV.)
I — Crea una ficha de criatura Soldado Humano blanca 1/1.
II — Pon tres contadores +1/+1 sobre la criatura objetivo que controlas.
III — Si controlas una criatura con fuerza de 4 o más, roba dos cartas.
IV — Crea una ficha de Oro.
476929

Rulings

datetext
2020-01-24A Gold token is a colorless Gold artifact token with "Sacrifice this artifact: Add one mana of any color."
2020-01-24A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won't trigger again.
2020-01-24As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.
2020-01-24Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.
2020-01-24If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
2020-01-24Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.
2020-01-24Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.
2020-01-24Removing lore counters won't cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives lore counters.

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