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Skyhunter Strike Force PLST

Other printings of "Skyhunter Strike Force": PLST #ONC-21 ONC #21 ONC #31

Card

id70255
artistSlawomir Maniak
artistIdsd887bc66-2779-416c-a1ff-d8720242063e
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank2694
edhrecSaltiness0.18
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying, Lieutenant, Melee
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{W}
manaValue3
nameSkyhunter Strike Force
numberONC-21
originalPrintings
originalReleaseDate2024-01-25
originalText
otherFaceIds
power2
printingsONC, PLST
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePLST
side
signature
sourceProducts{'nonfoil': ['35547876-9e01-50a0-a90d-68037993d971']}
subsets
subtypesCat, Knight
supertypes
textFlying
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Lieutenant — As long as you control your commander, other creatures you control have melee.
toughness2
typeCreature — Cat Knight
typesCreature
uuidfcd0f5c2-3096-5d31-9a6c-2682868c6412
variations
watermark
setNameThe List

Identifiers

id70255
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId291457
cardsphereFoilId
cardsphereId116679
deckboxId88356
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id1488bd52-7023-56b2-a848-b676d665ff1b
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd77b0ae2-e26a-4536-8f19-ed15328c039c
scryfallIllustrationIda5e11436-92b3-4231-8eb2-2f8147b235be
scryfallOracleId8ade0824-9fd0-417d-94dd-ac399e35b582
tcgplayerEtchedProductId
tcgplayerProductId534030
uuidfcd0f5c2-3096-5d31-9a6c-2682868c6412

Legalities

id70255
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidfcd0f5c2-3096-5d31-9a6c-2682868c6412
vintageLegal

Purchase URLs

id70255
cardKingdomhttps://mtgjson.com/links/da9a38d43d4b1c44
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/74ef05d6f602b4ef
tcgplayerEtched
uuidfcd0f5c2-3096-5d31-9a6c-2682868c6412

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-02-04Creatures that enter the battlefield attacking were never declared as attackers, so they won't count toward melee's effect. Similarly, if a creature with melee enters the battlefield attacking, melee won't trigger.
2023-02-04It doesn't matter how many creatures you attacked a player with, only that you attacked a player with at least one creature. For example, if you attack one player with Skyhunter Strike Force and another player with five creatures, Skyhunter Strike Force will get +2/+2 until end of turn.
2023-02-04Melee will trigger if the creature with melee attacks a planeswalker. However, the effect counts only opponents (and not planeswalkers) that you attacked with a creature when determining the bonus.
2023-02-04You determine the size of the bonus as the melee ability resolves. Count each opponent that you attacked with one or more creatures. It doesn't matter if the attacking creatures are still attacking or even if they are still on the battlefield. It also doesn't matter if the opponent you attacked is still in the game.

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