| id | 8400 |
|---|---|
| artist | Svetlin Velinov |
| artistIds | ffd063ae-c097-4f26-b2e6-b1e2137708bc |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 19570 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | "I think of it as giving them another chance to achieve their potential." —Nestus Wrasse, necromancer |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {B} |
| manaValue | 1 |
| name | Dungeon Crawler |
| number | 99 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Dungeon Crawler enters the battlefield tapped. Whenever you complete a dungeon, you may return Dungeon Crawler from your graveyard to your hand. |
| otherFaceIds | |
| power | 2 |
| printings | AFR |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | AFR |
| side | |
| signature | |
| sourceProducts | {'foil': ['082f4c03-55d8-57a6-9837-ecbfa2726acb', '30276ac1-7d36-5a87-9ee9-b7b5087520b5', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'd5512a78-bb11-5566-a634-7c9e4fa91396'], 'nonfoil': ['30276ac1-7d36-5a87-9ee9-b7b5087520b5', '71975e86-2dd4-56c4-8fa3-9734ed27f556', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'a06bc538-983a-59de-b89f-2c2dbae1647d', 'b0aa9d7a-9b76-5069-9ff2-f7395dcc2252']} |
| subsets | |
| subtypes | Zombie |
| supertypes | |
| text | This creature enters tapped. Whenever you complete a dungeon, you may return this card from your graveyard to your hand. |
| toughness | 1 |
| type | Creature — Zombie |
| types | Creature |
| uuid | eaf97c2d-7bf1-5f08-af56-4fddbd437343 |
| variations | |
| watermark | |
| setName | Adventures in the Forgotten Realms |
| id | 8400 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 248319 |
| cardKingdomId | 247919 |
| cardsphereFoilId | 79100 |
| cardsphereId | 78886 |
| deckboxId | 58380 |
| mcmId | 570770 |
| mcmMetaId | 343421 |
| mtgArenaId | 77204 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | bba2666e-de76-5776-bec9-03fdfbb587b4 |
| mtgoFoilId | |
| mtgoId | 91700 |
| multiverseId | 527386 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 4138b66d-cf18-42a5-8522-241bd3969624 |
| scryfallIllustrationId | 6b7599d7-0f03-438a-9bfd-9b085781586c |
| scryfallOracleId | 26b53524-9ec5-4ec9-a1e2-73e78959481b |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 242802 |
| uuid | eaf97c2d-7bf1-5f08-af56-4fddbd437343 |
| id | 8400 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | eaf97c2d-7bf1-5f08-af56-4fddbd437343 |
| vintage | Legal |
| id | 8400 |
|---|---|
| cardKingdom | https://mtgjson.com/links/7de658373258831a |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/20d0932e62246ab1 |
| cardmarket | https://mtgjson.com/links/72d6332083192d9e |
| tcgplayer | https://mtgjson.com/links/e90ff1fde0c85c81 |
| tcgplayerEtched | |
| uuid | eaf97c2d-7bf1-5f08-af56-4fddbd437343 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 地城匍尸 | 「我把这看作再给他们一次发挥潜能的机会。」 ~死灵术士奈特斯瑞瑟 | 生物 ~灵俑 | 地城匍尸须横置进战场。 每当你完成地城时,你可以将地城匍尸从你的坟墓场移回你手上。 | 529732 | |
| Chinese Traditional | 地城匍屍 | 「我把這看作再給他們一次發揮潛能的機會。」 ~死靈術士奈特斯瑞瑟 | 生物 ~殭屍 | 地城匍屍須橫置進戰場。 每當你完成地城時,你可以將地城匍屍從你的墳墓場移回你手上。 | 529992 | |
| French | Trimardeur du donjon | « Je vois cela comme leur offrir une deuxième chance d'atteindre leur potentiel. » —Nestus Wrasse, nécromancien | Créature : zombie | Le Trimardeur du donjon arrive sur le champ de bataille engagé. À chaque fois que vous terminez un donjon, vous pouvez renvoyer le Trimardeur du donjon depuis votre cimetière dans votre main. | 528168 | |
| German | Gewölbekriecher | „Ich gebe ihnen eine neue Chance, ihr Potenzial auszuschöpfen." —Nestus Wrasse, Nekromagier | Kreatur — Zombie | Der Gewölbekriecher kommt getappt ins Spiel. Immer wenn du ein Gewölbe absolvierst, kannst du den Gewölbekriecher aus deinem Friedhof auf deine Hand zurückbringen. | 527646 | |
| Italian | Esploratore di Dungeon | "Io la vedo come un'altra opportunità per fargli raggiungere il suo potenziale." —Nestus Wrasse, necromante | Creatura — Zombie | L'Esploratore di Dungeon entra nel campo di battaglia TAPpato. Ogniqualvolta completi un dungeon, puoi riprendere in mano l'Esploratore di Dungeon dal tuo cimitero. | 528429 | |
| Japanese | ダンジョン・クロウラー | 「私は彼らの潜在能力を最大に引き出すためのチャンスをもう一度与えているのだと思っている。」 ――ネクロマンサー、ネスタス・ラス | クリーチャー — ゾンビ | ダンジョン・クロウラーはタップ状態で戦場に出る。 あなたがダンジョンを踏破するたび、あなたの墓地にあるダンジョン・クロウラーをあなたの手札に戻してもよい。 | 528690 | |
| Korean | 던전 탐험가 | "난 이게 그들에게 자신이 가진 잠재력을 성취하기 위한 두 번째 기회를 주는 거라고 생각해." —사령술사, 네스투스 래스 | 생물 — 좀비 | 던전 탐험가는 탭된 채로 전장에 들어온다. 당신이 던전을 완료할 때마다, 당신은 던전 탐험가를 당신의 무덤에서 당신의 손으로 되돌릴 수 있다. | 528950 | |
| Portuguese (Brazil) | Rastejador de Masmorras | "Gosto de pensar nisso como uma segunda oportunidade para eles atingirem seu potencial." — Nestus Wrasse, necromante | Criatura — Zumbi | Rastejador de Masmorras entra no campo de batalha virado. Toda vez que você completa uma masmorra, você pode devolver Rastejador de Masmorras de seu cemitério para sua mão. | 529211 | |
| Russian | Скиталец Подземелья | «Я об этом думаю как о втором шансе, который дается им, чтобы раскрыть свой потенциал». — Нестус Расс, некромант | Существо — Зомби | Скиталец Подземелья выходит на поле битвы повернутым. Каждый раз, когда вы проходите подземелье, вы можете вернуть Скитальца Подземелья из вашего кладбища в вашу руку. | 529472 | |
| Spanish | Reptamazmorras | "Yo lo veo como darles otra oportunidad para aprovechar su potencial". —Nestus Wrasse, nigromante | Criatura — Zombie | El Reptamazmorras entra al campo de batalla girado. Siempre que completes una mazmorra, puedes regresar el Reptamazmorras de tu cementerio a tu mano. | 527907 |
| date | text |
|---|---|
| 2021-07-23 | A player may only have one dungeon in the command zone at a time. |
| 2021-07-23 | Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered. |
| 2021-07-23 | Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon. |
| 2021-07-23 | Dungeons are removed from the game as a state-based action. |
| 2021-07-23 | If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one. |
| 2021-07-23 | Moving into a dungeon room will cause its room ability to trigger. |
| 2021-07-23 | Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game. |
| 2021-07-23 | The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game. |
| 2021-07-23 | To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room. |
| 2021-07-23 | You can only move forward (well, downward) in a dungeon, never backwards or sideways. |
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