Other printings of "Component Pouch": PLST #AFC-59 AFC #59
| id | 8020 |
|---|---|
| artist | Chris Seaman |
| artistIds | b9c49463-6f55-4039-9d32-c02a658af100 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | 4020 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3} |
| manaValue | 3 |
| name | Component Pouch |
| number | 59 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | {T}, Remove a component counter from Component Pouch: Add two mana of different colors. {T}: Roll a d20. 1–9 | Put a component counter on Component Pouch. 10–20 | Put two component counters on Component Pouch. |
| otherFaceIds | |
| power | |
| printings | AFC, PLST |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | AFC |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['4091d3ae-702b-5359-bcde-0ba739aeca00', '97ff14e6-683e-5a4e-8330-b556470bb432']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | {T}, Remove a component counter from this artifact: Add two mana of different colors. {T}: Roll a d20. 1—9 | Put a component counter on this artifact. 10—20 | Put two component counters on this artifact. |
| toughness | |
| type | Artifact |
| types | Artifact |
| uuid | ac212591-52c8-592f-a6b1-16a1786968f5 |
| variations | |
| watermark | |
| setName | Forgotten Realms Commander |
| id | 8020 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 249230 |
| cardsphereFoilId | |
| cardsphereId | 79982 |
| deckboxId | 58845 |
| mcmId | 572223 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 471accc3-2fa9-5934-95e7-ff6fece3b198 |
| mtgoFoilId | |
| mtgoId | 92596 |
| multiverseId | 531960 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 8aa4eacb-48d8-49a1-90dd-042f3f1f75bb |
| scryfallIllustrationId | 89c5676f-4d50-40f4-bb24-ab1484cf8c04 |
| scryfallOracleId | 4bb1863e-50f3-4e08-884e-1f58ee55817f |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 243767 |
| uuid | ac212591-52c8-592f-a6b1-16a1786968f5 |
| id | 8020 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | ac212591-52c8-592f-a6b1-16a1786968f5 |
| vintage | Legal |
| id | 8020 |
|---|---|
| cardKingdom | https://mtgjson.com/links/be95470aa9c447ff |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/a96d086f7c6322f2 |
| tcgplayerEtched | |
| uuid | ac212591-52c8-592f-a6b1-16a1786968f5 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 材料包 | 神器 | {T},从材料包上移去一个材料指示物:加两点不同颜色的法术力。 {T}:掷一颗d20。 1~9 | 在材料包上放置一个材料指示物。 10~20 | 在材料包上放置两个材料指示物。 | 532392 | ||
| Chinese Traditional | 材料包 | 神器 | {T},從材料包上移去一個材料指示物:加兩點不同顏色的魔法力。 {T}:擲一顆d20。 1~9 | 在材料包上放置一個材料指示物。 10~20 | 在材料包上放置兩個材料指示物。 | 532446 | ||
| French | Sacoche à composantes | Artefact | {T}, retirez un marqueur « composante » de la Sacoche à composantes : Ajoutez deux manas de couleurs différentes. {T} : Lancez un d20. 1-9 | Mettez un marqueur « composante » sur la Sacoche à composantes. 10-20 | Mettez deux marqueurs « composante » sur la Sacoche à composantes. | 532122 | ||
| German | Materialkomponentenbeutel | Artefakt | {T}, entferne eine Materialmarke vom Materialkomponentenbeutel: Erzeuge zwei Mana in unterschiedlichen Farben. {T}: Würfle einen W20. 1—9 | Lege eine Materialmarke auf den Materialkomponentenbeutel. 10—20 | Lege zwei Materialmarken auf den Materialkomponentenbeutel. | 532014 | ||
| Italian | Borsa per Componenti | Artefatto | {T}, Rimuovi un segnalino componente dalla Borsa per Componenti: Aggiungi due mana di colori diversi. {T}: Tira un d20. 1—9 | Metti un segnalino componente sulla Borsa per Componenti. 10—20 | Metti due segnalini componente sulla Borsa per Componenti. | 532176 | ||
| Japanese | 呪文構成要素ポーチ | アーティファクト | {T}, 呪文構成要素ポーチの上から構成要素カウンター1個を取り除く:異なる色のマナ2点を加える。 {T}:1個のd20を振る。 1—9 | 呪文構成要素ポーチの上に構成要素カウンター1個を置く。 10—20 | 呪文構成要素ポーチの上に構成要素カウンター2個を置く。 | 532230 | ||
| Portuguese (Brazil) | Bolsa de Componentes | Artefato | {T}, remova um marcador de componente de Bolsa de Componentes: Adicione dois manas de cores diferentes. {T}: Role um d20. 1—9 | Coloque um marcador de componente em Bolsa de Componentes. 10—20 | Coloque dois marcadores de componente em Bolsa de Componentes. | 532284 | ||
| Russian | Сумка с Компонентами | Артефакт | {T}, удалите один жетон компонента с Сумки с Компонентами: добавьте две маны различных цветов. {T}: бросьте d20. 1—9 | Положите один жетон компонента на Сумку с Компонентами. 10—20 | Положите два жетона компонента на Сумку с Компонентами. | 532338 | ||
| Spanish | Saquito de componentes | Artefacto | {T}, remover un contador de componente del Saquito de componentes: Agrega dos manás de colores distintos. {T}: Tira 1d20. 1—9 | Pon un contador de componente sobre el Saquito de componentes. 10—20 | Pon dos contadores de componente sobre el Saquito de componentes. | 532068 |
| date | text |
|---|---|
| 2021-07-23 | An ability that tells you to roll a die will also specify what to do with the result of that roll. Most often, this is in the form of a “results table” in the card text. |
| 2021-07-23 | An effect that says “choose a target, then roll a d20” or similar still uses the normal process of putting an ability on the stack and resolving it. Choosing targets is part of putting the ability on the stack and rolling the d20 happens later, as the ability resolves. |
| 2021-07-23 | Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die. |
| 2021-07-23 | Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction. |
| 2021-07-23 | Some abilities, like that of Pixie Guide and Barbarian Class, replace rolling a die with rolling extra dice and ignoring the lowest roll. The ignored rolls are not considered for the effect that instructed you to roll a die, and do not cause abilities to trigger. For all intents and purposes, once you determine which dice count, any extra dice were never rolled. |
| 2021-07-23 | Some effects instruct you to roll again. This uses the same number and type of dice as the original roll, and that roll will use the same set of possible outcomes. |
| 2021-07-23 | Some effects may modify the result of a die roll. This may be part of the instruction to roll a die or it may come from other cards. Anything that references the “result” of a die roll is looking for the result after these modifications. Anything that is looking for the “natural result” is looking for the number shown on the face of the die before these modifications. |
| 2021-07-23 | The instruction to roll a die and the effect that occurs because of the result are all part of the same ability. Players do not get the chance to respond to the ability after knowing the result of the roll. |
| 2021-07-23 | Tournament events have more specific rules regarding dice and die-rolling. For more information, please see the most recent version of the Magic Tournament Rules at https://wpn.wizards.com/en/document/magic-gathering-tournament-rules. |
| 2021-07-23 | While playing Planechase, rolling the planar die will cause any ability that triggers whenever a player rolls one or more dice to trigger. However, any effect that refers to a numerical result will ignore the rolling of the planar die. |
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