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Consul's Shieldguard KLD

Card

id43617
artistDavid Gaillet
artistIds3496c5b4-57bf-4e5e-8bac-a1e05a911a2d
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank22452
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{W}
manaValue4
nameConsul's Shieldguard
number11
originalPrintings
originalReleaseDate
originalTextWhen Consul's Shieldguard enters the battlefield, you get {EE} (two energy counters).
Whenever Consul's Shieldguard attacks, you may pay {E}. If you do, another target attacking creature gains indestructible until end of turn.
otherFaceIds
power3
printingsKLD
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeKLD
side
signature
sourceProducts{'foil': ['5949493e-9647-58dd-a370-8edd9c35439b', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['cf0f8060-bd6a-5d26-994c-202112e5177c', 'e0c2f26b-4cd9-5fbc-b529-e9187e98db7e']}
subsets
subtypesDwarf, Soldier
supertypes
textWhen this creature enters, you get {E}{E} (two energy counters).
Whenever this creature attacks, you may pay {E}. If you do, another target attacking creature gains indestructible until end of turn.
toughness4
typeCreature — Dwarf Soldier
typesCreature
uuidbfaa801a-00c1-585e-8437-e81396b6a7ab
variations
watermark
setNameKaladesh

Identifiers

id43617
cardKingdomEtchedId
cardKingdomFoilId209247
cardKingdomId208934
cardsphereFoilId22811
cardsphereId22812
deckboxId33538
mcmId292791
mcmMetaId223793
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id291aab6b-dc0d-5f18-ac20-302b583b63fe
mtgoFoilId61866
mtgoId61865
multiverseId417584
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId52b66d65-1981-4abf-b27f-e9a1b2800110
scryfallIllustrationIddf824c74-9fe6-4a56-a9b0-23f381035f82
scryfallOracleIdc1a3eeef-7ea5-4d58-9e6f-91bbf1c2cc8c
tcgplayerEtchedProductId
tcgplayerProductId123104
uuidbfaa801a-00c1-585e-8437-e81396b6a7ab

Legalities

id43617
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuidbfaa801a-00c1-585e-8437-e81396b6a7ab
vintageLegal

Purchase URLs

id43617
cardKingdomhttps://mtgjson.com/links/c29d3eaa8499fbb3
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/9549557dde100b2c
cardmarkethttps://mtgjson.com/links/7713746b19363b65
tcgplayerhttps://mtgjson.com/links/cfbcf8c31a47bd08
tcgplayerEtched
uuidbfaa801a-00c1-585e-8437-e81396b6a7ab

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified执政官盾卫生物~矮人/士兵当执政官盾卫进战场时,你得到{E}{E}(两个能量指示物)。
每当执政官盾卫攻击时,你可以支付{E}。若你如此作,则另一个目标进行攻击的生物获得不灭异能直到回合结束。
417848
Chinese Traditional執政官盾衛生物~矮人/士兵當執政官盾衛進戰場時,你得到{E}{E}(兩個能量指示物)。
每當執政官盾衛攻擊時,你可以支付{E}。若你如此作,則另一個目標進行攻擊的生物獲得不滅異能直到回合結束。
418112
FrenchGardebouclier du consulCréature : nain et soldatQuand le Gardebouclier du consul arrive sur le champ de bataille, vous gagnez {E}{E} (deux marqueurs « énergie »).
À chaque fois que le Gardebouclier du consul attaque, vous pouvez payer {E}. Si vous faites ainsi, une autre créature attaquante ciblée acquiert l'indestructible jusqu'à la fin du tour.
418640
GermanSchildwache des KonsulsKreatur — Zwerg, SoldatWenn die Schildwache des Konsuls ins Spiel kommt, erhältst du {E}{E} (zwei Energiemarken).
Immer wenn die Schildwache des Konsuls angreift, kannst du {E} bezahlen. Falls du dies tust, erhält eine andere angreifende Kreatur deiner Wahl Unzerstörbarkeit bis zum Ende des Zuges.
418376
ItalianGuardiascudo del ConsoleCreatura — Soldato NanoQuando il Guardiascudo del Console entra nel campo di battaglia, ottieni {E}{E} (due segnalini energia).
Ogniqualvolta il Guardiascudo del Console attacca, puoi pagare {E}. Se lo fai, un'altra creatura attaccante bersaglio ha indistruttibile fino alla fine del turno.
418904
Japanese領事の盾護員クリーチャー — ドワーフ・兵士領事の盾護員が戦場に出たとき、あなたは{E}{E}(エネルギー・カウンター2個)を得る。
領事の盾護員が攻撃するたび、他の攻撃クリーチャー1体を対象とする。あなたは{E}を支払ってもよい。そうしたなら、ターン終了時まで、それは破壊不能を得る。
419168
Korean영사의 방패경비대생물 — 드워프 병사영사의 방패경비대가 전장에 들어올 때, 당신은 {E}{E}(에너지 카운터 두 개)를 얻는다.
영사의 방패경비대가 공격할 때마다, 당신은 {E}를 지불할 수 있다. 그렇게 한다면, 다른 공격생물을 목표로 정한다. 그 생물은 턴종료까지 무적을 얻는다.
419432
Portuguese (Brazil)Guarda Escudo do CônsulCriatura — Anão SoldadoQuando Guarda Escudo do Cônsul entra no campo de batalha, você recebe {E}{E} (dois marcadores de energia).
Toda vez que Guarda Escudo do Cônsul ataca, você pode pagar {E}. Se fizer isso, outra criatura atacante alvo ganha indestrutível até o final do turno.
419696
RussianЩитоносец КонсулаСущество — Гном СолдатКогда Щитоносец Консула выходит на поле битвы, вы получаете {E}{E} (два жетона энергии).
Каждый раз, когда Щитоносец Консула атакует, вы можете заплатить {E}. Если вы это делаете, другое целевое атакующее существо получает Неразрушимость до конца хода.
419960
SpanishCortescudo del cónsulCriatura — Enano soldadoCuando el Cortescudo del cónsul entre al campo de batalla, obtienes {E}{E} (dos contadores de energía).
Siempre que el Cortescudo del cónsul ataque, puedes pagar {E}. Si lo haces, otra criatura atacante objetivo gana la habilidad de indestructible hasta el final del turno.
420224

Rulings

datetext
2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-06-07{E} is the energy symbol. It represents one energy counter.

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