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Fell Flagship XLN

Other printings of "Fell Flagship": PXLN #238s XLN #238

Card

id104559
artistTitus Lunter
artistIdsb11e6b3a-f4ca-4cf1-8fd7-475696de5f5c
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank10755
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsCrew
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}
manaValue3
nameFell Flagship
number238
originalPrintings
originalReleaseDate
originalTextPirates you control get +1/+0.
Whenever Fell Flagship deals combat damage to a player, that player discards a card.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
otherFaceIds
power3
printingsPXLN, XLN
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeXLN
side
signature
sourceProducts{'foil': ['1ffd541f-99e2-509e-9c9e-49f383f03484', '3801c679-7d93-51f6-85b5-ba31e8fc78df', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['0dcc7f8f-d948-5041-a936-3979a47b64e8', '1ffd541f-99e2-509e-9c9e-49f383f03484', 'f11efbac-a2d4-5228-acba-c858c60c12ac']}
subsets
subtypesVehicle
supertypes
textPirates you control get +1/+0.
Whenever this Vehicle deals combat damage to a player, that player discards a card.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
toughness3
typeArtifact — Vehicle
typesArtifact
uuid507ba3af-28ae-5ecf-b742-0f2a7834761a
variations
watermark
setNameIxalan

Identifiers

id104559
cardKingdomEtchedId
cardKingdomFoilId214345
cardKingdomId214044
cardsphereFoilId51319
cardsphereId51066
deckboxId36794
mcmId301406
mcmMetaId226895
mtgArenaId66449
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id9e1b649d-1a6e-54dd-9c7b-ddadfbc0166b
mtgoFoilId65501
mtgoId65500
multiverseId435396
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId2774bdb6-7a02-43c9-9e6f-75d0b09570ca
scryfallIllustrationIdd9d21616-6ac5-4e95-9ea7-e64510fe2f9e
scryfallOracleIde5afa88a-8bde-47fe-a890-3759f807360f
tcgplayerEtchedProductId
tcgplayerProductId145265
uuid507ba3af-28ae-5ecf-b742-0f2a7834761a

Legalities

id104559
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid507ba3af-28ae-5ecf-b742-0f2a7834761a
vintageLegal

Purchase URLs

id104559
cardKingdomhttps://mtgjson.com/links/27b05f3412a7018d
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/5bfffaa9406abc7f
cardmarkethttps://mtgjson.com/links/85ef1181c51a858c
tcgplayerhttps://mtgjson.com/links/0e8ea9426332abc6
tcgplayerEtched
uuid507ba3af-28ae-5ecf-b742-0f2a7834761a

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified极恶旗舰神器 ~载具由你操控的海盗得+1/+0。
每当极恶旗舰对任一牌手造成战斗伤害时,该牌手弃一张牌。
搭载3(横置任意数量由你操控且力量总和等于或大于3的生物:此载具成为神器生物直到回合结束。)
438087
Chinese Traditional極惡旗艦神器 ~載具由你操控的海盜得+1/+0。
每當極惡旗艦對任一玩家造成戰鬥傷害時,該玩家棄一張牌。
搭載3(橫置任意數量由你操控且力量總和等於或大於3的生物:此載具成為神器生物直到回合結束。)
438386
FrenchNavire amiral sinistreArtefact : véhiculeLes pirates que vous contrôlez gagnent +1/+0.
À chaque fois que le Navire amiral sinistre inflige des blessures de combat à un joueur, ce joueur se défausse d'une carte.
Pilotage 3 (Engagez n'importe quel nombre de créatures que vous contrôlez dont la force totale est supérieure ou égale à 3 : Ce véhicule devient une créature-artefact jusqu'à la fin du tour.)
435994
GermanUnheilvolles FlaggschiffArtefakt — FahrzeugPiraten, die du kontrollierst, erhalten +1/+0.
Immer wenn das Unheilvolle Flaggschiff einem Spieler Kampfschaden zufügt, wirft jener Spieler eine Karte ab.
Bemannen 3 (Tappe eine beliebige Anzahl an Kreaturen, die du kontrollierst und die zusammen Stärke 3 oder mehr haben: Dieses Fahrzeug wird bis zum Ende des Zuges zu einer Artefaktkreatur.)
435695
ItalianAmmiraglia SinistraArtefatto — VeicoloI Pirati che controlli prendono +1/+0.
Ogniqualvolta l'Ammiraglia Sinistra infligge danno da combattimento a un giocatore, quel giocatore scarta una carta.
Manovrare 3 (TAPpa un qualsiasi numero di creature che controlli con forza totale pari o superiore a 3: Questo Veicolo diventa una creatura artefatto fino alla fine del turno.)
436293
Japanese不吉な旗艦アーティファクト — 機体あなたがコントロールしている海賊は+1/+0の修整を受ける。
不吉な旗艦がプレイヤー1人に戦闘ダメージを与えるたび、そのプレイヤーはカード1枚を捨てる。
搭乗3(あなたがコントロールしている望む数のクリーチャーを、パワーの合計が3以上になるように選んでタップする:ターン終了時まで、この機体はアーティファクト・クリーチャーになる。)
436592
Korean악독한 기함마법물체 — 탑승물당신이 조종하는 해적들은 +1/+0을 받는다.
악독한 기함이 플레이어에게 전투피해를 입힐 때마다, 그 플레이어는 카드 한 장을 버린다.
탑승 3 (당신이 조종하는 생물을 공격력 총합이 3 이상이 되도록 원하는 수만큼 탭한다: 이 탑승물은 턴종료까지 마법물체 생물이 된다.)
436891
Portuguese (Brazil)Capitânia VilArtefato — VeículoOs Piratas que você controla recebem +1/+0.
Toda vez que Capitânia Vil causa dano de combate a um jogador, aquele jogador descarta um card.
Tripular 3 (Vire qualquer número de criaturas que você controla com total de poder igual ou superior a 3: Este Veículo torna-se uma criatura artefato até o final do turno.)
437190
RussianЗловещий ФлагманАртефакт — МашинаПираты под вашим контролем получают +1/+0.
Каждый раз, когда Зловещий Флагман наносит боевые повреждения игроку, тот игрок сбрасывает карту.
Экипаж 3 (Поверните любое количество существ под вашим контролем с суммарной силой 3 или более: эта Машина становится артефактом существом до конца хода.)
437489
SpanishNavío siniestroArtefacto — VehículoLos Piratas que controlas obtienen +1/+0.
Siempre que el Navío siniestro haga daño de combate a un jugador, ese jugador descarta una carta.
Tripular 3. (Girar cualquier cantidad de criaturas que controlas con una fuerza total de 3 o más: Este Vehículo se convierte en una criatura artefacto hasta el final del turno.)
437788

Rulings

datetext
2017-09-29Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.
2017-09-29Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it.
2017-09-29Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.
2017-09-29For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.
2017-09-29If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature.
2017-09-29If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness.
2017-09-29Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on.
2017-09-29Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can't try to stop the ability by changing a creature's power or by removing or tapping a creature.
2017-09-29Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type.
2017-09-29When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.
2017-09-29You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness.
2017-09-29You may tap more creatures than necessary to activate a crew ability.

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