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War Room PIP

Other printings of "War Room": PLST #CMR-361 MKC #310 WHO #330 CMR #361 PCMR #361p WHO #533 CMR #716 WHO #921 CLB #929 CMM #1054 PIP #1068 WHO #1124 PRM #86032

Card

id68926
artistDesmuncubic
artistIds20013e2b-0f23-46a3-8c4b-afffa963cb40
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorborderless
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank141
edhrecSaltiness0.05
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorTextA speech to stir the Brothers of Steel, a speech to bring the Enclave to heel, a speech to rouse a robotic ideal.
frameEffectsinverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameWar Room
number1068
originalPrintings
originalReleaseDate
originalText{T}: Add {C}.
{3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
otherFaceIds
power
printingsCLB, CMM, CMR, MKC, PCMR, PIP, PLST, PRM, WHO
promoTypesrelease
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts
subsets
subtypes
supertypes
text{T}: Add {C}.
{3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
toughness
typeLand
typesLand
uuidb99511ee-2aaf-5277-9715-18959b0636d9
variations
watermark
setNameFallout

Identifiers

id68926
cardKingdomEtchedId
cardKingdomFoilId293644
cardKingdomId
cardsphereFoilId118668
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id00b95318-331e-5c45-86b5-8b5b4211d172
mtgoFoilId
mtgoId131551
multiverseId654322
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIda6535fc5-fc35-425a-a8da-2e443b4ac8d2
scryfallIllustrationIde97186d3-449e-4676-963c-8c01b15e2f25
scryfallOracleId71c52bf5-2a5d-488e-8b15-7ef290e4b77d
tcgplayerEtchedProductId
tcgplayerProductId543576
uuidb99511ee-2aaf-5277-9715-18959b0636d9

Legalities

id68926
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidb99511ee-2aaf-5277-9715-18959b0636d9
vintageLegal

Purchase URLs

id68926
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/868a952e6c2b32de
cardmarket
tcgplayerhttps://mtgjson.com/links/e1a6d2e728777ae5
tcgplayerEtched
uuidb99511ee-2aaf-5277-9715-18959b0636d9

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified战情室慷慨演讲,令钢铁兄弟会群情激昂,使英克雷思念情长,让机器共存理念传扬四方。{T}:加{C}。
{3},{T},支付等同于你指挥官标识色中颜色数量的生命:抓一张牌。
654328
FrenchSalle de guerreUn discours pour provoquer les frères de l'Acier, un autre pour mettre l'Enclave au pas, un troisième pour incarner un idéal robotisé.Terrain{T} : Ajoutez {C}.
{3}, {T}, payez un nombre de points de vie égal au nombre de couleurs dans l'identité couleur de vos commandants : Piochez une carte.
654325
GermanKriegskabinettEine Rede, um die Stählerne Bruderschaft aufzuwühlen, die Enklave in die Schranken zu weisen und ein robotisches Ideal zu beschwören.Land{T}: Erzeuge {C}.
{3}, {T}, bezahle Lebenspunkte in Höhe der Anzahl an Farben in der Farbidentität deines Kommandeurs: Ziehe eine Karte.
654323
ItalianSala della GuerraUn discorso per scuotere la Confraternita d'Acciaio, un discorso per sottomettere l'Enclave, un discorso per destare un'ideale robotico.Terra{T}: Aggiungi {C}.
{3}, {T}, Paga punti vita pari al numero di colori nell'identità di colore del tuo comandante: Pesca una carta.
654326
Japanese作戦室ブラザーフッドを呼び起こすスピーチ、エンクレイヴを追い詰めるスピーチ、ロボットの理想を奮い立たせるスピーチ。土地{T}:{C}を加える。
{3}, {T}, あなたのすべての統率者の固有色の中の色の種類数に等しい点数のライフを支払う:カード1枚を引く。
654327
SpanishSala de guerraUn discurso que despierta a la Hermandad del Acero, que reduce el Enclave a cero, que ensalza el ideal robótico verdadero.Tierra{T}: Agrega {C}.
{3}, {T}, pagar una cantidad de vidas igual a la cantidad de colores en la identidad de color de tus comandantes: Roba una carta.
654324

Rulings

datetext
2020-11-10Color identity is set before the game begins and doesn't change during the game, even if your commander is in a hidden zone (like the hand or library) or an effect changes your commander's color.
2020-11-10If you don't have a commander, you can't activate War Room's last ability at all.
2020-11-10If your commander has no colors in its color identity, you pay no life to activate War Room's last ability.

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