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Genesis Storm PZ2

Other printings of "Genesis Storm": C18 #30 PZ2 #70681

Card

id84265
artistMark Poole
artistIdsbfdeaf09-f915-4058-8e8b-bcac3bc43c33
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank12828
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{G}{G}
manaValue6
nameGenesis Storm
number70681
originalPrintings
originalReleaseDate2018-12-06
originalText
otherFaceIds
power
printingsC18, PZ2
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePZ2
side
signature
sourceProducts
subsets
subtypes
supertypes
textWhen you cast this spell, copy it for each time you've cast your commander from the command zone this game.
Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.
toughness
typeSorcery
typesSorcery
uuide957a52b-758d-5f26-b9bf-12dfd66ad6a4
variations
watermark
setNameTreasure Chest

Identifiers

id84265
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id99346496-ba5a-5876-90cc-a5aa48277a37
mtgoFoilId
mtgoId70681
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId767ee81f-d357-49ea-b389-2f6dac0f8e97
scryfallIllustrationId002787b6-9540-4568-9a24-dbd56e91db1e
scryfallOracleId80e72437-0c17-44c0-b0a7-eab075a64569
tcgplayerEtchedProductId
tcgplayerProductId
uuide957a52b-758d-5f26-b9bf-12dfd66ad6a4

Legalities

id84265
alchemy
brawl
commanderLegal
duelBanned
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuide957a52b-758d-5f26-b9bf-12dfd66ad6a4
vintageLegal

Purchase URLs

id84265
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuide957a52b-758d-5f26-b9bf-12dfd66ad6a4

Foreign Data (per language)

No foreign data.

Rulings

datetext
2018-07-13Each Storm’s triggered ability can copy the Storm spell even if that spell is countered before that ability resolves.
2018-07-13Each Storm’s triggered ability counts only how many times you’ve cast your commander from the command zone before that triggered ability resolves. If you cast your commander again later, you won’t get another copy.
2018-07-13Each copy resolves one at a time. Any abilities that trigger on the permanent entering the battlefield resolve before the next copy resolves. The original spell is the last to resolve.
2018-07-13If you choose not to put the nonland permanent card you reveal onto the battlefield, you’ll put it on the bottom of your library with the other cards.
2018-07-13If your commander was countered, that time you cast it still counts.
2018-07-13If your library no longer has any nonland permanent cards, you’ll reveal your library and then put it back in a random order.
2018-07-13The copies are created on the stack, so they’re not “cast.” Abilities that trigger when a player casts a spell (such as the Storm’s ability itself) won’t trigger.
2018-10-05If you have multiple commanders, you’ll copy this spell for each time you’ve cast either of them. For example, if you’ve cast one commander once and one twice, you’ll copy this spell three times.

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