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Defiant Survivor DSK

Card

id28981
artistJessica Fong
artistIds8c8ef7c7-ea98-4ec9-8ea7-5ed6d0357700
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank16010
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"The dark should be scared of me!"
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsManifest, Manifest dread, Survival
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{G}
manaValue3
nameDefiant Survivor
number175
originalPrintings
originalReleaseDate
originalTextSurvival — At the beginning of your second main phase, if Defiant Survivor is tapped, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
otherFaceIds
power3
printingsDSK
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeDSK
side
signature
sourceProducts{'foil': ['463782d5-9d15-559c-a37c-9e919d72ebe1', '6bbb1f46-7361-5b34-9b0f-6dfa733a97bc', '7a171fa2-fe0f-54b8-9fba-6a39e4e296fb', 'b87fe3be-3527-5767-a373-f3dc1cfe35b2'], 'nonfoil': ['7d5dd4cf-c35c-5492-b75e-616995bc5927', 'b87fe3be-3527-5767-a373-f3dc1cfe35b2']}
subsets
subtypesHuman, Survivor
supertypes
textSurvival — At the beginning of your second main phase, if this creature is tapped, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
toughness2
typeCreature — Human Survivor
typesCreature
uuid58ec8774-1f1a-574a-a7c0-5ac51c88acb4
variations
watermark
setNameDuskmourn: House of Horror

Identifiers

id28981
cardKingdomEtchedId
cardKingdomFoilId302495
cardKingdomId301715
cardsphereFoilId126513
cardsphereId126506
deckboxId94422
mcmId788124
mcmMetaId440176
mtgArenaId92263
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id93f4a910-16df-5f78-96e0-d0c5517e82bd
mtgoFoilId
mtgoId130481
multiverseId673580
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId327772f3-5a87-47af-9308-c1119ad2711d
scryfallIllustrationId7661087b-3963-4d5a-8a95-a9bfc2ecdcb6
scryfallOracleId7b62c53a-46a2-4c57-9eab-0c6706795b4e
tcgplayerEtchedProductId
tcgplayerProductId577686
uuid58ec8774-1f1a-574a-a7c0-5ac51c88acb4

Legalities

id28981
alchemyLegal
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid58ec8774-1f1a-574a-a7c0-5ac51c88acb4
vintageLegal

Purchase URLs

id28981
cardKingdomhttps://mtgjson.com/links/e168d84961079296
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/e4bccbdfbf16885b
cardmarkethttps://mtgjson.com/links/c1f52630386a486f
tcgplayerhttps://mtgjson.com/links/76b2ed3640fff463
tcgplayerEtched
uuid58ec8774-1f1a-574a-a7c0-5ac51c88acb4

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchSurvivante provocatrice« L'obscurité devrait avoir peur de moi ! »Créature — humain et survivantSurvie — Au début de votre deuxième phase principale, si la Survivante provocatrice est engagée, manifestez l'effroi. (Regardez les deux cartes du dessus de votre bibliothèque. Mettez l'une d'elles sur le champ de bataille face cachée comme une créature 2/2 et l'autre dans votre cimetière. Retournez-la face visible à tout moment pour son coût de mana si c'est une carte de créature.)674393
GermanTrotzige Überlebende„Die Dunkelheit sollte Angst vor mir haben!"Kreatur — Mensch, ÜberlebenderÜberlebenskunst — Zu Beginn deiner zweiten Hauptphase und falls die Trotzige Überlebende getappt ist, manifestiere das Grauen. (Schaue dir die obersten zwei Karten deiner Bibliothek an. Lege eine davon auf deinen Friedhof und bringe die andere als eine 2/2 Kreatur verdeckt ins Spiel. Decke sie zu einem beliebigen Zeitpunkt für ihre Manakosten auf, falls es eine Kreaturenkarte ist.)673851
ItalianSopravvissuta Spavalda"Il buio dovrebbe avere paura di me!"Creatura — Sopravvissuto UmanoSopravvivenza — All'inizio della tua seconda fase principale, se la Sopravvissuta Spavalda è TAPpata, manifesta angoscia. (Guarda le prime due carte del tuo grimorio. Mettine una sul campo di battaglia a faccia in giù come una creatura 2/2 e l'altra nel tuo cimitero. Se è una carta creatura, girala a faccia in su in qualsiasi momento pagando il suo costo di mana.)674664
Japanese果敢な生存者「闇が私を恐れるべきよ!」クリーチャー — 人間・生存者生存 — あなたの第2メイン・フェイズの開始時に、果敢な生存者がタップ状態である場合、戦慄予示する。(あなたのライブラリーの一番上にあるカード2枚を見る。それらのうち1枚を2/2のクリーチャーとして裏向きで戦場に出し、残りをあなたの墓地に置く。それがクリーチャー・カードなら、そのマナ・コストで、いつでも表向きにしてよい。)674935
SpanishSuperviviente rebelde"¡Es la oscuridad quien debería tener miedo de mí!".Criatura — Superviviente humanoSobrevivir — Al comienzo de tu segunda fase principal, si la Superviviente rebelde está girada, manifiesta miedo. (Mira las dos primeras cartas de tu biblioteca. Pon una de ellas en el campo de batalla boca abajo como una criatura 2/2 y la otra en tu cementerio. Ponla boca arriba en cualquier momento por su coste de maná si es una carta de criatura.)674122

Rulings

datetext
2024-09-20A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments.
2024-09-20Any time you have priority, you can turn a manifested permanent you control face up by revealing that it's a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn't use the stack and can't be responded to.
2024-09-20At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so.
2024-09-20Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature.
2024-09-20Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
2024-09-20If a creature with a survival ability isn't tapped when your second main phase begins, the ability won't trigger at all. You won't be able to tap it during your second main phase in time to have that ability trigger.
2024-09-20If a creature's survival ability triggers but that creature is untapped when the ability begins to resolve, that ability won't do anything.
2024-09-20If a creature's survival ability triggers but the creature leaves the battlefield before the ability resolves, use its tapped or untapped status as it last existed on the battlefield to determine whether or not the ability will do anything.
2024-09-20If a double-faced card is manifested, it will be put onto the battlefield face down. While face down, it can't transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up.
2024-09-20If a face-down creature loses its abilities, it can't be turned face up with a disguise or morph ability because it will no longer have that ability (or the associated cost) once face up.
2024-09-20If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.
2024-09-20If a manifested creature would have disguise or morph if it were face up, you may also turn it face up by paying its disguise or morph cost, as appropriate.
2024-09-20If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it's an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won't trigger, because even though you revealed the card, it never turned face up.
2024-09-20If your library contains only one card when you manifest dread, you'll look at that card and put it onto the battlefield face down. You won't have the option to put it into your graveyard instead. If your library contains no cards when you manifest dread, you won't do anything.
2024-09-20Some cards in the Duskmourn release have abilities that trigger "whenever you manifest dread." In circumstances where you are instructed to manifest dread but can't perform some or all of the steps of manifesting dread (probably because your library has one or fewer cards in it), these abilities will still trigger.
2024-09-20Survival abilities (and other abilities that trigger at the beginning of your second main phase) will trigger at the beginning of the second main phase you take in a turn. They won't trigger during your third, fourth, or other additional main phases in a single turn, if effects somehow cause you to have more than two main phases.
2024-09-20To manifest dread, look at the top two cards of your library. Manifest one (by putting it onto the battlefield face down) and put the other into your graveyard. The card you put onto the battlefield becomes a 2/2 face-down creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant it any characteristics it doesn't have or change the characteristics it does have.
2024-09-20Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
2024-09-20Unlike a face-down creature that was cast using a disguise or morph ability, a manifested creature may still be turned face up after it loses its abilities if it's a creature card.
2024-09-20You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered should remain clear, as well as what ability caused them to be face down. (This includes manifest, disguise, cloak, morph, and a few older effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

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