| id | 53681 |
|---|---|
| artist | Brian Valeza |
| artistIds | bb2a9339-bbe4-445f-9736-3c43379ee076 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 7782 |
| edhrecSaltiness | 0.17 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Enchant, Flash |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {1}{W} |
| manaValue | 2 |
| name | Dog Umbra |
| number | 22 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Flash Enchant creature As long as another player controls enchanted creature, it can't attack or block. Otherwise, Dog Umbra has umbra armor. (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
| otherFaceIds | |
| power | |
| printings | MH3 |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | MH3 |
| side | |
| signature | |
| sourceProducts | {'foil': ['1af73395-a2f4-5cd6-b941-afa07b4821a2', 'e8ab70bf-ab6c-51b0-9f3d-690c882d500f'], 'nonfoil': ['e8ab70bf-ab6c-51b0-9f3d-690c882d500f']} |
| subsets | |
| subtypes | Aura |
| supertypes | |
| text | Flash Enchant creature As long as another player controls enchanted creature, it can't attack or block. Otherwise, this Aura has umbra armor. (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
| toughness | |
| type | Enchantment — Aura |
| types | Enchantment |
| uuid | a3aeec60-595a-5847-a678-3fe0b7f2b95a |
| variations | |
| watermark | |
| setName | Modern Horizons 3 |
| id | 53681 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 296992 |
| cardKingdomId | 296110 |
| cardsphereFoilId | |
| cardsphereId | 121184 |
| deckboxId | 91332 |
| mcmId | 771179 |
| mcmMetaId | 434928 |
| mtgArenaId | 90871 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | a58ac410-6b36-56dc-b486-f277b074f1f0 |
| mtgoFoilId | |
| mtgoId | 126061 |
| multiverseId | 662174 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 8d4ba710-eddb-40ca-b2fe-0e4e778aab9c |
| scryfallIllustrationId | 29796664-ee3e-4215-b45c-ea294263c163 |
| scryfallOracleId | e475c96f-6cf8-4139-92fd-f68ecaae4893 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 552308 |
| uuid | a3aeec60-595a-5847-a678-3fe0b7f2b95a |
| id | 53681 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | a3aeec60-595a-5847-a678-3fe0b7f2b95a |
| vintage | Legal |
| id | 53681 |
|---|---|
| cardKingdom | https://mtgjson.com/links/515f791517c820a7 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/8734bc6c40af5354 |
| cardmarket | https://mtgjson.com/links/431a30be2808af30 |
| tcgplayer | https://mtgjson.com/links/b57e4d1602e42010 |
| tcgplayerEtched | |
| uuid | a3aeec60-595a-5847-a678-3fe0b7f2b95a |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 狗本影 | 结界 — 灵气 | 闪现 结附于生物 只要所结附的生物是由另一位牌手操控,它便不能进行攻击或阻挡。若否,则狗本影具有本影甲异能。(如果所结附的生物将被消灭,则改为移除其上所有伤害并消灭此灵气。) | 663826 | ||
| French | Ombre de chien | Enchantement — aura | Flash Enchanter : créature Tant qu'un autre joueur contrôle la créature enchantée, elle ne peut ni attaquer ni bloquer. Sinon, l'Ombre de chien a l'armure d'ombre. (Si la créature enchantée devait être détruite, à la place, retirez-lui toutes ses blessures et détruisez cette aura.) | 662882 | ||
| German | Schattenhafter Hund | Verzauberung — Aura | Aufblitzen Verzaubert eine Kreatur Solange ein anderer Spieler die verzauberte Kreatur kontrolliert, kann sie nicht angreifen oder blocken. Anderenfalls hat der Schattenhafte Hund Schattenbeistand. (Falls die verzauberte Kreatur zerstört würde, entferne stattdessen allen Schaden von ihr und zerstöre diese Aura.) | 662410 | ||
| Italian | Essenza del Cane | Incantesimo — Aura | Lampo Incanta creatura Fintanto che un altro giocatore controlla la creatura incantata, non può attaccare o bloccare. Altrimenti, l'Essenza del Cane ha armatura essenza. (Se la creatura incantata sta per essere distrutta, rimuovi invece tutto il danno da essa e distruggi quest'Aura.) | 663118 | ||
| Japanese | 犬の陰影 | エンチャント — オーラ | 瞬速 エンチャント(クリーチャー) エンチャントしているクリーチャーをあなたでないプレイヤーがコントロールしているかぎり、それでは攻撃もブロックもできない。そうでないなら、犬の陰影は陰影鎧を持つ。(エンチャントしているクリーチャーが破壊されるなら、代わりにそれが負っているすべてのダメージを取り除いてこのオーラを破壊する。) | 663354 | ||
| Portuguese (Brazil) | Sombra de Cão | Encantamento — Aura | Lampejo Encantar criatura Enquanto outro jogador controlar a criatura encantada, ela não poderá atacar nem bloquear. Caso contrário, Sombra de Cão terá armadura de sombra. (Se a criatura encantada seria destruída, em vez disso, remova todo dano dela e destrua esta Aura.) | 663590 | ||
| Spanish | Umbra de perro | Encantamiento — Aura | Destello. Encantar criatura. Mientras otro jugador controle la criatura encantada, no puede atacar ni bloquear. De lo contrario, la Umbra de perro tiene la habilidad de armadura umbra. (Si la criatura encantada fuera a ser destruida, en vez de eso, remueve todo el daño de ella y destruye esta Aura.) | 662646 |
| date | text |
|---|---|
| 2024-06-07 | Attaching Dog Umbra to a creature another player controls that's already attacking or blocking won't remove that creature from combat. |
| 2024-06-07 | Dog Umbra continuously checks to see whether the controller of the enchanted creature is a different player from the controller of Dog Umbra. If either permanent changes controllers, the effect may change. |
| 2024-06-07 | If a creature enchanted with an Aura that has umbra armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Umbra armor won't do anything because it won't have to. |
| 2024-06-07 | If a creature enchanted with an Aura that has umbra armor would be destroyed by multiple state-based actions at the same time (most likely because a creature with deathtouch has dealt damage to that creature greater than or equal to its toughness), umbra armor's effect will replace all of them and save the creature. |
| 2024-06-07 | If a creature you control is enchanted with multiple Auras that have umbra armor, and the enchanted creature would be destroyed, one of those Auras is destroyed instead—but only one of them. You choose which one because you control the enchanted creature. |
| 2024-06-07 | If a spell or ability says that it would "destroy" a creature enchanted with an Aura that has umbra armor, that spell or ability is what causes the Aura to be destroyed instead. Umbra armor doesn't destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has umbra armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability. |
| 2024-06-07 | If a spell or ability would destroy both an Aura with umbra armor and the creature it's enchanting at the same time, umbra armor's effect will save the enchanted creature from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once. |
| 2024-06-07 | Umbra armor has no effect if the enchanted creature is put into a graveyard for any other reason, such as if it's sacrificed, if the "legend rule" applies to it, or if its toughness is 0 or less. |
| 2024-06-07 | Umbra armor's effect is applied no matter why the enchanted creature would be destroyed: because it's been dealt lethal damage, or because it's being affected by an effect that says to "destroy" it (such as Breathe Your Last). In either case, all damage is removed from the creature and the Aura is destroyed instead. |
| 2024-06-07 | Umbra armor's effect is mandatory. If the enchanted creature would be destroyed, you must remove all damage from it (if it has any) and destroy the Aura that has umbra armor instead. |
| 2024-06-07 | Umbra armor's effect is not regeneration. Specifically, if umbra armor's effect is applied, the enchanted creature does not become tapped and is not removed from combat as a result. Effects that say the enchanted creature can't be regenerated won't prevent umbra armor's effect from being applied. |
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