Other printings of "Eternal Skylord": SCD #49 WAR #49 DRC #76 MIC #99
| id | 100864 |
|---|---|
| artist | Johan Grenier |
| artistIds | 465e38b8-7eed-4d22-a6d2-d3603ee0c00b |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | U |
| colorIndicator | |
| colors | U |
| defense | |
| duelDeck | |
| edhrecRank | 3750 |
| edhrecSaltiness | 0.17 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Amass |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {4}{U} |
| manaValue | 5 |
| name | Eternal Skylord |
| number | 49 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | When Eternal Skylord enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying. |
| otherFaceIds | |
| power | 3 |
| printings | DRC, MIC, SCD, WAR |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | WAR |
| side | |
| signature | |
| sourceProducts | {'foil': ['3020fb4c-6968-514c-81da-09f7f6a907ec', '40463e51-2394-59e1-8a2b-4bcefc7a802b', '822c97c7-59f1-572d-8650-3d5b1a81380e'], 'nonfoil': ['3020fb4c-6968-514c-81da-09f7f6a907ec', '766071ad-6578-526a-8b34-1777b588be07', '822c97c7-59f1-572d-8650-3d5b1a81380e', 'd18e655c-ce0a-50d3-9883-efd20803114a']} |
| subsets | |
| subtypes | Zombie, Wizard |
| supertypes | |
| text | When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying. |
| toughness | 3 |
| type | Creature — Zombie Wizard |
| types | Creature |
| uuid | 6526da20-d411-520b-863d-64604f79b30e |
| variations | |
| watermark | |
| setName | War of the Spark |
| id | 100864 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 224466 |
| cardKingdomId | 224162 |
| cardsphereFoilId | 59192 |
| cardsphereId | 59191 |
| deckboxId | 44196 |
| mcmId | 372003 |
| mcmMetaId | 269417 |
| mtgArenaId | 69500 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 66a34154-2741-541b-ac6e-30b4edbb963e |
| mtgoFoilId | |
| mtgoId | 71704 |
| multiverseId | 460976 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | f5aacfc9-1d45-4250-9abc-698d8941699f |
| scryfallIllustrationId | 486e1360-d01a-4d00-84f1-2d1fde8ed838 |
| scryfallOracleId | 324a30cc-bddd-463c-9f28-c94c93a26780 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 188312 |
| uuid | 6526da20-d411-520b-863d-64604f79b30e |
| id | 100864 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 6526da20-d411-520b-863d-64604f79b30e |
| vintage | Legal |
| id | 100864 |
|---|---|
| cardKingdom | https://mtgjson.com/links/41836d1949748fe2 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/63be464c6eb161f9 |
| cardmarket | https://mtgjson.com/links/de7640eee8dbb527 |
| tcgplayer | https://mtgjson.com/links/17b7c602fe3b4f4d |
| tcgplayerEtched | |
| uuid | 6526da20-d411-520b-863d-64604f79b30e |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 永生空领主 | 生物 ~灵俑/法术师 | 当永生空领主进战场时,囤兵2。(在一个由你操控的军队上放置两个+1/+1指示物。如果你未操控军队,则先派出一个0/0黑色灵俑/军队衍生物。) 由你操控的灵俑衍生物具有飞行异能。 | 463352 | ||
| Chinese Traditional | 永生空領主 | 生物 ~殭屍/魔法師 | 當永生空領主進戰場時,囤兵2。(在一個由你操控的軍隊上放置兩個+1/+1指示物。如果你未操控軍隊,則先派出一個0/0黑色殭屍/軍隊衍生物。) 由你操控的殭屍衍生物具有飛行異能。 | 463616 | ||
| French | Éternel seigneur céleste | Créature : zombie et sorcier | Quand l'Éternel seigneur céleste arrive sur le champ de bataille, amassez 2. (Mettez deux marqueurs +1/+1 sur une armée que vous contrôlez. Si vous n'en contrôlez pas, créez d'abord un jeton de créature 0/0 noire Zombie et Armée.) Les jetons Zombie que vous contrôlez ont le vol. | 461768 | ||
| German | Verewigte Himmelsfürstin | Kreatur — Zombie, Zauberer | Wenn die Verewigte Himmelsfürstin ins Spiel kommt, wende Aufmarsch 2 an. (Lege zwei +1/+1-Marken auf eine Armee, die du kontrollierst. Falls du keine kontrollierst, erzeuge zuerst einen 0/0 schwarzen Zombie-Armee-Kreaturenspielstein.) Zombie-Spielsteine, die du kontrollierst, haben Flugfähigkeit. | 461240 | ||
| Italian | Eterna Signora dei Cieli | Creatura — Mago Zombie | Quando l'Eterna Signora dei Cieli entra nel campo di battaglia, recluta 2. (Metti due segnalini +1/+1 su un Esercito che controlli. Se non ne controlli uno, crea prima una pedina creatura Esercito Zombie 0/0 nera.) Le pedine Zombie che controlli hanno volare. | 462032 | ||
| Japanese | 永遠衆の天空王 | クリーチャー — ゾンビ・ウィザード | 永遠衆の天空王が戦場に出たとき、動員2を行う。(あなたがコントロールしている軍団1体の上に+1/+1カウンターを2個置く。あなたが軍団をコントロールしていないなら、その前に、黒の0/0のゾンビ・軍団・クリーチャー・トークンを1体生成する。) あなたがコントロールしているゾンビ・トークンは飛行を持つ。 | 462296 | ||
| Korean | 영생자 창공군주 | 생물 — 좀비 마법사 | 영생자 창공군주가 전장에 들어올 때, 축적 2를 한다. (당신이 조종하는 군대 한 개에 +1/+1 카운터 두 개를 올려놓는다. 당신이 군대를 조종하고 있지 않다면, 먼저 0/0 흑색 좀비 군대 생물 토큰 한 개를 만든다.) 당신이 조종하는 좀비 토큰들은 비행을 가진다. | 462560 | ||
| Portuguese (Brazil) | Eterna Senhora dos Céus | Criatura — Zumbi Mago | Quando Eterna Senhora dos Céus entrar no campo de batalha, arregimente 2. (Coloque dois marcadores +1/+1 em um Exército que você controla. Se você não controlar um, crie antes uma ficha de criatura preta 0/0 do tipo Zumbi Exército.) As fichas de Zumbi que você controla têm voar. | 462824 | ||
| Russian | Вековечная Владычица Небес | Существо — Зомби Чародей | Когда Вековечная Владычица Небес выходит на поле битвы, используйте Скопище 2. (Положите два жетона +1/+1 на Армию под вашим контролем. Если под вашим контролем нет Армии, то сначала создайте одну фишку существа 0/0 черная Армия Зомби.) У фишек Зомби под вашим контролем есть Полет. | 463088 | ||
| Spanish | Señora de los cielos eterna | Criatura — Hechicero zombie | Cuando la Señora de los cielos eterna entre al campo de batalla, enrola 2. (Pon dos contadores +1/+1 sobre un Ejército que controlas. Si no controlas ninguno, crea primero una ficha de criatura Ejército Zombie negra 0/0.) Las fichas de Zombie que controlas tienen la habilidad de volar. | 461504 |
| date | text |
|---|---|
| 2023-06-16 | Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. If the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army. |
| 2023-06-16 | Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N." |
| 2023-06-16 | If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters. |
| 2023-06-16 | In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Zombies, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Zombie, it becomes a Zombie in addition to its other types. |
| 2023-06-16 | Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason. |
| 2023-06-16 | Some cards that cause you to amass Zombies also provide bonuses to "Zombie tokens." These affect any token that happens to be a Zombie, not just a Zombie Army you've amassed. |
| 2023-06-16 | To amass Zombies N, if you don't control an Army creature, create a 0/0 black Zombie Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already a Zombie, it becomes a Zombie in addition to its other types. |
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