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Eternal Skylord WAR

Other printings of "Eternal Skylord": SCD #49 WAR #49 DRC #76 MIC #99

Card

id100864
artistJohan Grenier
artistIds465e38b8-7eed-4d22-a6d2-d3603ee0c00b
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank3750
edhrecSaltiness0.17
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsAmass
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{U}
manaValue5
nameEternal Skylord
number49
originalPrintings
originalReleaseDate
originalTextWhen Eternal Skylord enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have flying.
otherFaceIds
power3
printingsDRC, MIC, SCD, WAR
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeWAR
side
signature
sourceProducts{'foil': ['3020fb4c-6968-514c-81da-09f7f6a907ec', '40463e51-2394-59e1-8a2b-4bcefc7a802b', '822c97c7-59f1-572d-8650-3d5b1a81380e'], 'nonfoil': ['3020fb4c-6968-514c-81da-09f7f6a907ec', '766071ad-6578-526a-8b34-1777b588be07', '822c97c7-59f1-572d-8650-3d5b1a81380e', 'd18e655c-ce0a-50d3-9883-efd20803114a']}
subsets
subtypesZombie, Wizard
supertypes
textWhen this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have flying.
toughness3
typeCreature — Zombie Wizard
typesCreature
uuid6526da20-d411-520b-863d-64604f79b30e
variations
watermark
setNameWar of the Spark

Identifiers

id100864
cardKingdomEtchedId
cardKingdomFoilId224466
cardKingdomId224162
cardsphereFoilId59192
cardsphereId59191
deckboxId44196
mcmId372003
mcmMetaId269417
mtgArenaId69500
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id66a34154-2741-541b-ac6e-30b4edbb963e
mtgoFoilId
mtgoId71704
multiverseId460976
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf5aacfc9-1d45-4250-9abc-698d8941699f
scryfallIllustrationId486e1360-d01a-4d00-84f1-2d1fde8ed838
scryfallOracleId324a30cc-bddd-463c-9f28-c94c93a26780
tcgplayerEtchedProductId
tcgplayerProductId188312
uuid6526da20-d411-520b-863d-64604f79b30e

Legalities

id100864
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid6526da20-d411-520b-863d-64604f79b30e
vintageLegal

Purchase URLs

id100864
cardKingdomhttps://mtgjson.com/links/41836d1949748fe2
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/63be464c6eb161f9
cardmarkethttps://mtgjson.com/links/de7640eee8dbb527
tcgplayerhttps://mtgjson.com/links/17b7c602fe3b4f4d
tcgplayerEtched
uuid6526da20-d411-520b-863d-64604f79b30e

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified永生空领主生物 ~灵俑/法术师当永生空领主进战场时,囤兵2。(在一个由你操控的军队上放置两个+1/+1指示物。如果你未操控军队,则先派出一个0/0黑色灵俑/军队衍生物。)
由你操控的灵俑衍生物具有飞行异能。
463352
Chinese Traditional永生空領主生物 ~殭屍/魔法師當永生空領主進戰場時,囤兵2。(在一個由你操控的軍隊上放置兩個+1/+1指示物。如果你未操控軍隊,則先派出一個0/0黑色殭屍/軍隊衍生物。)
由你操控的殭屍衍生物具有飛行異能。
463616
FrenchÉternel seigneur célesteCréature : zombie et sorcierQuand l'Éternel seigneur céleste arrive sur le champ de bataille, amassez 2. (Mettez deux marqueurs +1/+1 sur une armée que vous contrôlez. Si vous n'en contrôlez pas, créez d'abord un jeton de créature 0/0 noire Zombie et Armée.)
Les jetons Zombie que vous contrôlez ont le vol.
461768
GermanVerewigte HimmelsfürstinKreatur — Zombie, ZaubererWenn die Verewigte Himmelsfürstin ins Spiel kommt, wende Aufmarsch 2 an. (Lege zwei +1/+1-Marken auf eine Armee, die du kontrollierst. Falls du keine kontrollierst, erzeuge zuerst einen 0/0 schwarzen Zombie-Armee-Kreaturenspielstein.)
Zombie-Spielsteine, die du kontrollierst, haben Flugfähigkeit.
461240
ItalianEterna Signora dei CieliCreatura — Mago ZombieQuando l'Eterna Signora dei Cieli entra nel campo di battaglia, recluta 2. (Metti due segnalini +1/+1 su un Esercito che controlli. Se non ne controlli uno, crea prima una pedina creatura Esercito Zombie 0/0 nera.)
Le pedine Zombie che controlli hanno volare.
462032
Japanese永遠衆の天空王クリーチャー — ゾンビ・ウィザード永遠衆の天空王が戦場に出たとき、動員2を行う。(あなたがコントロールしている軍団1体の上に+1/+1カウンターを2個置く。あなたが軍団をコントロールしていないなら、その前に、黒の0/0のゾンビ・軍団・クリーチャー・トークンを1体生成する。)
あなたがコントロールしているゾンビ・トークンは飛行を持つ。
462296
Korean영생자 창공군주생물 — 좀비 마법사영생자 창공군주가 전장에 들어올 때, 축적 2를 한다. (당신이 조종하는 군대 한 개에 +1/+1 카운터 두 개를 올려놓는다. 당신이 군대를 조종하고 있지 않다면, 먼저 0/0 흑색 좀비 군대 생물 토큰 한 개를 만든다.)
당신이 조종하는 좀비 토큰들은 비행을 가진다.
462560
Portuguese (Brazil)Eterna Senhora dos CéusCriatura — Zumbi MagoQuando Eterna Senhora dos Céus entrar no campo de batalha, arregimente 2. (Coloque dois marcadores +1/+1 em um Exército que você controla. Se você não controlar um, crie antes uma ficha de criatura preta 0/0 do tipo Zumbi Exército.)
As fichas de Zumbi que você controla têm voar.
462824
RussianВековечная Владычица НебесСущество — Зомби ЧародейКогда Вековечная Владычица Небес выходит на поле битвы, используйте Скопище 2. (Положите два жетона +1/+1 на Армию под вашим контролем. Если под вашим контролем нет Армии, то сначала создайте одну фишку существа 0/0 черная Армия Зомби.)
У фишек Зомби под вашим контролем есть Полет.
463088
SpanishSeñora de los cielos eternaCriatura — Hechicero zombieCuando la Señora de los cielos eterna entre al campo de batalla, enrola 2. (Pon dos contadores +1/+1 sobre un Ejército que controlas. Si no controlas ninguno, crea primero una ficha de criatura Ejército Zombie negra 0/0.)
Las fichas de Zombie que controlas tienen la habilidad de volar.
461504

Rulings

datetext
2023-06-16Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. If the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
2023-06-16Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
2023-06-16If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
2023-06-16In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Zombies, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Zombie, it becomes a Zombie in addition to its other types.
2023-06-16Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
2023-06-16Some cards that cause you to amass Zombies also provide bonuses to "Zombie tokens." These affect any token that happens to be a Zombie, not just a Zombie Army you've amassed.
2023-06-16To amass Zombies N, if you don't control an Army creature, create a 0/0 black Zombie Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already a Zombie, it becomes a Zombie in addition to its other types.

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