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Cloudsteel Kirin NEO

Other printings of "Cloudsteel Kirin": NEO #8 PNEO #8p PNEO #8s NEO #364 NEO #435 PRM #97875

Card

id60141
artistJonathan Kuo
artistIdsbabb75bd-4c75-4b13-ad61-c34597ab79ff
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank4376
edhrecSaltiness0.35
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying, Reconfigure
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{W}
manaValue3
nameCloudsteel Kirin
number435
originalPrintings
originalReleaseDate
originalTextFlying
Equipped creature has flying and "You can't lose the game and your opponents can't win the game."
Reconfigure {5}
otherFaceIds
power3
printingsNEO, PNEO, PRM
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeNEO
side
signature
sourceProducts{'foil': ['1a8ee330-7570-5181-a459-410edef3d731'], 'nonfoil': ['1a8ee330-7570-5181-a459-410edef3d731']}
subsets
subtypesEquipment, Kirin
supertypes
textFlying
Equipped creature has flying and "You can't lose the game and your opponents can't win the game."
Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
toughness2
typeArtifact Creature — Equipment Kirin
typesArtifact, Creature
uuid3ec852bd-04bf-57a9-97ab-5f0fc40abaa9
variations1eae8cac-f52e-56ee-970f-85b9a10be3d2, e048edc1-629b-5b28-aa07-3b3a40fa6698
watermark
setNameKamigawa: Neon Dynasty

Identifiers

id60141
cardKingdomEtchedId
cardKingdomFoilId257153
cardKingdomId256413
cardsphereFoilId85451
cardsphereId85440
deckboxId63098
mcmId607632
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb590676b-f3f0-58f2-9b0f-c75808ffc5ff
mtgoFoilId
mtgoId
multiverseId551708
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId5ea33e1d-fa3b-4179-9f94-74bc35cdf088
scryfallIllustrationId0cfe1968-2c0a-4733-8aea-1475385fe845
scryfallOracleIda34a71eb-26a4-4e37-8d3c-a0352bea491b
tcgplayerEtchedProductId
tcgplayerProductId262846
uuid3ec852bd-04bf-57a9-97ab-5f0fc40abaa9

Legalities

id60141
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid3ec852bd-04bf-57a9-97ab-5f0fc40abaa9
vintageLegal

Purchase URLs

id60141
cardKingdomhttps://mtgjson.com/links/af20765c01a22a4a
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/f6561d4be350b2b4
cardmarket
tcgplayerhttps://mtgjson.com/links/446c0a1960b3307b
tcgplayerEtched
uuid3ec852bd-04bf-57a9-97ab-5f0fc40abaa9

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified云钢麒麟神器生物 — 武具/麒麟飞行
佩带此武具的生物具有飞行与「你这盘游戏不会输,对手也不会赢。」
重配{5}
552036
FrenchKirin de nuacierCréature-artefact — équipement et kirinVol
La créature équipée a le vol et « Vous ne pouvez pas perdre la partie et vos adversaires ne peuvent pas la gagner. »
Reconfiguration {5}
551872
GermanWolkenstahl-KirinArtefaktkreatur — Ausrüstung, KirinFliegend
Die ausgerüstete Kreatur hat Flugfähigkeit und „Du kannst die Partie nicht verlieren und deine Gegner können die Partie nicht gewinnen."
Rekonfigurieren {5}
551790
Japanese雲鋼の麒麟アーティファクト・クリーチャー — 装備品・麒麟飛行
装備しているクリーチャーは飛行と「あなたはこのゲームに敗北することができず、対戦相手はこのゲームに勝利することができない。」を持つ。
換装{5}
551954

Rulings

datetext
2022-02-18Although it causes an Equipment to become attached to a creature, reconfigure is not an “equip ability” for the purpose of cards like Fighter Class and Leonin Shikari.
2022-02-18An Equipment creature can never become attached to itself. If an effect tries to do this, nothing happens.
2022-02-18An Equipment creature with reconfigure can be attached to creatures by effects other than its reconfigure ability, such as the activated ability of Brass Squire.
2022-02-18An Equipment doesn't become tapped when the permanent it's attached to becomes tapped. For example, if you attack with a creature that is equipped with Acquisition Octopus, then use reconfigure to unattach Acquisition Octopus after combat, the Octopus will be untapped and could be used to block during your opponent's turn.
2022-02-18As soon as an Equipment creature with reconfigure stops being a creature, any Equipment and Auras with enchant creature abilities become unattached. Auras that can enchant an Equipment that isn't a creature remain attached to it.
2022-02-18Attaching an Equipment with reconfigure to a creature causes that Equipment to stop being a creature until it becomes unattached. It also loses any creature subtypes it had.
2022-02-18If a permanent with reconfigure is somehow still a creature after it becomes attached (perhaps due to an effect like that of March of the Machines), it immediately becomes unattached from the equipped creature.
2022-02-18If an Equipment with reconfigure somehow loses its abilities while it is attached, the effect causing it to not be a creature continues to apply until it becomes unattached.
2022-02-18If you control a creature equipped with Cloudsteel Kirin in a Two-Headed Giant game, your team can't lose the game and the opposing team can't win the game.
2022-02-18If you have 0 or less life while Cloudsteel Kirin is equipped to a creature, activating reconfigure to attach Cloudsteel Kirin to another creature you control doesn't cause you to lose the game. You would lose the game if Cloudsteel Kirin becomes unattached or becomes attached to a creature you don't control.
2022-02-18No game effect can cause you to lose the game or cause any opponent to win the game while you control a creature equipped with Cloudsteel Kirin. It doesn't matter whether you have 0 or less life, you're forced to draw a card while your library is empty, you have ten or more poison counters, you're at the end of your Nine Lives, your opponent is a Triskaidekaphile, or so on. You keep playing.
2022-02-18Other circumstances can still cause you to lose the game. For example, you will lose a game if you concede or if you're penalized with a Game Loss or a Match Loss during a sanctioned tournament due to a tournament rules infraction.
2022-02-18Reconfigure represents two activated abilities. Reconfigure [cost] means “[Cost]: Attach this permanent to another target creature you control. Activate only as a sorcery,” and “[Cost]: Unattach this permanent. Activate only if this permanent is attached to a creature and only as a sorcery.”
2022-02-18Similarly, if an Equipment is tapped, its reconfigure abilities may still be activated and it may still become attached to creatures. Becoming attached doesn't untap it. In most cases, an attached Equipment being tapped won't affect gameplay, but it will be relevant if it becomes unattached again before it untaps.

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