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Felhide Spiritbinder BNG

Card

id12612
artistMathias Kollros
artistIds2ae0dd12-047c-4efb-80d7-bccc3bac5fba
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank11688
edhrecSaltiness0.2
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsInspired
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{R}
manaValue4
nameFelhide Spiritbinder
number96
originalPrintings
originalReleaseDate
originalTextInspired — Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}. If you do, put a token onto the battlefield that's a copy of another target creature except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
otherFaceIds
power3
printingsBNG
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeBNG
side
signature
sourceProducts{'foil': ['16e12027-2acd-5bfa-81e8-ed3bc5381334', 'f1c32ced-7138-5bea-925c-17af5c3ac284'], 'nonfoil': ['16e12027-2acd-5bfa-81e8-ed3bc5381334', 'afb893c9-3880-59af-89ec-c41f7aa9fdea']}
subsets
subtypesMinotaur, Shaman
supertypes
textInspired — Whenever this creature becomes untapped, you may pay {1}{R}. If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
toughness4
typeCreature — Minotaur Shaman
typesCreature
uuidd7adc072-e896-559d-8d68-12b5925e4375
variations
watermark
setNameBorn of the Gods

Identifiers

id12612
cardKingdomEtchedId
cardKingdomFoilId193595
cardKingdomId193339
cardsphereFoilId7493
cardsphereId7494
deckboxId22423
mcmId265724
mcmMetaId209204
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id4629019d-d354-5eab-9d7a-7dcf7fe3eedc
mtgoFoilId51732
mtgoId51731
multiverseId378468
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdbbbbe4ce-d6a6-428d-aeee-1c316f358777
scryfallIllustrationId2da8cd3e-06e8-41c0-ac64-ba8e5bda774f
scryfallOracleId91e3f057-c24f-42b5-8525-74b44bdefc83
tcgplayerEtchedProductId
tcgplayerProductId78845
uuidd7adc072-e896-559d-8d68-12b5925e4375

Legalities

id12612
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuidd7adc072-e896-559d-8d68-12b5925e4375
vintageLegal

Purchase URLs

id12612
cardKingdomhttps://mtgjson.com/links/99f8c9f78a9700af
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/6f8818043a153d4a
cardmarkethttps://mtgjson.com/links/8b4ea5b95166e8ca
tcgplayerhttps://mtgjson.com/links/ef36220df35a3ea7
tcgplayerEtched
uuidd7adc072-e896-559d-8d68-12b5925e4375

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified惊怖通灵师生物~牛头怪/祭师启悟~每当惊怖通灵师成为未横置时,你可以支付{1}{R}。若你如此作,则将一个衍生物放进战场,该衍生物为另一个目标生物之复制品,但额外具有「结界」此类别。它获得敏捷异能。在下一个结束步骤开始时,将它放逐。378633
Chinese Traditional驚怖通靈師生物~牛頭怪/祭師啟悟~每當驚怖通靈師成為未橫置時,你可以支付{1}{R}。若你如此作,則將一個衍生物放進戰場,該衍生物為另一個目標生物之複製品,但額外具有「結界」此類別。它獲得敏捷異能。在下一個結束步驟開始時,將它放逐。378798
FrenchEntrave-esprit FangepeauCréature : minotaure et shamaneInspiration — À chaque fois que l'Entrave-esprit Fangepeau devient dégagé, vous pouvez payer {1}{R}. Si vous faites ainsi, mettez sur le champ de bataille un jeton qui est une copie d'une autre créature ciblée excepté que c'est un enchantement en plus de ses autres types. Il acquiert la célérité. Exilez-le au début de la prochaine étape de fin.379128
GermanSchauderbalg-SeelenbinderKreatur — Minotaurus, SchamaneInspiriert — Immer wenn der Schauderbalg-Seelenbinder enttappt wird, kannst du {1}{R} bezahlen. Falls du dies tust, bringe einen Spielstein ins Spiel, der eine Kopie einer anderen Kreatur deiner Wahl ist, außer dass er zusätzlich zu seinen anderen Typen eine Verzauberung ist. Er erhält Eile. Schicke ihn zu Beginn des nächsten Endsegments ins Exil.378963
ItalianVincolaspiriti VelloirsutoCreatura — Sciamano MinotauroIspirazione — Ogniqualvolta il Vincolaspiriti Velloirsuto viene STAPpato, puoi pagare {1}{R}. Se lo fai, metti sul campo di battaglia una pedina che è una copia di un'altra creatura bersaglio tranne che è un incantesimo in aggiunta agli altri suoi tipi. Ha rapidità. Esiliala all'inizio della prossima sottofase finale.379293
Japanese悪魔の皮の魂結びクリーチャー — ミノタウルス・シャーマン神啓 ― 悪魔の皮の魂結びがアンタップ状態になるたび、他のクリーチャー1体を対象とする。あなたは{1}{R}を支払ってもよい。そうしたなら、それの他のタイプに加えてエンチャントであることを除き、それのコピーであるトークンを1体戦場に出す。そのトークンは速攻を得る。次の終了ステップの開始時に、そのトークンを追放する。379458
Korean썩은가죽 영혼속박자생물 — 미노타우로스 주술사영감 — 썩은가죽 영혼속박자가 언탭될 때마다, 당신은 {1}{R}를 지불할 수 있다. 당신이 그렇게 한다면, 다른 생물 하나를 목표로 정한다. 그 생물의 복사본 토큰 하나를 전장에 놓는다. 그 토큰은 자신의 다른 유형에 더불어 부여마법이다. 그 생물은 신속 능력을 얻는다. 다음 종료단 시작에 그것을 추방한다.379623
Portuguese (Brazil)Vinculador de Espíritos CourovilCriatura — Minotauro XamãInspirado — Toda vez que Vinculador de Espíritos Courovil se torna desvirado, você pode pagar {1}{R}. Se fizer isso, coloque no campo de batalha uma ficha que seja uma cópia de outra criatura alvo, com a exceção de que ela é um encantamento além de seus outros tipos. Ela ganha ímpeto. Exile-a no início da próxima etapa final.379788
RussianСкверношкурый Связыватель ДушСущество — Минотавр ШаманОдухотворение — Каждый раз, когда Скверношкурый Связыватель Душ становится развернутым, вы можете заплатить {1}{R}. Если вы это делаете, положите на поле битвы одну фишку, являющуюся копией другого целевого существа, но при этом она является чарами в дополнение к своим другим типам. Она получает Ускорение. Изгоните ее в начале следующего заключительного шага.379953
SpanishClonaespíritus pielacreCriatura — Chamán minotauroInspiración — Siempre que el Clonaespíritus pielacre se enderece, puedes pagar {1}{R}. Si lo haces, pon en el campo de batalla una ficha que es una copia de otra criatura objetivo, excepto que es un encantamiento además de sus otros tipos. Gana la habilidad de prisa. Exíliala al comienzo del próximo paso final.380118

Rulings

datetext
2014-02-01Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any “as [this permanent] enters the battlefield” or “[this permanent] enters the battlefield with” abilities of the copied creature will also work.
2014-02-01If an inspired ability triggers during your untap step, the ability will be put on the stack at the beginning of your upkeep. If the ability creates one or more token creatures, those creatures won’t be able to attack that turn (unless they gain haste).
2014-02-01If another creature becomes or enters the battlefield as a copy of the token, that creature won’t have haste and you won’t exile it. However, if Felhide Spiritbinder creates multiple tokens due to a replacement effect (like the one Doubling Season creates), each of those tokens will have haste and you’ll exile each of them.
2014-02-01If the copied creature has {X} in its mana cost, X is considered to be zero.
2014-02-01If the copied creature is a token, the token created by Felhide Spiritbinder copies the original characteristics of that token as stated by the effect that put the token onto the battlefield.
2014-02-01If the copied creature is copying something else (for example, if the copied creature is a Clone), then the token enters the battlefield as whatever that creature copied.
2014-02-01If the inspired ability includes an optional cost, you decide whether to pay that cost as the ability resolves. You can do this even if the creature leaves the battlefield in response to the ability.
2014-02-01Inspired abilities don’t trigger when the creature enters the battlefield.
2014-02-01Inspired abilities trigger no matter how the creature becomes untapped: by the turn-based action at the beginning of the untap step or by a spell or ability.
2014-02-01The token copies exactly what was printed on the original creature (except that the copy is also an enchantment) and nothing else (unless that permanent is copying something else or is a token; see below). It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.

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