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Grateful Apparition FIC

Other printings of "Grateful Apparition": PLST #WAR-17 WAR #17 ONC #73 NCC #202 FIC #244 CMM #824

Card

id33822
artistUmiu Geso
artistIds82d81f92-3885-4a0d-8012-8e391a0b9f2e
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank1803
edhrecSaltiness0.26
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying, Proliferate
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue2
nameGrateful Apparition
number244
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power1
printingsCMM, FIC, NCC, ONC, PLST, WAR
promoTypessurgefoil, ffx
rarityuncommon
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeFIC
side
signature
sourceProducts{'foil': ['2269c6b6-f453-55aa-afda-b10b5fd3fc4d'], 'nonfoil': ['ab07bd99-3a88-5fe2-9482-7858fa3abedd']}
subsets
subtypesSpirit
supertypes
textFlying
Whenever this creature deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
toughness1
typeCreature — Spirit
typesCreature
uuidb5f8dc20-95f6-5b2c-a8c2-0e05eeb97bc0
variations
watermark
setNameFinal Fantasy Commander

Identifiers

id33822
cardKingdomEtchedId
cardKingdomFoilId314548
cardKingdomId314473
cardsphereFoilId
cardsphereId137121
deckboxId
mcmId824536
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7f65947a-ffeb-5b68-ab15-05dda8589139
mtgoFoilId
mtgoId140225
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId755e0d2b-9a5e-4a13-b085-13c33e120de0
scryfallIllustrationId89c3b93d-d864-4154-ade4-56282dff80ea
scryfallOracleIdf1b3e0fc-1dc3-4eba-bd54-557f036f5ea9
tcgplayerEtchedProductId
tcgplayerProductId631185
uuidb5f8dc20-95f6-5b2c-a8c2-0e05eeb97bc0

Legalities

id33822
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidb5f8dc20-95f6-5b2c-a8c2-0e05eeb97bc0
vintageLegal

Purchase URLs

id33822
cardKingdomhttps://mtgjson.com/links/8eeb3a824617479d
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/ea842a3186bcbffb
cardmarket
tcgplayerhttps://mtgjson.com/links/c86f0ec7916fa2cf
tcgplayerEtched
uuidb5f8dc20-95f6-5b2c-a8c2-0e05eeb97bc0

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-02-04An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
2023-02-04If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
2023-02-04If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
2023-02-04Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
2023-02-04To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
2023-02-04You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

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