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Dreadhorde Twins WAR

Card

id100948
artistJohannes Voss
artistIds3593dd7e-c547-4a32-81cd-7da725f60118
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank13704
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsAmass
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{R}
manaValue4
nameDreadhorde Twins
number126
originalPrintings
originalReleaseDate
originalTextWhen Dreadhorde Twins enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have trample.
otherFaceIds
power2
printingsWAR
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeWAR
side
signature
sourceProducts{'foil': ['3020fb4c-6968-514c-81da-09f7f6a907ec', '40463e51-2394-59e1-8a2b-4bcefc7a802b', '822c97c7-59f1-572d-8650-3d5b1a81380e'], 'nonfoil': ['3020fb4c-6968-514c-81da-09f7f6a907ec', '5987a43b-1497-5004-ba30-b6b3d4b3afee', '766071ad-6578-526a-8b34-1777b588be07', '822c97c7-59f1-572d-8650-3d5b1a81380e']}
subsets
subtypesZombie, Jackal, Warrior
supertypes
textWhen this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have trample.
toughness2
typeCreature — Zombie Jackal Warrior
typesCreature
uuid7db415c9-fd0a-509b-a5a8-44da6b18e496
variations
watermark
setNameWar of the Spark

Identifiers

id100948
cardKingdomEtchedId
cardKingdomFoilId224519
cardKingdomId224220
cardsphereFoilId59175
cardsphereId59176
deckboxId44250
mcmId372181
mcmMetaId269523
mtgArenaId69577
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idbf3b5989-dbe0-5ba4-aac3-300aae2c8c2d
mtgoFoilId
mtgoId71858
multiverseId461053
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId82017bf6-352f-4e81-8fd5-c1b0daf05b01
scryfallIllustrationId8b3c882b-e44b-401a-9323-04f4353c2961
scryfallOracleId4fbb8e03-22f1-4171-88e9-877244e25613
tcgplayerEtchedProductId
tcgplayerProductId188489
uuid7db415c9-fd0a-509b-a5a8-44da6b18e496

Legalities

id100948
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid7db415c9-fd0a-509b-a5a8-44da6b18e496
vintageLegal

Purchase URLs

id100948
cardKingdomhttps://mtgjson.com/links/997e28610e16afc5
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/31eb2b1eaffb1ff3
cardmarkethttps://mtgjson.com/links/aa4588d02adacf01
tcgplayerhttps://mtgjson.com/links/c7de63a1ad212dc5
tcgplayerEtched
uuid7db415c9-fd0a-509b-a5a8-44da6b18e496

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified震惧军双子生物 ~灵俑/豺狼/战士当震惧军双子进战场时,囤兵2。(在一个由你操控的军队上放置两个+1/+1指示物。如果你未操控军队,则先派出一个0/0黑色灵俑/军队衍生物。)
由你操控的灵俑衍生物具有践踏异能。
463429
Chinese Traditional震懼軍雙子生物 ~殭屍/豺狼/戰士當震懼軍雙子進戰場時,囤兵2。(在一個由你操控的軍隊上放置兩個+1/+1指示物。如果你未操控軍隊,則先派出一個0/0黑色殭屍/軍隊衍生物。)
由你操控的殭屍衍生物具有踐踏異能。
463693
FrenchJumeaux de la Horde de l'effroiCréature : zombie et chacal et guerrierQuand les Jumeaux de la Horde de l'effroi arrivent sur le champ de bataille, amassez 2. (Mettez deux marqueurs +1/+1 sur une armée que vous contrôlez. Si vous n'en contrôlez pas, créez d'abord un jeton de créature 0/0 noire Zombie et Armée.)
Les jetons Zombie que vous contrôlez ont le piétinement.
461845
GermanSchreckenshorde-ZwillingeKreatur — Zombie, Schakal, KriegerWenn die Schreckenshorde-Zwillinge ins Spiel kommen, wende Aufmarsch 2 an. (Lege zwei +1/+1-Marken auf eine Armee, die du kontrollierst. Falls du keine kontrollierst, erzeuge zuerst einen 0/0 schwarzen Zombie-Armee-Kreaturenspielstein.)
Zombie-Spielsteine, die du kontrollierst, verursachen Trampelschaden.
461317
ItalianGemelli dell'Orda AtroceCreatura — Guerriero Sciacallo ZombieQuando i Gemelli dell'Orda Atroce entrano nel campo di battaglia, recluta 2. (Metti due segnalini +1/+1 su un Esercito che controlli. Se non ne controlli uno, crea prima una pedina creatura Esercito Zombie 0/0 nera.)
Le pedine Zombie che controlli hanno travolgere.
462109
Japanese戦慄衆の双子クリーチャー — ゾンビ・ジャッカル・戦士戦慄衆の双子が戦場に出たとき、動員2を行う。(あなたがコントロールしている軍団1体の上に+1/+1カウンターを2個置く。あなたが軍団をコントロールしていないなら、その前に、黒の0/0のゾンビ・軍団・クリーチャー・トークンを1体生成する。)
あなたがコントロールしているゾンビ・トークンはトランプルを持つ。
462373
Korean공포군단 쌍둥이생물 — 좀비 자칼 전사공포군단 쌍둥이가 전장에 들어올 때, 축적 2를 한다. (당신이 조종하는 군대 한 개에 +1/+1 카운터 두 개를 올려놓는다. 당신이 군대를 조종하고 있지 않다면, 먼저 0/0 흑색 좀비 군대 생물 토큰 한 개를 만든다.)
당신이 조종하는 좀비 토큰들은 돌진을 가진다.
462637
Portuguese (Brazil)Gêmeos da Horda MedonhaCriatura — Zumbi Chacal GuerreiroQuando Gêmeos da Horda Medonha entrar no campo de batalha, arregimente 2. (Coloque dois marcadores +1/+1 em um Exército que você controla. Se você não controlar um, crie antes uma ficha de criatura preta 0/0 do tipo Zumbi Exército.)
As fichas de Zumbi que você controla têm atropelar.
462901
RussianБлизнецы Орды УжасаСущество — Зомби Шакал ВоинКогда Близнецы Орды Ужаса выходят на поле битвы, используйте Скопище 2. (Положите два жетона +1/+1 на Армию под вашим контролем. Если под вашим контролем нет Армии, то сначала создайте одну фишку существа 0/0 черная Армия Зомби.)
У фишек Зомби под вашим контролем есть Пробивной удар.
463165
SpanishMellizos de la Horda del TerrorCriatura — Guerrero chacal zombieCuando los Mellizos de la Horda del Terror entren al campo de batalla, enrola 2. (Pon dos contadores +1/+1 sobre un Ejército que controlas. Si no controlas ninguno, crea primero una ficha de criatura Ejército Zombie negra 0/0.)
Las fichas de Zombie que controlas tienen la habilidad de arrollar.
461581

Rulings

datetext
2023-06-16Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. If the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
2023-06-16Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
2023-06-16If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
2023-06-16In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Zombies, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Zombie, it becomes a Zombie in addition to its other types.
2023-06-16Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
2023-06-16Some cards that cause you to amass Zombies also provide bonuses to "Zombie tokens." These affect any token that happens to be a Zombie, not just a Zombie Army you've amassed.
2023-06-16To amass Zombies N, if you don't control an Army creature, create a 0/0 black Zombie Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already a Zombie, it becomes a Zombie in addition to its other types.

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