| id | 100948 |
|---|---|
| artist | Johannes Voss |
| artistIds | 3593dd7e-c547-4a32-81cd-7da725f60118 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | 13704 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Amass |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{R} |
| manaValue | 4 |
| name | Dreadhorde Twins |
| number | 126 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | When Dreadhorde Twins enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have trample. |
| otherFaceIds | |
| power | 2 |
| printings | WAR |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | WAR |
| side | |
| signature | |
| sourceProducts | {'foil': ['3020fb4c-6968-514c-81da-09f7f6a907ec', '40463e51-2394-59e1-8a2b-4bcefc7a802b', '822c97c7-59f1-572d-8650-3d5b1a81380e'], 'nonfoil': ['3020fb4c-6968-514c-81da-09f7f6a907ec', '5987a43b-1497-5004-ba30-b6b3d4b3afee', '766071ad-6578-526a-8b34-1777b588be07', '822c97c7-59f1-572d-8650-3d5b1a81380e']} |
| subsets | |
| subtypes | Zombie, Jackal, Warrior |
| supertypes | |
| text | When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have trample. |
| toughness | 2 |
| type | Creature — Zombie Jackal Warrior |
| types | Creature |
| uuid | 7db415c9-fd0a-509b-a5a8-44da6b18e496 |
| variations | |
| watermark | |
| setName | War of the Spark |
| id | 100948 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 224519 |
| cardKingdomId | 224220 |
| cardsphereFoilId | 59175 |
| cardsphereId | 59176 |
| deckboxId | 44250 |
| mcmId | 372181 |
| mcmMetaId | 269523 |
| mtgArenaId | 69577 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | bf3b5989-dbe0-5ba4-aac3-300aae2c8c2d |
| mtgoFoilId | |
| mtgoId | 71858 |
| multiverseId | 461053 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 82017bf6-352f-4e81-8fd5-c1b0daf05b01 |
| scryfallIllustrationId | 8b3c882b-e44b-401a-9323-04f4353c2961 |
| scryfallOracleId | 4fbb8e03-22f1-4171-88e9-877244e25613 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 188489 |
| uuid | 7db415c9-fd0a-509b-a5a8-44da6b18e496 |
| id | 100948 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 7db415c9-fd0a-509b-a5a8-44da6b18e496 |
| vintage | Legal |
| id | 100948 |
|---|---|
| cardKingdom | https://mtgjson.com/links/997e28610e16afc5 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/31eb2b1eaffb1ff3 |
| cardmarket | https://mtgjson.com/links/aa4588d02adacf01 |
| tcgplayer | https://mtgjson.com/links/c7de63a1ad212dc5 |
| tcgplayerEtched | |
| uuid | 7db415c9-fd0a-509b-a5a8-44da6b18e496 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 震惧军双子 | 生物 ~灵俑/豺狼/战士 | 当震惧军双子进战场时,囤兵2。(在一个由你操控的军队上放置两个+1/+1指示物。如果你未操控军队,则先派出一个0/0黑色灵俑/军队衍生物。) 由你操控的灵俑衍生物具有践踏异能。 | 463429 | ||
| Chinese Traditional | 震懼軍雙子 | 生物 ~殭屍/豺狼/戰士 | 當震懼軍雙子進戰場時,囤兵2。(在一個由你操控的軍隊上放置兩個+1/+1指示物。如果你未操控軍隊,則先派出一個0/0黑色殭屍/軍隊衍生物。) 由你操控的殭屍衍生物具有踐踏異能。 | 463693 | ||
| French | Jumeaux de la Horde de l'effroi | Créature : zombie et chacal et guerrier | Quand les Jumeaux de la Horde de l'effroi arrivent sur le champ de bataille, amassez 2. (Mettez deux marqueurs +1/+1 sur une armée que vous contrôlez. Si vous n'en contrôlez pas, créez d'abord un jeton de créature 0/0 noire Zombie et Armée.) Les jetons Zombie que vous contrôlez ont le piétinement. | 461845 | ||
| German | Schreckenshorde-Zwillinge | Kreatur — Zombie, Schakal, Krieger | Wenn die Schreckenshorde-Zwillinge ins Spiel kommen, wende Aufmarsch 2 an. (Lege zwei +1/+1-Marken auf eine Armee, die du kontrollierst. Falls du keine kontrollierst, erzeuge zuerst einen 0/0 schwarzen Zombie-Armee-Kreaturenspielstein.) Zombie-Spielsteine, die du kontrollierst, verursachen Trampelschaden. | 461317 | ||
| Italian | Gemelli dell'Orda Atroce | Creatura — Guerriero Sciacallo Zombie | Quando i Gemelli dell'Orda Atroce entrano nel campo di battaglia, recluta 2. (Metti due segnalini +1/+1 su un Esercito che controlli. Se non ne controlli uno, crea prima una pedina creatura Esercito Zombie 0/0 nera.) Le pedine Zombie che controlli hanno travolgere. | 462109 | ||
| Japanese | 戦慄衆の双子 | クリーチャー — ゾンビ・ジャッカル・戦士 | 戦慄衆の双子が戦場に出たとき、動員2を行う。(あなたがコントロールしている軍団1体の上に+1/+1カウンターを2個置く。あなたが軍団をコントロールしていないなら、その前に、黒の0/0のゾンビ・軍団・クリーチャー・トークンを1体生成する。) あなたがコントロールしているゾンビ・トークンはトランプルを持つ。 | 462373 | ||
| Korean | 공포군단 쌍둥이 | 생물 — 좀비 자칼 전사 | 공포군단 쌍둥이가 전장에 들어올 때, 축적 2를 한다. (당신이 조종하는 군대 한 개에 +1/+1 카운터 두 개를 올려놓는다. 당신이 군대를 조종하고 있지 않다면, 먼저 0/0 흑색 좀비 군대 생물 토큰 한 개를 만든다.) 당신이 조종하는 좀비 토큰들은 돌진을 가진다. | 462637 | ||
| Portuguese (Brazil) | Gêmeos da Horda Medonha | Criatura — Zumbi Chacal Guerreiro | Quando Gêmeos da Horda Medonha entrar no campo de batalha, arregimente 2. (Coloque dois marcadores +1/+1 em um Exército que você controla. Se você não controlar um, crie antes uma ficha de criatura preta 0/0 do tipo Zumbi Exército.) As fichas de Zumbi que você controla têm atropelar. | 462901 | ||
| Russian | Близнецы Орды Ужаса | Существо — Зомби Шакал Воин | Когда Близнецы Орды Ужаса выходят на поле битвы, используйте Скопище 2. (Положите два жетона +1/+1 на Армию под вашим контролем. Если под вашим контролем нет Армии, то сначала создайте одну фишку существа 0/0 черная Армия Зомби.) У фишек Зомби под вашим контролем есть Пробивной удар. | 463165 | ||
| Spanish | Mellizos de la Horda del Terror | Criatura — Guerrero chacal zombie | Cuando los Mellizos de la Horda del Terror entren al campo de batalla, enrola 2. (Pon dos contadores +1/+1 sobre un Ejército que controlas. Si no controlas ninguno, crea primero una ficha de criatura Ejército Zombie negra 0/0.) Las fichas de Zombie que controlas tienen la habilidad de arrollar. | 461581 |
| date | text |
|---|---|
| 2023-06-16 | Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. If the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army. |
| 2023-06-16 | Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N." |
| 2023-06-16 | If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters. |
| 2023-06-16 | In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Zombies, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Zombie, it becomes a Zombie in addition to its other types. |
| 2023-06-16 | Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason. |
| 2023-06-16 | Some cards that cause you to amass Zombies also provide bonuses to "Zombie tokens." These affect any token that happens to be a Zombie, not just a Zombie Army you've amassed. |
| 2023-06-16 | To amass Zombies N, if you don't control an Army creature, create a 0/0 black Zombie Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already a Zombie, it becomes a Zombie in addition to its other types. |
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