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Flux Channeler CMM

Other printings of "Flux Channeler": PLST #WAR-52 WAR #52 CMM #847

Card

id21369
artistHeonhwa Choe
artistIdsce415f9e-8a20-4d64-bcba-2b1b7e94012e
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank1181
edhrecSaltiness0.51
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText"Inform our allies in the Tenth and throw the circuit. It's about to get weird."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsProliferate
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{U}
manaValue3
nameFlux Channeler
number847
originalPrintings
originalReleaseDate
originalTextWhenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
otherFaceIds
power2
printingsCMM, PLST, WAR
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCMM
side
signature
sourceProducts{'nonfoil': ['b1dc7b0f-2d84-52cc-85f6-b7498d5132c8']}
subsets
subtypesHuman, Wizard
supertypes
textWhenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
toughness2
typeCreature — Human Wizard
typesCreature
uuid689de23c-4c45-5472-84cf-5c6e65b4b889
variations
watermark
setNameCommander Masters

Identifiers

id21369
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId280188
cardsphereFoilId
cardsphereId105751
deckboxId81123
mcmId722982
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id414cb5bf-f13b-521f-81ca-6e03845fd062
mtgoFoilId
mtgoId114035
multiverseId625252
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId3c520263-6bad-4521-ba9e-192ca8223b07
scryfallIllustrationIddf103fac-6d87-4a15-9f70-d9d5d035fb2b
scryfallOracleId83874e60-291b-47a7-ba9f-69437fa7e3c7
tcgplayerEtchedProductId
tcgplayerProductId505759
uuid689de23c-4c45-5472-84cf-5c6e65b4b889

Legalities

id21369
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid689de23c-4c45-5472-84cf-5c6e65b4b889
vintageLegal

Purchase URLs

id21369
cardKingdomhttps://mtgjson.com/links/23e3da97ed21fbc9
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/8368882e54e98272
tcgplayerEtched
uuid689de23c-4c45-5472-84cf-5c6e65b4b889

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchCanaliseuse de flux« Informez nos alliés dans la Dixième et activez le circuit. Il va se passer des choses bizarres. »Créature — humain et sorcierÀ chaque fois que vous lancez un sort non-créature, proliférez. (Choisissez n'importe quel nombre de permanents et/ou de joueurs, puis donnez-leur à chacun un autre marqueur de chaque sorte déjà présente.)625766
GermanFlux-Kanalisatorin„Informiert unsere Freunde im Zehnten und schließt den Kreis. Jetzt wird es interessant."Kreatur — Mensch, ZaubererImmer wenn du einen Nichtkreatur-Zauberspruch wirkst, führe Wucherung durch. (Bestimme eine beliebige Anzahl an bleibenden Karten und/oder Spielern und gib ihnen dann von jeder Sorte Marke, die dort bereits liegt, eine weitere Marke.)625509
Japanese流束の媒介者「第10管区の仲間に連絡して回路を切り替えて。様子が変よ。」クリーチャー — 人間・ウィザードあなたがクリーチャーでない呪文1つを唱えるたび、増殖を行う。(望む数のパーマネントやプレイヤーを選び、その後すでにそこにあるカウンター1種類につき、そのカウンターをもう1個与える。)626023

Rulings

datetext
2019-05-03Flux Channeler's ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
2023-02-04An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
2023-02-04If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
2023-02-04If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
2023-02-04Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
2023-02-04To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
2023-02-04You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

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