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Odric, Lunarch Marshal INR

Other printings of "Odric, Lunarch Marshal": PLST #DMC-103 PLST #SOI-31 PSOI #31s SOI #31 INR #36 SIR #39 C20 #95 DMC #103 INR #298 CMR #379

Card

id39130
artistCynthia Sheppard
artistIds9dfbdd58-65e6-40cf-951a-80e141061939
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorborderless
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank1388
edhrecSaltiness0.42
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary, inverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{3}{W}
manaValue4
nameOdric, Lunarch Marshal
number298
originalPrintings
originalReleaseDate
originalTextAt the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
otherFaceIds
power3
printingsC20, CMR, DMC, INR, PLST, PSOI, SIR, SOI
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeINR
side
signature
sourceProducts{'foil': ['8bcd37b6-2de4-58df-92c4-f02347019974', 'aa881877-0957-5365-9e1c-4072401de752'], 'nonfoil': ['8bcd37b6-2de4-58df-92c4-f02347019974', 'aa881877-0957-5365-9e1c-4072401de752']}
subsets
subtypesHuman, Soldier
supertypesLegendary
textAt the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
toughness3
typeLegendary Creature — Human Soldier
typesCreature
uuid0d3654d8-bbae-5354-9503-8b9b82cb691f
variations1ece6de3-fa0b-57a4-bcb9-1bf17e678cbe
watermark
setNameInnistrad Remastered

Identifiers

id39130
cardKingdomEtchedId
cardKingdomFoilId308694
cardKingdomId308193
cardsphereFoilId132027
cardsphereId132000
deckboxId
mcmId805890
mcmMetaId222158
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide2b9fa44-88ac-53fa-a7b9-f5c7ff510627
mtgoFoilId
mtgoId135308
multiverseId685664
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId12e4f93c-6daf-458e-aa5a-26844c54bfdd
scryfallIllustrationIdedd02f35-3e18-43f1-8e2a-5872e88c4abe
scryfallOracleIdbad76170-c773-4be5-9457-20dc9f745cb4
tcgplayerEtchedProductId
tcgplayerProductId609854
uuid0d3654d8-bbae-5354-9503-8b9b82cb691f

Legalities

id39130
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid0d3654d8-bbae-5354-9503-8b9b82cb691f
vintageLegal

Purchase URLs

id39130
cardKingdomhttps://mtgjson.com/links/4ffbf099510b35cc
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/f324cc95b57e2ba1
cardmarkethttps://mtgjson.com/links/efc1a21cbd20b197
tcgplayerhttps://mtgjson.com/links/2c982df7aaaf68b2
tcgplayerEtched
uuid0d3654d8-bbae-5354-9503-8b9b82cb691f

Foreign Data (per language)

No foreign data.

Rulings

datetext
2016-04-08Multiple instances of any of the abilities Odric can grant your creatures are redundant.
2016-04-08Odric's ability triggers at the beginning of each combat, not just combat on your turn, whether or not any creatures you control have any of the listed abilities. If a creature gains one of the listed abilities before Odric's triggered ability resolves, perhaps due to another ability that triggered at the beginning of combat, then creatures you control will gain that ability.
2016-04-08The set of creatures affected by Odric's ability and how they are affected is determined as the ability resolves. Creatures you begin to control later in the turn won't gain any abilities or cause creatures to gain new abilities, and the abilities gained won't change even if every creature that normally had the abilities leaves the battlefield.
2020-01-24If one of those creatures has one or more variants of the listed keywords (for example, hexproof from white), creatures you control gain those specific variants.

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