← Back Card Profile (by Name)

Ghost Quarter HA2

Other printings of "Ghost Quarter": PLST #CM2-253 PLST #DIS-173 TD0 #A128 HA2 #22 MD1 #26 MB2 #109 DIS #173 ISD #240 CMA #251 CM2 #253 C15 #285 C14 #298 LTC #314 SLD #468 SLD #679

Card

id36632
artistPeter Mohrbacher
artistIdsc8f27311-46a5-4eaf-9b2e-d660ed1db649
asciiName
attractionLights
availabilityarena
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank653
edhrecSaltiness0.38
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameGhost Quarter
number22
originalPrintings
originalReleaseDate
originalText{T}: Add {C}.
{T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library.
otherFaceIds
power
printingsC14, C15, CM2, CMA, DIS, HA2, ISD, LTC, MB2, MD1, PLST, SLD, TD0
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeHA2
side
signature
sourceProducts
subsets
subtypes
supertypes
text{T}: Add {C}.
{T}, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
toughness
typeLand
typesLand
uuidde2e029e-dec6-5956-8cc5-88a86f9e9ae2
variations
watermark
setNameHistoric Anthology 2

Identifiers

id36632
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId42294
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id5fe96f08-c6a7-5fc2-a60e-b82521091ee9
mtgoFoilId
mtgoId
multiverseId547387
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId9c957d63-1d4b-4f99-b123-bb00f8378aa3
scryfallIllustrationId0b1b6a53-76d8-4823-bd99-caa81431d94d
scryfallOracleId2ec4288e-34c6-4831-a2c0-ba1ca1d9d1dc
tcgplayerEtchedProductId
tcgplayerProductId
uuidde2e029e-dec6-5956-8cc5-88a86f9e9ae2

Legalities

id36632
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timelessLegal
uuidde2e029e-dec6-5956-8cc5-88a86f9e9ae2
vintageLegal

Purchase URLs

id36632
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuidde2e029e-dec6-5956-8cc5-88a86f9e9ae2

Foreign Data (per language)

No foreign data.

Rulings

datetext
2006-05-01If you target Ghost Quarter with its own ability, the ability won't resolve because its target is no longer on the battlefield. You won't get to search for a land card.
2011-09-22If the targeted land is an illegal target by the time Ghost Quarter's ability resolves, it won't resolve and none of its effects will happen. The land's controller won't get to search for a basic land card.
2013-07-01The target land's controller gets to search for a basic land card even if that land wasn't destroyed by Ghost Quarter's ability. This may happen because the land has indestructible or because it was regenerated.

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