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Jorn, God of Winter // Kaldring, the Rimestaff PRM

Other printings of "Jorn, God of Winter // Kaldring, the Rimestaff": KHM #179 KHM #179 PKHM #179s PKHM #179s KHM #317 KHM #317 PRM #88350 PRM #88350

Card

id79536
artistWolfSkullJack
artistIdse3e7e24b-c62f-4eff-acc2-ebd3a85c3d60
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityB, G, U
colorIndicator
colorsB, U
defense
duelDeck
edhrecRank11712
edhrecSaltiness0.4
faceConvertedManaCost3
faceFlavorName
faceManaValue3
faceNameKaldring, the Rimestaff
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutmodal_dfc
leadershipSkills
life
loyalty
manaCost{1}{U}{B}
manaValue3
nameJorn, God of Winter // Kaldring, the Rimestaff
number88350
originalPrintings
originalReleaseDate2021-02-28
originalText
otherFaceIds02b8ed82-be16-57fd-9413-32bfda7f286a
power
printingsKHM, PKHM, PRM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePRM
sideb
signature
sourceProducts
subsets
subtypes
supertypesLegendary, Snow
text{T}: You may play target snow permanent card from your graveyard this turn. If you do, it enters tapped.
toughness
typeLegendary Snow Artifact
typesArtifact
uuidec7c6503-a3ee-559f-8dd1-1eae2f954637
variations
watermark
setNameMagic Online Promos

Identifiers

id79536
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id778f01f0-03ad-507d-b6d8-5783d3c374a5
mtgoFoilId
mtgoId88350
multiverseId
scryfallCardBackId
scryfallIde17e81ab-b33a-4ad1-89fb-941a19bf4e8e
scryfallIllustrationId2b62fe5f-1130-45e9-815f-a817945bccdf
scryfallOracleIdbd43b485-e42e-4c20-adcb-799b0ce18a59
tcgplayerEtchedProductId
tcgplayerProductId
uuidec7c6503-a3ee-559f-8dd1-1eae2f954637

Legalities

id79536
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidec7c6503-a3ee-559f-8dd1-1eae2f954637
vintageLegal

Purchase URLs

id79536
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuidec7c6503-a3ee-559f-8dd1-1eae2f954637

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-02-05A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
2021-02-05A snow permanent card is any artifact, creature, enchantment, land, or planeswalker card with the supertype snow.
2021-02-05Even though you may play the card, it isn't in your hand, so you can't, for example, discard it or foretell it.
2021-02-05If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
2021-02-05If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.
2021-02-05If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.
2021-02-05If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.
2021-02-05If you don't end up playing the card, it remains in your graveyard. You can't play it on future turns unless you target it again with Kaldring's ability (or something else lets you play it).
2021-02-05In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
2021-02-05Jorn's triggered ability will untap Jorn itself.
2021-02-05Snow is a supertype, not a card type. It has no rules meaning or function by itself, but spells and abilities may refer to it.
2021-02-05Snow isn't a type of mana. If an effect says you may spend mana as though it were any type, you can't pay for {S} using mana that wasn't produced by a snow source.
2021-02-05Some cards have additional effects for each {S} spent to cast them. You can cast these spells even if you don't spend any snow mana to cast them; their additional effects simply won't do anything.
2021-02-05The Kaldheim set doesn't have any cards with mana costs that include {S}, but some previous sets do. If an effect says such a spell costs {1} less to cast, that reduction doesn't apply to any {S} costs. This is also true for activated abilities that include {S} in their activation costs and effects that reduce those costs.
2021-02-05The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
2021-02-05The {S} symbol is a generic mana symbol. It represents a cost that can be paid by one mana that was produced by a snow source. That mana can be any color or colorless.
2021-02-05There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.
2021-02-05To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.
2021-02-05You don't play the card as Kaldring's activated ability is resolving; rather, that ability gives you permission to play that card that turn. You must follow the normal timing permissions and restrictions for the card when you play it. To play a land this way, you must have a land play available. Notably, if you activate Kaldring's ability during an opponent's turn, you won't be able to cast a spell that way unless it has flash and you won't be able to play a land that way at all.
2021-02-05You'll still pay all costs to cast a spell this way, including any additional costs. You may also pay alternative costs if any are available.

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