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Gríma Wormtongue SLD

Other printings of "Gríma Wormtongue": LTR #88 LTR #539 SLD #734

Card

id88896
artistBakshi Productions
artistIds8dafa562-02c6-4289-b1eb-5bde7e5fd813
asciiNameGrima Wormtongue
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank8531
edhrecSaltiness0.31
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsAmass
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{2}{B}
manaValue3
nameGríma Wormtongue
number734
originalPrintings
originalReleaseDate2023-08-29
originalText
otherFaceIds
power1
printingsLTR, SLD
promoTypessldbonus
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeSLD
side
signature
sourceProducts{'foil': ['97998922-6ef2-5d02-9415-6cf409ac57fd'], 'nonfoil': ['59cfd975-44a8-5ba2-af52-b83c3d635aa8']}
subsetsSecret Lair Bonus cards
subtypesHuman, Advisor
supertypesLegendary
textYour opponents can't gain life.
{T}, Sacrifice another creature: Target player loses 1 life. If the sacrificed creature was legendary, amass Orcs 2.
toughness4
typeLegendary Creature — Human Advisor
typesCreature
uuid3aae9350-6a5e-5fdb-8527-35a2238959fa
variations
watermark
setNameSecret Lair Drop

Identifiers

id88896
cardKingdomEtchedId
cardKingdomFoilId298763
cardKingdomId298762
cardsphereFoilId110638
cardsphereId110637
deckboxId82901
mcmId741576
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ida8589e7c-3614-561a-a521-c472352999bb
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb2731d3c-48be-46d1-8fb3-13a99ac380b4
scryfallIllustrationIda38938f5-2ab4-41af-b38b-0979ad17fef5
scryfallOracleId8f98806e-c6b7-44af-b436-88acf36d25ec
tcgplayerEtchedProductId
tcgplayerProductId515289
uuid3aae9350-6a5e-5fdb-8527-35a2238959fa

Legalities

id88896
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid3aae9350-6a5e-5fdb-8527-35a2238959fa
vintageLegal

Purchase URLs

id88896
cardKingdomhttps://mtgjson.com/links/fb1c89a22a0de99c
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/94ca362b9a05ddab
cardmarket
tcgplayerhttps://mtgjson.com/links/2033e915c1443d1d
tcgplayerEtched
uuid3aae9350-6a5e-5fdb-8527-35a2238959fa

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-06-16Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
2023-06-16Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
2023-06-16Gríma Wormtongue's activated ability checks whether the sacrificed creature was legendary as it last existed on the battlefield. It doesn't matter whether or not it's legendary in the graveyard.
2023-06-16If an effect says to set an opponent's life total to a number that's higher than the opponent's current life total while Gríma Wormtongue is on the battlefield, the player's life total doesn't change.
2023-06-16If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
2023-06-16In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.
2023-06-16Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
2023-06-16Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.
2023-06-16Spells and abilities that cause opponents to gain life still resolve while Gríma Wormtongue is on the battlefield. No opponent will gain life, but any other effects of that spell or ability will still happen.
2023-06-16To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.

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