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Hanweir Battlements // Hanweir, the Writhing Township EMN

Other printings of "Hanweir Battlements // Hanweir, the Writhing Township": EMN #204 PEMN #204s SIR #271 INR #279

Card

id30884
artistVincent Proce
artistIdsd82b1138-76d3-49f7-9d8c-bc2e2d3e0b0a
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colors
defense
duelDeck
edhrecRank2795
edhrecSaltiness0.08
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameHanweir Battlements
finishesnonfoil, foil
flavorName
flavorText
frameEffectsmooneldrazidfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsMeld
languageEnglish
layoutmeld
leadershipSkills
life
loyalty
manaCost
manaValue0
nameHanweir Battlements // Hanweir, the Writhing Township
number204
originalPrintings
originalReleaseDate
originalText{T}: Add {C} to your mana pool.
{R}, {T}: Target creature gains haste until end of turn.
{3}{R}{R}, {T}: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.
otherFaceIds90a1aef4-314c-580d-8f64-fcddcafb474f
power
printingsEMN, INR, PEMN, SIR
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeEMN
sidea
signature
sourceProducts{'foil': ['4253efbd-cc76-53e3-a54c-9f4012f3c097'], 'nonfoil': ['4253efbd-cc76-53e3-a54c-9f4012f3c097']}
subsets
subtypes
supertypes
text{T}: Add {C}.
{R}, {T}: Target creature gains haste until end of turn.
{3}{R}{R}, {T}: If you both own and control this land and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.
toughness
typeLand
typesLand
uuidded0b33b-e9ad-58ee-ba5a-2529756c398a
variations
watermark
setNameEldritch Moon

Identifiers

id30884
cardKingdomEtchedId
cardKingdomFoilId207733
cardKingdomId207465
cardsphereFoilId16044
cardsphereId16045
deckboxId31654
mcmId290921
mcmMetaId222986
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idf76a5f8a-c91a-57dc-bd79-a7b641826db2
mtgoFoilId
mtgoId61228
multiverseId414511
scryfallCardBackIdcef293c4-30f5-478b-9d2b-6fcc547d81e7
scryfallId1d743ad6-6ca2-409a-9773-581cc195dbf2
scryfallIllustrationIda4c192df-7d15-4ddd-8fc7-acf2cb9aee48
scryfallOracleId0e735ba6-7fd1-4d12-b20c-21525dc1e2b5
tcgplayerEtchedProductId
tcgplayerProductId119681
uuidded0b33b-e9ad-58ee-ba5a-2529756c398a

Legalities

id30884
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidded0b33b-e9ad-58ee-ba5a-2529756c398a
vintageLegal

Purchase URLs

id30884
cardKingdomhttps://mtgjson.com/links/44b873f006d086ef
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/3738ece2729fa3bb
cardmarkethttps://mtgjson.com/links/66a8913b53ec2a9f
tcgplayerhttps://mtgjson.com/links/f71287219c2290f9
tcgplayerEtched
uuidded0b33b-e9ad-58ee-ba5a-2529756c398a

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified翰威城垛{T}:加{C}到你的法术力池中。
{R},{T}:目标生物获得敏捷异能直到回合结束。
{3}{R}{R},{T}:如果由你拥有且由你操控的永久物中同时有翰威城垛与一个名称为翰威驻防兵的生物,则放逐它们,然后将它们融合为纠拧镇区翰威。
414734
Chinese Traditional翰威城垛{T}:加{C}到你的魔法力池中。
{R},{T}:目標生物獲得敏捷異能直到回合結束。
{3}{R}{R},{T}:如果由你擁有且由你操控的永久物中同時有翰威城垛與一個名稱為翰威駐防兵的生物,則放逐它們,然後將它們融合為糾擰鎮區翰威。
414957
FrenchRemparts de HanweirTerrain{T} : Ajoutez {C} à votre réserve.
{R}, {T} : La créature ciblée acquiert la célérité jusqu'à la fin du tour.
{3}{R}{R}, {T} : Si vous possédez et contrôlez à la fois les Remparts de Hanweir et une créature appelée Garnison de Hanweir, exilez-les, puis assimilez-les en Hanweir, le comté grouillant.
415403
GermanHennweier-WehrgangLand{T}: Erhöhe deinen Manavorrat um {C}.
{R}, {T}: Eine Kreatur deiner Wahl erhält Eile bis zum Ende des Zuges.
{3}{R}{R}, {T}: Falls du den Hennweier-Wehrgang und eine Kreatur namens Hennweier-Garnison besitzt und kontrollierst, schicke beide ins Exil und verschmilz sie dann zu Hennweier, der schlingenden Stadt.
415180
ItalianBastioni di HanweirTerra{T}: Aggiungi {C} alla tua riserva di mana.
{R}, {T}: Una creatura bersaglio ha rapidità fino alla fine del turno.
{3}{R}{R}, {T}: Se possiedi e controlli i Bastioni di Hanweir e una creatura chiamata Presidio di Hanweir, esiliali, poi combinali in Hanweir, il Villaggio Serpeggiante.
415626
Japaneseハンウィアーの要塞土地{T}:あなたのマナ・プールに{C}を加える。
{R}, {T}:クリーチャー1体を対象とする。ターン終了時まで、それは速攻を得る。
{3}{R}{R}, {T}:あなたがハンウィアーの要塞と「ハンウィアー守備隊」という名前のクリーチャーを1体コントロールしているとともにそれらのオーナーでもあるなら、それらを追放し、その後それらをのたうつ居住区、ハンウィアーへと合体させる。
415849
Korean한웨이르 성가퀴대지{T}: {C}를 당신의 마나풀에 담는다.
{R}, {T}: 생물을 목표로 정한다. 그 생물은 턴종료까지 신속을 얻는다.
{3}{R}{R}, {T}: 당신이 한웨이르 성가퀴와 이름이 한웨이르 수비대인 생물을 모두 소유하고 조종한다면, 그 둘을 추방한 다음 그 둘을 몸부림치는 거주지 한웨이르로 혼합한다.
416072
Portuguese (Brazil)Ameias de HanweirTerreno{T}: Adicione {C} à sua reserva de mana.
{R}, {T}: A criatura alvo ganha ímpeto até o final do turno.
{3}{R}{R}, {T}: Se você for o dono e controlar Ameias de Hanweir e uma criatura com o nome Guarnição de Hanweir, exile-as e, em seguida, funda-as em Hanweir, a Cidade Contorcida.
416295
RussianХанвирские УкрепленияЗемля{T}: добавьте {C} в ваше хранилище маны.
{R}, {T}: целевое существо получает Ускорение до конца хода.
{3}{R}{R}, {T}: если вы одновременно являетесь владельцем и контролируете Ханвирские Укрепления и существо с именем Ханвирский Гарнизон, изгоните их, затем соедините их в Ханвир, Змеящийся Городок.
416518
SpanishDestacamento de HanweirTierra{T}: Agrega {C} a tu reserva de maná.
{R}, {T}: La criatura objetivo gana la habilidad de prisa hasta el final del turno.
{3}{R}{R}, {T}: Si eres propietario del Destacamento de Hanweir y del Baluarte de Hanweir y controlas ambas cartas, exílialas. Luego, combínalas para formar Hanweir, pueblo enajenado.
416741

Rulings

datetext
2016-07-13For more information on meld cards, see the Eldritch Moon mechanics article (https://magic.wizards.com/en/articles/archive/feature/eldritch-moon-mechanics-2016-06-27).
2025-01-24Although the tokens created by the triggered ability are attacking, they were never declared as attacking creatures (for the purposes of abilities that trigger whenever a creature attacks, for example).
2025-01-24If another ability of a source you control triggers when attackers are declared, such as that of Hamlet Captain, you may have it resolve before or after that of Hanweir Garrison (or Hanweir, the Writhing Township). If that ability has targets, it won’t be able to target the tokens.
2025-01-24You choose which player, planeswalker, or battle each token is attacking as you create the tokens. It doesn’t have to be the same one that Hanweir Garrison (or Hanweir, the Writhing Township) is attacking, and the tokens don’t both have to attack the same player, planeswalker, or battle.

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