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Octopus Umbra PZ2

Other printings of "Octopus Umbra": PLST #C18-11 C18 #11 PZ2 #70725

Card

id84287
artistHoward Lyon
artistIds6dd06426-59fe-4b9c-aad5-6da8446a5c3d
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank8303
edhrecSaltiness0.38
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant, Umbra armor
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{U}{U}
manaValue5
nameOctopus Umbra
number70725
originalPrintings
originalReleaseDate2018-12-06
originalText
otherFaceIds
power
printingsC18, PLST, PZ2
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePZ2
side
signature
sourceProducts
subsets
subtypesAura
supertypes
textEnchant creature
Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less."
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
toughness
typeEnchantment — Aura
typesEnchantment
uuid2538dcd9-0ef9-5686-98dc-1e6a274de444
variations
watermark
setNameTreasure Chest

Identifiers

id84287
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id1fd288b2-9666-5fcc-8cb2-3b6fa72a30ad
mtgoFoilId
mtgoId70725
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde6f75cb5-507e-4ebf-9d3e-2f9a2009c71a
scryfallIllustrationId6776becf-3322-445a-b7a1-c5d5db6698b6
scryfallOracleId6d2ce0ba-f2ff-4c2b-ba85-f6c011ebda6c
tcgplayerEtchedProductId
tcgplayerProductId
uuid2538dcd9-0ef9-5686-98dc-1e6a274de444

Legalities

id84287
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid2538dcd9-0ef9-5686-98dc-1e6a274de444
vintageLegal

Purchase URLs

id84287
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid2538dcd9-0ef9-5686-98dc-1e6a274de444

Foreign Data (per language)

No foreign data.

Rulings

datetext
2018-07-13Any power- or toughness-modifying effects (those that give +N/+N, for example) and counters will apply to the creature's new base power and toughness, even if they started to apply before Octopus Umbra became attached.
2018-07-13Octopus Umbra overwrites all previous effects that set the creature's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply to a creature after Octopus Umbra becomes attached to it will overwrite this effect.
2024-06-07If a creature enchanted with an Aura that has umbra armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Umbra armor won't do anything because it won't have to.
2024-06-07If a creature enchanted with an Aura that has umbra armor would be destroyed by multiple state-based actions at the same time (most likely because a creature with deathtouch has dealt damage to that creature greater than or equal to its toughness), umbra armor's effect will replace all of them and save the creature.
2024-06-07If a creature you control is enchanted with multiple Auras that have umbra armor, and the enchanted creature would be destroyed, one of those Auras is destroyed instead—but only one of them. You choose which one because you control the enchanted creature.
2024-06-07If a spell or ability says that it would "destroy" a creature enchanted with an Aura that has umbra armor, that spell or ability is what causes the Aura to be destroyed instead. Umbra armor doesn't destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has umbra armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.
2024-06-07If a spell or ability would destroy both an Aura with umbra armor and the creature it's enchanting at the same time, umbra armor's effect will save the enchanted creature from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.
2024-06-07Some printings of this card refer to the ability "totem armor". This ability's name has been replaced with "umbra armor". This change does not affect the gameplay function of this card.
2024-06-07Umbra armor has no effect if the enchanted creature is put into a graveyard for any other reason, such as if it's sacrificed, if the "legend rule" applies to it, or if its toughness is 0 or less.
2024-06-07Umbra armor's effect is applied no matter why the enchanted creature would be destroyed: because it's been dealt lethal damage, or because it's being affected by an effect that says to "destroy" it (such as Breathe Your Last). In either case, all damage is removed from the creature and the Aura is destroyed instead.
2024-06-07Umbra armor's effect is mandatory. If the enchanted creature would be destroyed, you must remove all damage from it (if it has any) and destroy the Aura that has umbra armor instead.
2024-06-07Umbra armor's effect is not regeneration. Specifically, if umbra armor's effect is applied, the enchanted creature does not become tapped and is not removed from combat as a result. Effects that say the enchanted creature can't be regenerated won't prevent umbra armor's effect from being applied.

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