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Whammy Burn CMB2

Other printings of "Whammy Burn": CMB1 #70 CMB2 #70

Card

id20146
artistMelissa DeTora
artistIdsf6f83d28-e761-40ee-b2ef-7ba1d6115e62
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny1
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{R}
manaValue1
nameWhammy Burn
number70
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsCMB1, CMB2
promoTypesplaytest
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeCMB2
side
signature
sourceProducts{'nonfoil': ['cbd26a74-d0fd-5a8e-8f28-61f759dc3675']}
subsets
subtypes
supertypes
textShuffle your whammy deck, then reveal cards from the top of your whammy deck until you reveal an Island or choose to stop. Then, if no Islands were revealed this way, Whammy Burn deals X damage to any target, where X is the number of cards revealed. (A whammy deck consists of a Plains, Island, Swamp, Mountain, and Forest.)
toughness
typeInstant
typesInstant
uuid6e4ed708-59b4-5349-9f56-1981cc42fd7e
variations
watermark
setNameMystery Booster Playtest Cards 2021

Identifiers

id20146
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId250146
cardsphereFoilId
cardsphereId83115
deckboxId60926
mcmId415314
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idaf9f0fe1-f7bb-5ed1-848a-47e4b1492c1c
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId82b597b2-951c-4fd1-832c-307c4c894035
scryfallIllustrationId7995ba94-b7a1-4f95-b4a3-1957f1e8977b
scryfallOracleId58124118-e8c1-4c3c-800a-beeeff5a8ff4
tcgplayerEtchedProductId
tcgplayerProductId247054
uuid6e4ed708-59b4-5349-9f56-1981cc42fd7e

Legalities

id20146
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid6e4ed708-59b4-5349-9f56-1981cc42fd7e
vintage

Purchase URLs

id20146
cardKingdomhttps://mtgjson.com/links/14752764640842dd
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/b8e3ce768fd6fc93
tcgplayerEtched
uuid6e4ed708-59b4-5349-9f56-1981cc42fd7e

Foreign Data (per language)

No foreign data.

Rulings

datetext
2019-11-12If you don’t have a whammy deck when an effect refers to it, shuffle a Plains, Island, Swamp, Mountain, and Forest card from outside the game to form your whammy deck immediately before performing any part of that effect.
2019-11-12The whammy deck exists in the additional deck zone. Since this is a game zone, it’s not outside the game (for effects such as that of Frontier Explorer).
2019-11-12You can’t draw cards from the whammy deck or interact with it in any way other than by effects that specifically interact with the whammy deck. Effects that affect cards you own not on the battlefield don’t affect cards in the whammy deck.
2019-11-12You choose a target as you cast Whammy Burn, before revealing any cards from your whammy deck.

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