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Goliath Paladin CLB

Card

id18062
artistJohn Severin Brassell
artistIdsa4f50310-4b01-4cd3-8ab8-85b31e6876db
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank11737
edhrecSaltiness0.07
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"Why do you cower in the darkness, little gnolls? If you would challenge me, step into the light."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsVigilance
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{W}
manaValue5
nameGoliath Paladin
number21
originalPrintings
originalReleaseDate
originalTextVigilance
When Goliath Paladin enters the battlefield, you take the initiative.
otherFaceIds
power3
printingsCLB
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCLB
side
signature
sourceProducts{'foil': ['c0fa8d42-016e-51a5-a6cf-d05167da13ba', 'c2ecb06a-af21-54e4-80e3-34159a9e8583', 'd41e5021-de07-569d-b133-c7e058c2f31b'], 'nonfoil': ['c2ecb06a-af21-54e4-80e3-34159a9e8583', 'd41e5021-de07-569d-b133-c7e058c2f31b']}
subsets
subtypesGiant, Knight
supertypes
textVigilance
When this creature enters, you take the initiative.
toughness6
typeCreature — Giant Knight
typesCreature
uuid469024d1-6550-52aa-97b3-b75533b4d561
variations
watermark
setNameCommander Legends: Battle for Baldur's Gate

Identifiers

id18062
cardKingdomEtchedId
cardKingdomFoilId261632
cardKingdomId261239
cardsphereFoilId
cardsphereId89145
deckboxId65176
mcmId660844
mcmMetaId408670
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id1efa2d7c-b799-53aa-93ca-2e31d77409cf
mtgoFoilId
mtgoId100034
multiverseId562904
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdab8324aa-f356-42bc-9664-46803bc8a93b
scryfallIllustrationId40705483-ec62-4e6f-b39a-1676dc6c8069
scryfallOracleId269a02ca-1425-4b32-81f3-440e1caadb17
tcgplayerEtchedProductId
tcgplayerProductId273315
uuid469024d1-6550-52aa-97b3-b75533b4d561

Legalities

id18062
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid469024d1-6550-52aa-97b3-b75533b4d561
vintageLegal

Purchase URLs

id18062
cardKingdomhttps://mtgjson.com/links/18bad518763a74cc
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/66bb50547f17d9d8
cardmarkethttps://mtgjson.com/links/1d44b99693428f19
tcgplayerhttps://mtgjson.com/links/84ec989ce1ae0f29
tcgplayerEtched
uuid469024d1-6550-52aa-97b3-b75533b4d561

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified山巨人圣武士「为什么要缩在暗处,小豺狼人?如果想要挑战我,就站到阳光下来。」生物 — 巨人/骑士警戒
当山巨人圣武士进战场时,你掌握先制。
566144
Chinese Traditional山巨人聖武士「為什麼要縮在暗處,小豺狼人?如果想要挑戰我,就站到陽光下來。」生物 ~巨人/騎士警戒
當山巨人聖武士進戰場時,你掌握先制。
566504
FrenchPaladin goliath« Pourquoi vous tapissez-vous dans les ténèbres, petits gnolls ? Si vous voulez me défier, approchez que je vous voie. »Créature — géant et chevalierVigilance
Quand le Paladin goliath arrive sur le champ de bataille, vous prenez l'initiative.
563984
GermanGoliath-Paladin„Warum versteckt ihr euch im Dunkeln, kleine Gnolle? Wenn ihr mich herausfordern wollt, dann tretet ins Licht."Kreatur — Riese, RitterWachsamkeit
Wenn der Goliath-Paladin ins Spiel kommt, übernimmst du die Initiative.
563264
ItalianPaladino Goliath"Perché vi rannicchiate nell'oscurità, piccoli gnoll? Se volete sfidarmi, fate un passo verso la luce."Creatura — Cavaliere GiganteCautela
Quando il Paladino Goliath entra nel campo di battaglia, prendi l'iniziativa.
564344
Japaneseゴライアスのパラディン「なぜ、闇のなかで縮こまっているのだ、小さきノールよ?われに挑むならば、光のなかへ進み出よ。」クリーチャー — 巨人・騎士警戒
ゴライアスのパラディンが戦場に出たとき、あなたはイニシアチブを得る。
564704
Korean골리앗 성기사"작은 놀들아, 너희는 왜 어둠 속에서 웅크리고 있지? 내게 도전하려면, 빛 속으로 걸어나와라."생물 — 거인 기사경계
골리앗 성기사가 전장에 들어올 때, 당신이 이니셔티브를 차지한다.
565064
Portuguese (Brazil)Paladino Golias"Por que se esconder nas sombras, gnollzinhos? Se vão me desafiar, venham para a luz."Criatura — Gigante CavaleiroVigilância
Quando Paladino Golias entra no campo de batalha, você assume a dianteira.
565424
RussianГолиаф-Паладин«Что вы там съежились в темноте, маленькие гноллы? Если хотите сразиться со мной, выходите на свет».Существо — Гигант РыцарьБдительность
Когда Голиаф-Паладин выходит на поле битвы, вы получаете инициативу.
565784
SpanishPaladín goliat"¿Por qué se acobardan en la oscuridad, pequeños gnolls? Si quieren luchar contra mí, vengan a la luz".Criatura — Caballero giganteVigilancia.
Cuando el Paladín goliat entre al campo de batalla, tomas la iniciativa.
563624

Rulings

datetext
2022-06-10A player who currently has the initiative may take the initiative again. This causes that player to venture into Undercity again, but does not cause them to have multiple initiative designations.
2022-06-10If the player with the initiative leaves the game, the active player takes the initiative at the same time that player leaves the game. If the active player is leaving the game or if there is no active player, the next player in turn order takes the initiative.
2022-06-10If you aren't in a dungeon when instructed to venture into Undercity, you will put Undercity into the command zone and move your venture marker to Secret Entrance (the first room).
2022-06-10If you're already in a dungeon when instructed to venture into Undercity, you move to the next room of that dungeon. If you are already in the last room, you will complete that dungeon and start Undercity. This is true whether you're already in Undercity or any other dungeon.
2022-06-10In a Two-Headed Giant game, if both players on a team deal combat damage to the player that has the initiative at the same time, the player with the initiative will choose the order of the triggered abilities. Then, as those abilities resolve, one team member takes the initiative (and ventures into Undercity) and then the other team member does the same. The last player to take the initiative keeps it until the initiative changes again.
2022-06-10Only one player can have the initiative at a time. As one player takes the initiative, any other player that had the initiative ceases to have it.
2022-06-10Similarly, when instructed to venture into Undercity, you can't start a dungeon that isn't Undercity.
2022-06-10The initiative is a designation a player can have. A player with the initiative designation is said to "have the initiative." The initiative carries two inherent rules. First, whenever a player takes the initiative, and at the beginning of the upkeep of the player with the initiative, that player ventures into Undercity. Second, whenever one or more creatures a player controls deal combat damage to the player who has the initiative, the first player takes the initiative. Also, some abilities will refer to having the initiative and provide other benefits.
2022-06-10There is no initiative in a game until an effect instructs a player to take the initiative. Once a player is instructed to do this, they have the initiative until another player takes the initiative.
2022-06-10You cannot venture into Undercity unless instructed to do so, either because you have the initiative at the beginning of your upkeep or because you take the initiative. Notably, if you aren't in a dungeon and an effect instructs you to venture into the dungeon (not venture into Undercity), you can't start Undercity.

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