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Fall of Cair Andros LTR

Other printings of "Fall of Cair Andros": LTR #124 PLTR #124s LTR #359 LTR #575 LTR #770

Card

id48072
artistShahab Alizadeh
artistIds0bab3964-6224-4a02-acb3-f46d92dfc45d
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank6431
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsAmass
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue3
nameFall of Cair Andros
number770
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsLTR, PLTR
promoTypessurgefoil, boosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeLTR
side
signature
sourceProducts{'foil': ['5e0b4a30-76aa-500b-872b-5ab87dd6f399']}
subsets
subtypes
supertypes
textWhenever a creature an opponent controls is dealt excess noncombat damage, amass Orcs X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
{7}{R}: This enchantment deals 7 damage to target creature.
toughness
typeEnchantment
typesEnchantment
uuid510e029a-c42f-5e55-9751-e632d2abf247
variationsd4c70311-25df-547f-b1cb-252324fea239, 3ab3381e-e6fd-5ba3-aee8-16a1a162f8e6, 3221de8f-df29-5bcf-a1ad-593ef3bf9636
watermark
setNameThe Lord of the Rings: Tales of Middle-earth

Identifiers

id48072
cardKingdomEtchedId
cardKingdomFoilId286547
cardKingdomId
cardsphereFoilId111583
cardsphereId104519
deckboxId79422
mcmId738015
mcmMetaId420452
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide07bfca6-8d84-520a-a1c3-44e7e33d960c
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId4dcfd032-ab7f-48e1-a02a-7611aa7354e1
scryfallIllustrationId437f5fdb-994a-44b5-918e-7b0c59ffbcf4
scryfallOracleId33c0a8c0-d1d9-4b03-869d-65dab8ace3df
tcgplayerEtchedProductId
tcgplayerProductId499455
uuid510e029a-c42f-5e55-9751-e632d2abf247

Legalities

id48072
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid510e029a-c42f-5e55-9751-e632d2abf247
vintageLegal

Purchase URLs

id48072
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/8d223e90c7442098
cardmarkethttps://mtgjson.com/links/4a18a70008f5f18b
tcgplayerhttps://mtgjson.com/links/b3a2b7cef144cb49
tcgplayerEtched
uuid510e029a-c42f-5e55-9751-e632d2abf247

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-06-16Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
2023-06-16Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
2023-06-16Excess damage has been dealt to a creature if the damage dealt to it is greater than lethal damage. Usually, this means damage greater than its toughness, although damage already marked on the creature is taken into account.
2023-06-16If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
2023-06-16In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.
2023-06-16Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
2023-06-16Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.
2023-06-16To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.

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