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Harness by Force JOU

Card

id42752
artistYefim Kligerman
artistIdsff99b721-ae13-4822-af0d-868ba7ee62d9
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank11850
edhrecSaltiness0.25
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsStrive
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{R}{R}
manaValue3
nameHarness by Force
number100
originalPrintings
originalReleaseDate
originalTextStrive — Harness by Force costs {2}{R} more to cast for each target beyond the first.
Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.
otherFaceIds
power
printingsJOU
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeJOU
side
signature
sourceProducts{'foil': ['ef8281b6-54ab-578a-baec-62f5c79977c0', 'fc41a40e-dc96-5a40-b5f5-29e993d1a5e1'], 'nonfoil': ['20f4e2ee-2cf9-5248-b78b-067e2f8cdc03', 'ef8281b6-54ab-578a-baec-62f5c79977c0', 'fdef6207-3d4e-5221-8afc-3689e907e8a9']}
subsets
subtypes
supertypes
textStrive — This spell costs {2}{R} more to cast for each target beyond the first.
Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.
toughness
typeSorcery
typesSorcery
uuid93b2ef33-99ad-58a7-959a-207661e5dc4b
variations
watermark
setNameJourney into Nyx

Identifiers

id42752
cardKingdomEtchedId
cardKingdomFoilId194229
cardKingdomId193970
cardsphereFoilId22113
cardsphereId22114
deckboxId24563
mcmId266654
mcmMetaId209546
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idbc54c7d3-5147-5290-8c3b-074d1fc77f6d
mtgoFoilId52173
mtgoId52172
multiverseId380432
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId9bde89c1-aafa-43d9-adbf-671fa2b52d4f
scryfallIllustrationId4a63715e-21e7-4480-86e9-3d9a49e14785
scryfallOracleId8c7e2596-6c21-4ce0-95dc-5b4dccb4090a
tcgplayerEtchedProductId
tcgplayerProductId82250
uuid93b2ef33-99ad-58a7-959a-207661e5dc4b

Legalities

id42752
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuid93b2ef33-99ad-58a7-959a-207661e5dc4b
vintageLegal

Purchase URLs

id42752
cardKingdomhttps://mtgjson.com/links/83078c41a15e9e19
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/c4fc35f793f71e89
cardmarkethttps://mtgjson.com/links/16d502bf33cab400
tcgplayerhttps://mtgjson.com/links/23f75578f7dbe9f8
tcgplayerEtched
uuid93b2ef33-99ad-58a7-959a-207661e5dc4b

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified勇力驯服法术积力~勇力驯服在第一个目标之外每有一个目标,便增加{2}{R}来施放。
获得任意数量的目标生物之操控权直到回合结束。重置这些生物。它们获得敏捷异能直到回合结束。
380597
Chinese Traditional勇力馴服巫術積力~勇力馴服在第一個目標之外每有一個目標,便增加{2}{R}來施放。
獲得任意數量的目標生物之操控權直到回合結束。重置這些生物。它們獲得敏捷異能直到回合結束。
380762
FrenchHarnacher par la forceRituelObstination — Harnacher par la force coûte {2}{R} de plus à lancer pour chaque cible après la première.
Acquérez le contrôle de n'importe quel nombre de créatures ciblées jusqu'à la fin du tour. Dégagez ces créatures. Elles acquièrent la célérité jusqu'à la fin du tour.
381092
GermanGewaltsames EinspannenHexereiStreben — Gewaltsames Einspannen kostet beim Wirken für jedes Ziel außer dem ersten {2}{R} mehr.
Übernimm bis zum Ende des Zuges die Kontrolle über eine beliebige Anzahl an Kreaturen deiner Wahl. Enttappe diese Kreaturen. Sie erhalten Eile bis zum Ende des Zuges.
380927
ItalianImbrigliare con la ForzaStregoneriaSforzo — Imbrigliare con la Forza costa {2}{R} in più per essere lanciato per ogni bersaglio oltre il primo.
Prendi il controllo di un qualsiasi numero di creature bersaglio fino alla fine del turno. STAPpa quelle creature. Hanno rapidità fino alla fine del turno.
381257
Japanese力による操縦ソーサリー奮励 ― 力による操縦を唱えるためのコストは、2つ目以降の対象1つにつき{2}{R}多くなる。
望む数のクリーチャーを対象とする。ターン終了時までそれらのコントロールを得る。それらのクリーチャーをアンタップする。それらはターン終了時まで速攻を得る。
381422
Korean힘으로 고삐를 채우다집중마법분투 — 힘으로 고삐를 채우다는 한 개를 초과하는 목표의 수만큼 발동하는 데 {2}{R}씩 비용이 더 든다.
생물을 원하는 수만큼 목표로 정한다. 턴종료까지 그 생물들의 조종권을 얻는다. 그 생물들을 언탭한다. 그 생물들은 턴종료까지 신속을 얻는다.
381587
Portuguese (Brazil)Dominar à ForçaFeitiçoEsforço — Dominar à Força custa {2}{R} a mais para ser conjurado para cada alvo além do primeiro.
Ganhe o controle de qualquer número de criaturas alvo até o final do turno. Desvire aquelas criaturas. Elas ganham ímpeto até o final do turno.
381752
RussianУсмирение СилойВолшебствоСтремление — За каждую цель после первой разыгрывание Усмирения Силой стоит на {2}{R} больше.
Получите контроль над любым количеством целевых существ до конца хода. Разверните те существа. Они получают Ускорение до конца хода.
381917
SpanishDominar por la fuerzaConjuroEsfuerzo — Lanzar Dominar por la fuerza cuesta {2}{R} más por cada objetivo después del primero.
Gana el control de cualquier cantidad de criaturas objetivo hasta el final del turno. Endereza esas criaturas. Ganan la habilidad de prisa hasta el final del turno.
382082

Rulings

datetext
2014-04-26Gaining control of a creature doesn't cause you to gain control of any Auras or Equipment attached to it.
2014-04-26Harness by Force can target any creature, even one that's untapped or one you already control.
2014-04-26If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional costs for any targets beyond the first.
2014-04-26If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen. If one or more of its targets are legal when it tries to resolve, the spell will resolve and affect only those legal targets. It will have no effect on any illegal targets.
2014-04-26If such a spell is copied, and the effect that copies the spell allows a player to choose new targets for the copy, the number of targets can't be changed. The player may change any number of the targets, including all of them or none of them. If, for one of the targets, the player can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
2014-04-26The mana cost and mana value of strive spells don't change no matter how many targets they have. Strive abilities affect only what you pay.
2014-04-26You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It's legal to cast such a spell with no targets, although this is rarely a good idea. You can't choose the same target more than once for a single strive spell.

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