Other printings of "Ghost Quarter": PLST #CM2-253 PLST #DIS-173 TD0 #A128 HA2 #22 MD1 #26 MB2 #109 DIS #173 ISD #240 CMA #251 CM2 #253 C15 #285 C14 #298 LTC #314 SLD #468 SLD #679
| id | 14911 |
|---|---|
| artist | Peter Mohrbacher |
| artistIds | c8f27311-46a5-4eaf-9b2e-d660ed1db649 |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | 653 |
| edhrecSaltiness | 0.38 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | Deserted, but not uninhabited. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | |
| manaValue | 0 |
| name | Ghost Quarter |
| number | 285 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | {T}: Add {1} to your mana pool.{T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library. |
| otherFaceIds | |
| power | |
| printings | C14, C15, CM2, CMA, DIS, HA2, ISD, LTC, MB2, MD1, PLST, SLD, TD0 |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | C15 |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['707ea035-998b-52f2-84e6-d32c5d45d7d2']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | {T}: Add {C}. {T}, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. |
| toughness | |
| type | Land |
| types | Land |
| uuid | 6c0a9f78-23da-52f8-86a1-2c07ba67776b |
| variations | |
| watermark | |
| setName | Commander 2015 |
| id | 14911 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 203573 |
| cardsphereFoilId | |
| cardsphereId | 10368 |
| deckboxId | 30191 |
| mcmId | 286045 |
| mcmMetaId | 7587 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 20972319-20aa-55f6-b00e-fd0e6b3e1eb9 |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 405239 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 5c7ee3eb-9e33-476c-a6ee-1fcfc18ea2db |
| scryfallIllustrationId | 0b1b6a53-76d8-4823-bd99-caa81431d94d |
| scryfallOracleId | 2ec4288e-34c6-4831-a2c0-ba1ca1d9d1dc |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 108141 |
| uuid | 6c0a9f78-23da-52f8-86a1-2c07ba67776b |
| id | 14911 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | Legal |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 6c0a9f78-23da-52f8-86a1-2c07ba67776b |
| vintage | Legal |
| id | 14911 |
|---|---|
| cardKingdom | https://mtgjson.com/links/bd0944824f96dee3 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | https://mtgjson.com/links/6ab7cd9944e4643f |
| tcgplayer | https://mtgjson.com/links/89566fa191eb97e1 |
| tcgplayerEtched | |
| uuid | 6c0a9f78-23da-52f8-86a1-2c07ba67776b |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 魂魅城区 | 遭人遗弃,但并非没有居民。 | 地 | {T}:加{1}到你的法术力池中。{T},牺牲魂魅城区:消灭目标地。该地的操控者可以从其牌库中搜寻一张基本地牌,将之放进战场,然后将其牌库洗牌。 | 405581 | |
| French | Quartier fantôme | Désert, mais pas inhabité. | Terrain | {T} : Ajoutez {1} à votre réserve.{T}, sacrifiez le Quartier fantôme : Détruisez le terrain ciblé. Son contrôleur peut chercher dans sa bibliothèque une carte de terrain de base, la mettre sur le champ de bataille et mélanger ensuite sa bibliothèque. | 406265 | |
| German | Geisterviertel | Verlassen, aber nicht unbewohnt. | Land | {T}: Erhöhe deinen Manavorrat um {1}.{T}, opfere das Geisterviertel: Zerstöre ein Land deiner Wahl. Dessen Beherrscher kann seine Bibliothek nach einer Standardland-Karte durchsuchen, diese ins Spiel bringen und dann seine Bibliothek mischen. | 405923 | |
| Italian | Quartiere Fantasma | Abbandonato, ma non disabitato. | Terra | {T}: Aggiungi {1} alla tua riserva di mana.{T}, Sacrifica il Quartiere Fantasma: Distruggi una terra bersaglio. Il suo controllore può passare in rassegna il suo grimorio per una carta terra base, metterla sul campo di battaglia, poi rimescolare il suo grimorio. | 406607 | |
| Japanese | 幽霊街 | 見捨てられてはいるが、誰もいないわけではない。 | 土地 | {T}:あなたのマナ・プールに{1}を加える。{T}, 幽霊街を生け贄に捧げる:土地1つを対象とし、それを破壊する。それのコントローラーは自分のライブラリーから基本土地・カードを1枚探してもよい。そうしたなら、それを戦場に出し、その後自分のライブラリーを切り直す。 | 406949 | |
| Spanish | Cuartel fantasmal | Abandonado, pero no deshabitado. | Tierra | {T}: Agrega {1} a tu reserva de maná.{T}, sacrificar el Cuartel fantasmal: Destruye la tierra objetivo. Su controlador puede buscar en su biblioteca una carta de tierra básica, ponerla en el campo de batalla y luego barajar su biblioteca. | 407291 |
| date | text |
|---|---|
| 2006-05-01 | If you target Ghost Quarter with its own ability, the ability won't resolve because its target is no longer on the battlefield. You won't get to search for a land card. |
| 2011-09-22 | If the targeted land is an illegal target by the time Ghost Quarter's ability resolves, it won't resolve and none of its effects will happen. The land's controller won't get to search for a basic land card. |
| 2013-07-01 | The target land's controller gets to search for a basic land card even if that land wasn't destroyed by Ghost Quarter's ability. This may happen because the land has indestructible or because it was regenerated. |
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