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Jamie McCrimmon WHO

Other printings of "Jamie McCrimmon": WHO #105 WHO #397 WHO #710 WHO #988

Card

id103068
artistWangjie Li
artistIdseef3629c-af13-4cc4-a5d8-3d2ae6dd4ed6
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank12421
edhrecSaltiness0.08
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText"Creag an tuire!"
frameEffectslegendary, extendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDoctor's companion, Trample
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{2}{G}
manaValue3
nameJamie McCrimmon
number988
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power2
printingsWHO
promoTypessurgefoil, boosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeWHO
side
signature
sourceProducts{'foil': ['c3727661-aaa8-5fc8-985e-93b619c3ef05']}
subsets
subtypesHuman, Warrior
supertypesLegendary
textTrample
Whenever you cast a historic spell, Jamie McCrimmon gets +X/+X until end of turn, where X is that spell's mana value. (Artifacts, legendaries, and Sagas are historic.)
Doctor's companion (You can have two commanders if the other is the Doctor.)
toughness2
typeLegendary Creature — Human Warrior
typesCreature
uuidab8eaac5-8a48-53cd-9908-7aa1f04ab953
variations6cc454c0-cfb5-5541-bf7e-675ba9849f03, 7c565e99-ab6f-52ba-8414-757bc6bf287d, e2bdfa2c-a49a-5a0d-a488-d6f3437223ad
watermark
setNameDoctor Who

Identifiers

id103068
cardKingdomEtchedId
cardKingdomFoilId284646
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id00821154-9195-5bf9-91ae-88fc949cf743
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId215f5c44-c1e0-4a2e-a950-7d26426f002e
scryfallIllustrationId6fc2983c-1297-423b-82cb-87119dece02f
scryfallOracleIdc9f074cb-6dcb-4c25-8332-9b15e4881d33
tcgplayerEtchedProductId
tcgplayerProductId519116
uuidab8eaac5-8a48-53cd-9908-7aa1f04ab953

Legalities

id103068
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidab8eaac5-8a48-53cd-9908-7aa1f04ab953
vintageLegal

Purchase URLs

id103068
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/e3a5ba6a14a2e8bc
cardmarket
tcgplayerhttps://mtgjson.com/links/4465d312eecba882
tcgplayerEtched
uuidab8eaac5-8a48-53cd-9908-7aa1f04ab953

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-10-13Although Doctor's companion is a new variant of the partner ability, the rules for partner have not otherwise changed. Notably, Time Lord Doctors and cards with Doctor's companion do not interact with cards which have another partner ability.
2023-10-13An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2023-10-13Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2023-10-13If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2023-10-13If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders' combined color identities.
2023-10-13Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined.
2023-10-13The Doctor's companion ability allows you to have two commanders if one has the ability and the other is a legendary creature that is a Time Lord Doctor and has no other creature types. Creatures with the changeling ability, for example, can't be a second commander this way.

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