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Out of Time WHO

Other printings of "Out of Time": MH2 #23 PMH2 #23p PMH2 #23s WHO #209 MH2 #383 MH2 #442 WHO #467 WHO #800 WHO #1058 PRM #91219

Card

id102272
artistJB Casacop
artistIdsd857cc2b-790d-4ab0-8884-ac3234d05806
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank4912
edhrecSaltiness0.79
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsVanishing
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}{W}
manaValue3
nameOut of Time
number209
originalPrintings
originalReleaseDate
originalTextWhen Out of Time enters the battlefield, untap all creatures, then those creatures phase out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature that phased out this way.
Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)
otherFaceIds
power
printingsMH2, PMH2, PRM, WHO
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeWHO
side
signature
sourceProducts{'foil': ['c3727661-aaa8-5fc8-985e-93b619c3ef05'], 'nonfoil': ['00ed0d98-a457-56f1-8356-090b55c6aa17']}
subsets
subtypes
supertypes
textWhen this enchantment enters, untap all creatures, then those creatures phase out until this enchantment leaves the battlefield. Put a time counter on this enchantment for each creature that phased out this way.
Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)
toughness
typeEnchantment
typesEnchantment
uuide383532d-d317-5982-a750-ce1eb7d5554d
variations3e49d23e-ad4b-523e-9ea4-d9711aecf356, 77db5f6a-2361-5657-8de7-c15a7a8bd109, 5679fe0e-1bcd-5082-86fd-2442b00cf7a0
watermark
setNameDoctor Who

Identifiers

id102272
cardKingdomEtchedId
cardKingdomFoilId284951
cardKingdomId283809
cardsphereFoilId
cardsphereId108865
deckboxId83256
mcmId739068
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idcab0dbd9-9061-5142-9da1-f1a6d98ee5cf
mtgoFoilId
mtgoId
multiverseId635535
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId44b0c372-bc10-49f6-9fd4-a482790846e4
scryfallIllustrationIdeae6c095-79cf-4564-b960-e750b6c9efe1
scryfallOracleId8491de1e-dc37-4a89-b4f7-56a2c668f0fc
tcgplayerEtchedProductId
tcgplayerProductId519327
uuide383532d-d317-5982-a750-ce1eb7d5554d

Legalities

id102272
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timeless
uuide383532d-d317-5982-a750-ce1eb7d5554d
vintageLegal

Purchase URLs

id102272
cardKingdomhttps://mtgjson.com/links/9fbc225718f865d5
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/f3b0e3b0f46f63ce
cardmarket
tcgplayerhttps://mtgjson.com/links/80e3a45712fe2e7f
tcgplayerEtched
uuide383532d-d317-5982-a750-ce1eb7d5554d

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchHors du tempsEnchantementQuand Hors du temps arrive sur le champ de bataille, dégagez toutes les créatures, puis ces créatures passent hors phase jusqu'à ce que Hors du temps quitte le champ de bataille. Mettez un marqueur « temps » sur Hors du temps pour chaque créature passée hors phase de cette manière.
Disparition (Au début de votre entretien, retirez un marqueur « temps » de cet enchantement. Quand le dernier marqueur est retiré, sacrifiez le permanent.)
635787
GermanAußerhalb der ZeitVerzauberungWenn Außerhalb der Zeit ins Spiel kommt, enttappe alle Kreaturen. Dann destabilisieren sich jene Kreaturen, bis Außerhalb der Zeit das Spiel verlässt. Lege für jede auf diese Weise destabilisierte Kreatur eine Zeitmarke auf Außerhalb der Zeit.
Verschwinden (Entferne zu Beginn deines Versorgungssegments eine Zeitmarke von dieser Verzauberung. Wenn die letzte Zeitmarke entfernt wird, opfere sie.)
635661
Japanese時空からの退去エンチャント時空からの退去が戦場に出たとき、すべてのクリーチャーをアンタップし、その後、時空からの退去が戦場を離れるまで、それらのクリーチャーはフェイズ・アウトする。時空からの退去の上に、これによりフェイズ・アウトしたクリーチャーの数に等しい個数の時間カウンターを置く。
消失(あなたのアップキープの開始時に、このエンチャントの上から時間カウンター1個を取り除く。最後の1個を取り除いたとき、これを生け贄に捧げる。)
635913

Rulings

datetext
2021-06-18A creature phased out by Out of Time doesn't phase in during its controller's untap step as normal.
2021-06-18Any continuous effects with a "for as long as" duration, such as that of Tide Shaper, ignore phased-out objects. Any such effects will expire if their conditions are no longer met after ignoring the phased-out objects.
2021-06-18Any one-shot effects that are waiting "until [this] leaves the battlefield," such as that of Banisher Priest, won't happen when a permanent phases out.
2021-06-18Choices made for permanents as they entered the battlefield are remembered when they phase in.
2021-06-18Each Aura and Equipment attached to a permanent that's phasing out also phases out. They will phase in with that permanent and still be attached to it. Similarly, permanents that phase out with counters phase in with those counters.
2021-06-18If Out of Time happens to be a creature when its enter the battlefield trigger resolves, it will phase out along with all other creatures. You'll never remove the last counter since it's phased out, so all creatures will remain phased out indefinitely.
2021-06-18If Out of Time leaves the battlefield before its enter the battlefield trigger resolves, creatures will untap, but they won't phase out.
2021-06-18If there are no creatures on the battlefield when Out of Time's triggered ability resolves, nothing phases out and Out of Time won't get any time counters. It will remain on the battlefield and won't be sacrificed, since the last time counter will never be removed.
2021-06-18Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.
2021-06-18While a permanent is phased out, it's treated as though it doesn't exist. It can't be the target of spells or abilities, its static abilities have no effect on the game, its triggered abilities can't trigger, it can't attack or block, and so on.

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